Let&apos;s change the world!<br />Leveraging participatory culture<br /> in the online classroom<br /> for powerful learni...
This IS a participatory session<br />edtech.acrobat.com/nwelearn/<br />
Over 1,000<br />
“...on average, students inonline learning conditionsperformedbetter than thosereceiving face-to-face classes.” <br />
Impossible!<br />
I knew it!<br />
The effectiveness of online learning is tied tolearning time,curriculum,pedagogy,and opportunities for collaboration<br />
Online learning can be enhanced by givinglearners control of their interactions with media<br />http://voicethread.com/sha...
Online learning can be enhanced by prompting learner reflection<br />
What are your participatory cultures?<br />
Participatory Culture & The New Media Literacies<br />Play<br />Performance<br />Simulation<br />Appropriation<br />Multit...
Play<br />the capacity to experiment with one’s surroundings as a form of problem-solving<br />
Performance<br />the ability to adopt alternative identities for the purpose of improvisation and discovery<br />
Simulation<br />the ability to interpret and construct dynamic models of real-world processes<br />
Appropriation<br />the ability to meaningfully sample and remix media content<br />
Multi-tasking<br />the ability to scan one’s environment and shift focus as needed to salient details<br />
Distributed Cognition<br />the ability to interact meaningfully with tools that expand mental capacities<br />
Collective Intelligence<br />the ability to pool knowledge and compare notes with others toward a common goal<br />
Judgment<br />the ability to evaluate the reliability and credibility of different information sources<br />
Transmedia Navigation<br />the ability to follow the flow of stories and information across multiple modalities<br />
Visualization<br />the ability to interpret and create data representations for the purposes of expressing ideas, finding ...
Negotiation<br />the ability to travel across diverse communities, discerning and respecting multiple perspectives, and gr...
Networking<br />the ability to search for, synthesize, and disseminate information<br />
Networking<br />ability to search for, synthesize, and disseminate information<br />
Educator Networks In and Around Second Life<br />
1,550 members<br />
Professional Presentations<br />
Hosting formal <br />and informal <br />social events<br />
Teach people how to build<br />
Social Network Knowledge Construction<br />Pedagogical framework <br />Develops “avatar capital”<br />
EDTECH Island Then<br />January 2007<br />
EDTECH Island NowSeptember 2009<br /><ul><li> 12 graduate courses, $200K tuition
 8 instructors, multiple Gas
 Avg. 450 unique visitors per week
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  • I’m very honored to be here speaking with you today. During today’s session, we are running a simulcast using Adobe Connect. I would like to encourage you to login at http://edtech.acrobat.com/nwelearn/ and participate in the text backchannel during my talk today. You’ll notice there is also the ability to rate key points in the talk in real-time, as well as participate in some polls we’ll be conducting. So please feel free to pull out your laptops, login in, and create a participatory culture with me during the next hour. It’s a very exciting time in e-learning, with great opportunity use the transformative potential of online learning to re-imagine what education is and can be for our current and future generation of learners. The title of this presentation could be perceived as very presumptuous. I hope not, as I believe the world is changing on a daily basis, and the efforts that we take in e-learning are a huge part of that shift. While those of us who work in online education can see the transformative potential on a daily basis in our work, much of society still stereotype elearning as substandard. Nothing could be farther from the truth. I believe it’s time for those of us in elearning to stop being apologetic of the way we do business, and instead, assume the leadership opportunity that is provided to us in today’s climate to imagine and implement powerful new ways of learning across the globe.
  • Please join our participatory session! Pull out your laptops and login to our Connect site. Please use the chat box to backchannel during the session. All comments and ideas are welcome, just keep it clean. As I go through key points, feel free to give a live rating. You can also download today’s powerpoint so you can easily click on links during our session today. Feel free to tweet, blog, and facebook as we go. While you login, we’ll have a short video just to warm us up.*TAKE PHOTO w/iPHONE & Upload to FB*
  • For many years now, e-learning can be perceived by non-participants as sub-standard learning, diploma mill, or not for serious study in higher education. This recent video clip from Saturday Night Live illustrates the stereotype of online education that many of us have encountered in our work.PLAY VIDEO
  • And here’s a copy of a brochure we were working on at the time that commercial was aired. We immediately decided to go in another direction. I think we’re in a phase where we need to move from “just don’t tell anyone” to “let’s tells everyone!”
  • Now that we’ve had a little fun with myths and stereotypes, let’s talk about about the transformative power of online education. In a recent landmark meta-analysis conducted by the U.S. Department of Education, over 1,000 empirical studies were reviewed to determine the effectiveness of online learning.
  • Their conclusion was clear. “...on average, students in online learning conditions performedbetter than those receiving face-to-face classes.” What was most interesting about this finding is that the result is not due to the technology itself, but rather to the affordances offered by the technology.
  • So while this conclusion may not sit well with those who have negative preconceived notions of online learning
  • Our job is to move forward with knowledge based in research, best practice, and just plain fun. Where does fun fit in the picture?
  • I like to move, use, remix, edit, build, change, click, interact, change, create, share, rate, record...!
  • We all know about the use of rubrics to guide students’ participation in discussion forums as a type of reflective learning activity.And we may also have integrated blogs to support meta-processing of the learning experience.Have you also considered YouTube comments, or other forms of community posting an opportunity for reflection on their work or the work of others?
  • So now that we have confirmation that online learning works, and in what ways, let’s look at how we can use participatory cultures in today’s social networks to leverage learning potential.
  • Robby Dingo’s video “Watch the World”, while watching describe what opportunities you have for building as a part of your own learning….what do you build or create?
  • Christakis & Fowler, Framingham Heart Survey, Networks are viral, a contagion found 3 degrees of separationObesity, drinking, and happiness (as measured in Facebook) tended to fade out after three relationships
  • We’ve networked since the dawn of mankind
  • Even back in the days when I was in high school…
  • We passednotes to social network….
  • Today we network in many, many ways
  • Encourage students to create, then lead in participatory culturesThe effect is contagious, viralThey can literally change the world
  • Nwelearn

    1. 1. Let&apos;s change the world!<br />Leveraging participatory culture<br /> in the online classroom<br /> for powerful learning<br />
    2. 2. This IS a participatory session<br />edtech.acrobat.com/nwelearn/<br />
    3. 3.
    4. 4.
    5. 5. Over 1,000<br />
    6. 6. “...on average, students inonline learning conditionsperformedbetter than thosereceiving face-to-face classes.” <br />
    7. 7. Impossible!<br />
    8. 8. I knew it!<br />
    9. 9. The effectiveness of online learning is tied tolearning time,curriculum,pedagogy,and opportunities for collaboration<br />
    10. 10. Online learning can be enhanced by givinglearners control of their interactions with media<br />http://voicethread.com/share/704030/<br />http://openreflections.files.wordpress.com/2008/12/rip-a-remix-manifesto.jpg<br />
    11. 11. Online learning can be enhanced by prompting learner reflection<br />
    12. 12. What are your participatory cultures?<br />
    13. 13. Participatory Culture & The New Media Literacies<br />Play<br />Performance<br />Simulation<br />Appropriation<br />Multitasking<br />Distributed Cognition<br />Collective Intelligence<br />Judgment<br />Transmedia Navigation<br />Networking<br />Negotiation<br />Visualization<br />
    14. 14. Play<br />the capacity to experiment with one’s surroundings as a form of problem-solving<br />
    15. 15. Performance<br />the ability to adopt alternative identities for the purpose of improvisation and discovery<br />
    16. 16. Simulation<br />the ability to interpret and construct dynamic models of real-world processes<br />
    17. 17. Appropriation<br />the ability to meaningfully sample and remix media content<br />
    18. 18. Multi-tasking<br />the ability to scan one’s environment and shift focus as needed to salient details<br />
    19. 19. Distributed Cognition<br />the ability to interact meaningfully with tools that expand mental capacities<br />
    20. 20. Collective Intelligence<br />the ability to pool knowledge and compare notes with others toward a common goal<br />
    21. 21. Judgment<br />the ability to evaluate the reliability and credibility of different information sources<br />
    22. 22. Transmedia Navigation<br />the ability to follow the flow of stories and information across multiple modalities<br />
    23. 23. Visualization<br />the ability to interpret and create data representations for the purposes of expressing ideas, finding patterns, and identifying trends<br />
    24. 24. Negotiation<br />the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative norms<br />
    25. 25. Networking<br />the ability to search for, synthesize, and disseminate information<br />
    26. 26. Networking<br />ability to search for, synthesize, and disseminate information<br />
    27. 27.
    28. 28.
    29. 29.
    30. 30. Educator Networks In and Around Second Life<br />
    31. 31. 1,550 members<br />
    32. 32. Professional Presentations<br />
    33. 33. Hosting formal <br />and informal <br />social events<br />
    34. 34. Teach people how to build<br />
    35. 35. Social Network Knowledge Construction<br />Pedagogical framework <br />Develops “avatar capital”<br />
    36. 36. EDTECH Island Then<br />January 2007<br />
    37. 37. EDTECH Island NowSeptember 2009<br /><ul><li> 12 graduate courses, $200K tuition
    38. 38. 8 instructors, multiple Gas
    39. 39. Avg. 450 unique visitors per week
    40. 40. Numerous guest speaker events
    41. 41. “Home” to over 50 international educators
    42. 42. EDTECH Community group over 1,500 members
    43. 43. Sandbox, classrooms, amphitheater, and learning centers open to the public
    44. 44. CAVE Island – Partnership with AECT, iNACOL & ARVEL SIG</li></li></ul><li>Leading Students in the Global Network<br />
    45. 45. I appreciate your contributions!<br />
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