Atd advanced topicsworkshop

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Atd advanced topicsworkshop

  1. 1. Advanced  Topics  in  Agile  Tes0ng   Agile  Tes0ng  Days  2013   Lisa  Crispin   Co-­‐Author  with  Janet  Gregory,  Agile  Tes)ng:  A  Prac)cal   Guide  for  Testers  and  Agile  Teams,  and  the  upcoming  More   Agile  Tes)ng    
  2. 2. The  day…  Maybe!           1.  2.  3.  4.  Introduc0ons   What  do  we  want  to  talk  about   Priori0ze   Then  start  tackling  one  problem  at  a  0me.     2
  3. 3. Expecta0ons   •  Collabora0ve,    problem  solving  aPtude,   open   •  Workshop  –  We’ll  share  outcomes  with  the   world  (keep  me  honest)   •  Some  slides  –  if  we  need  them  for   explana0on   •  You’ll  leave  with  some  experiments  to  help   with  your  biggest  problems  and  goals           3
  4. 4. What  might  we  talk  about?  It’s  up  to  you!   Possible  topics:   •  •  •  •  •  •        Impact  mapping   Agile  tes0ng  quadrants   T-­‐shaped  Skillsets   Mind  mapping   Selec0ng  tools   Technical  debt   •  •  •  •  •  •        Distributed  teams   Out-­‐sourcing   Automa0on   Pairing  pa[erns   Experimen0ng   Others????     4
  5. 5. Next:       •  Iden0fy  problems,  set  SMART  goals   •  Brainstorm  experiments  to  achieve  goals  and   reduce  problem  size   –  Impact  mapping   –  Other  discussion  and  brainstorming  exercises  such  as   mind  mapping,  drawing  on  the  whiteboard,  brain   wri0ng,  SWOT  analysis   –  We’ll  share  stories  and  experiences    
  6. 6. In  table  groups:   1.  Write  down  biggest   tes0ng-­‐related   problems  for  your  own   team,  one  per  s0cky   note   2.  Dot  vote  to  priori0ze   3.  Set  SMART  goal  for   highest  priority   problem  
  7. 7. Impact  Mapping   •  •  •  •  Why  are  we  doing  this?   Who  can  help?  Hinder?  Who  is  impacted?   How  can  they  help  or  hinder?  Impacts   What  can  we  do  to  support  impacts?              Deliverables   7  
  8. 8. Example  Impact  Map     Based  on  example  at  h[p://impactmapping.org,  Gojko  Adzic   Recommended  book:  Impact  Mapping   8  
  9. 9. Impact     Map   Stakeholders  /   personas   Impacts   Possible  deliverables   Possible  deliverables   9  
  10. 10. More  Resources           The  following  slides  may  be  helpful  for  topics   we  discuss,  or  for  future  reference.   We’ll  write  down  resources,  and  there’s  a   separate  list  of  useful  links     10
  11. 11. Agile  Tes0ng  Quadrants                 11
  12. 12. ATDD  (Acceptance  Test  Driven  Development)   Explore   examples   User   Story   Accept   Story   High   level   AT   Fix   defects   Explore   Expand   Tests     Exploratory   Tes0ng   Code   &   Execute   tests   Auto-­‐   mate   tests   12  
  13. 13. Mind  Mapping  as  a  Tool   rules   Sub  topic   user  name   save   first  3me   Sub  topic   rules   password   Sub  topic   encryp3on   MAIN   new  account   TOPIC   Sub  topic   change   Sub  topic   13  
  14. 14. Choosing  Tools   §  §  §  §  §          Team  effort   Time   Requirements   Focus  on  goals,  problems,  not  tools.   Experiment     14
  15. 15. •  Enables  testers  /   business  to  define  tests   •  test  code  can  be  in   programming  language   •  Programmers  can  run   tests  as  they  code   •  Testers  can  ask   programmers  for  help   •  Takes  0me  from   ‘coding’  produc0on   code   •  Tests  are  usually   through  the  UI   •  Programmers  aren’t   usually  willing  to  help   •  Tests  are  implemented   amer  the  code  is  wri[en   •  Testers  create  and   implement  all  tests   15  
  16. 16. Understand  the  Purpose   §  §  §  §          Who’s  using  the  tests?  What  for?   What’s  being  automated?   Exis0ng  tools,  environment   Who’s  doing  what  for  automa0ng?     16
  17. 17. What  Fits  Your  Situa0on   •  Exis0ng  skills     •  Language  of  applica0on  under  test   •  Collabora0on  needs   •  What’s  being  automated   •  Life  span,  future  use  of  tests               17
  18. 18. √  
  19. 19. Pairing  for  Tes3ng   TesterDesigner TesterMarketer TesterSupport Tester-Tester Tester-Coder Analyst, DBA, Sys Admin, Customer… 19  
  20. 20. The  key  is  “sustainable  pace”   Technical  debt  slows  us  down                       20  
  21. 21. Technical  Debt  Volcano   From  Ma[   Barcomb  
  22. 22. Story  Mapping   Ch i l d  Stor ies   Ac0vi0es  by  0m e   From  Janet  Gregory  &  Ma?  Barcomb   Jeff  Pa[on:  h[p:// www.agileproductdesign.com/ blog/the_new_backlog.html    
  23. 23. Story   Mapping   From  Janet   Gregory  &   Ma?   Barcomb  
  24. 24. Expert  /  Discipli ne   skills   Mul0-­‐  d iscipline   skills  
  25. 25. T-­‐shaped  Skill-­‐set   See  links  for   more  by  Rob   Lambert  and   Adam  P.  Knight   Depth of Skills Breadth of Skills
  26. 26. Test  Automa0on  Volcano   From  Ma[   Barcomb  
  27. 27. Source:  Gojko  Adzic,  StarEast  2011  keynote  
  28. 28. Source:  Gojko  Adzic,  StarEast  2011  keynote  
  29. 29. Learn  to  write  maintainable  tests   §                Get  over  the  “hump  of  pain”   From  Gerard  Meszaros’  XUnit  Test   Pa?erns   29
  30. 30. Tests  as  Living  Documenta0on   §  Understandable   §  Who  will  really  use  them?   §  Once  passing,  must  always  pass                       30
  31. 31. Supportive Culture 31  
  32. 32. The right infrastructure 32  
  33. 33. The right people 33  

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