Lisa Padilla, CEO of SpiritualVR hosts.
Featured: Az Balabanian, cohost of The ResearchVR Podcast, gives an overview of the research regarding how VR affects the brain, and how we can learn from it. Join us as we bring together the latest thinking and technology related to the brain and VR science.
4. Who am I?
Cognitive Scientist - UCSC
Human Computer Interaction and VR
Host of ResearchVR Podcast
MR Video Production, Program Manager @
Upload Collective
@azadux
5. Brains and VR - Why Should I Care?
Virtual Reality is the most “Human” technology to date!
Virtual Reality is about tricking your brain. We must first
know the limits of our Perception, to be able to fool it and
to augment it.
@azadux
6. Relevant Topics in VR Research
Motion Sickness (VR Sickness)
Foveated Rendering
Time Dilation
Redirected Walking
Gestural and Emotional Analysis
Perceptual Trickery and Experimentation @azadux
12. Foveated Rendering
Human 1.0 Eye Spec
Shutter, Aperture, lens, and an image sensor in the back called Retina
10 mm focal length lens
Variable f-number 3.2 to 8.3
576 megapixel!
7 megapixels actually matter.
@azadux
18. Cognitive Research Issues
Lengthy process
Ideas can run out of steam
Expensive
Many ideas don’t get tested
Data collection issues
@azadux
19. VR as a Research Tool
Super-fast Prototyping
Test ideas quickly with Pilot experiments
Everything is being tracked
Gaze, head angle, hands, walking location,
emotion
@azadux
21. ResearchVR Podcast
Cognitive Scientist Cohots
Petr Legkov, Krzysztof Izdebski from
University of Osnabrueck
We dig deep into the decades of the research
done in VR and break them down for
developers to learn from
@azadux
22. Topics Covered on ResearchVR
Motion Sickness (VR Sickness)
Presence
User Interfaces/Interactions
Time Perception, Dilation in VR
Memory & Dreams in VR
@azadux
23. Get Involved
Always hunting for new, interesting papers to
read
Points of Contact for Domain Experts
Topic Suggestions, and feedback
@azadux
24. Connect with Us!
Azad Balabanian
@azadux / @ResearchVRcast
azadbal@gmail.com
Lisa Padilla
@SpiritualVR
lisa@spiritualvr.com
Editor's Notes
Not a PhD, but I worked in a VR Lab for a while and got to learn the innerworkings of how science gets done
I’m certainly the most vocal about the research
Not a PhD, but I worked in a VR Lab for a while and got to learn the innerworkings of how science gets done
I’m certainly the most vocal about the research
Not a PhD, but I worked in a VR Lab for a while and got to learn the innerworkings of how science gets done
I’m certainly the most vocal about the research
Not a PhD, but I worked in a VR Lab for a while and got to learn the innerworkings of how science gets done
I’m certainly the most vocal about the research
Not a PhD, but I worked in a VR Lab for a while and got to learn the innerworkings of how science gets done
I’m certainly the most vocal about the research