Android 4.0 UI Design Tips

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Android 4.0 UI Design Tips

  1. 1. Android 4.0 UI Design TipsJustin Lee
  2. 2. Evolution of AndroidAndroid 2.3 Android 3.0 Android 4.0 Gingerbread Honeycomb Ice Cream Sandwich
  3. 3. One OS for Smartphones & Tablets
  4. 4. TopicsMajor UI ChangesDesign PatternsDo and Don’t
  5. 5. Major UI Changes
  6. 6. Fight for Fragmentation
  7. 7. Android is not easy to learnhttp://www.pocket-lint.com/news/40615/78-android-tips-beginners-set-up
  8. 8. Inconsistent hardware buttonsis a big problem
  9. 9. ICS drop hardware buttons screen Gingerbread ICS
  10. 10. Software Buttons are dynamic Landscape Left Landscape Right
  11. 11. Back Home Recents
  12. 12. What’s missing?
  13. 13. Menu Button
  14. 14. Menu button is NOT longer aprimary button Gingerbread ICS
  15. 15. Quiz: How to goto settings page?
  16. 16. Not to many people can get it bythemselves
  17. 17. ICS make the menu muchmore easy to find
  18. 18. The menu button in legacyapp still available on ICS
  19. 19. But it’s time to say goodbyehttp://android-developers.blogspot.com/2012/01/say-goodbye-to-menu-button.html
  20. 20. Migrate the global actions to theaction bar & action overflow Old New
  21. 21. Split action bar for contextualactions Old New
  22. 22. Backwards compatibility Legacy hardware Legacy softwarehttp://developer.android.com/design/patterns/compatibility.html
  23. 23. Back Button
  24. 24. The behavior of back buttonis inconsistent from user’s POV ?
  25. 25. In app navigation is much morepredictable
  26. 26. Home Button
  27. 27. Home button perform too manyfunctions before ICS tap tap long press
  28. 28. The only function of homebutton on ICS is going home
  29. 29. How to goto a recent app?
  30. 30. Recents Button
  31. 31. Tap recents button to showrecent app list
  32. 32. The new recents screen tap to switch swipe to remove
  33. 33. Long press gesture changed Old NewOpen contextual menu Select the item
  34. 34. App UI Design Patterns
  35. 35. Common App UI 1.Main Action Bar 2.View Control 3.Content Area 4.Split Action Barhttp://developer.android.com/design/get-started/ui-overview.html
  36. 36. General App Structure Top level views Category views Detail/edit view
  37. 37. New in ICS 1.Navigation Bar 2.Action Bar 3.Multi-pane layouts 4.Selection http://developer.android.com/design/patterns/new-4-0.html
  38. 38. Navigation Back Up system & in-app In-app navigation navigationhttp://developer.android.com/design/patterns/navigation.html
  39. 39. Swipe Views Swiping Between Detail Views Swiping Between Tabshttp://developer.android.com/design/patterns/swipe-views.html
  40. 40. Action Bar 1.App icon 2.View Control 3.Action Buttons 4.Action overflowhttp://developer.android.com/design/patterns/actionbar.html
  41. 41. Split Action Bars 1.Main action bar 2.Top bar 3.Bottom Barhttp://developer.android.com/design/patterns/actionbar.html
  42. 42. Multi-pane layouts Smartphone Tablethttp://developer.android.com/design/patterns/multi-pane-layouts.html
  43. 43. Selection Contextual action barLong press on an item in list to select Dynamically adjust CAB actions http://developer.android.com/design/patterns/selection.html
  44. 44. Notificationshttp://developer.android.com/design/patterns/notifications.html
  45. 45. Do and Don’t
  46. 46. Do make the large, obvious tap targets Touchable UI components are generally laid out along 48dp units.http://www.slideshare.net/AndroidDev/android-ui-design-tipshttp://developer.android.com/design/style/metrics-grids.html
  47. 47. Do use screen density independent units (dp) not density independent (px) density independent (dp)http://developer.android.com/guide/practices/screens_support.html
  48. 48. Do create versions of all resources for high density screenshttp://developer.android.com/design/style/devices-displays.html
  49. 49. Do properly handle orientation changes Stretch/compress Expand/collapse Stack Show/hidehttp://developer.android.com/design/style/devices-displays.html
  50. 50. Do follow Android icon guideline Launcher Launcher Action Barhttp://developer.android.com/design/style/iconography.html
  51. 51. Dont mimic UI elements from other platforms Android iOS Windows Phone 7http://developer.android.com/design/patterns/pure-android.html
  52. 52. Dont mimic UI elements from other platforms Android iOS Windows Phone 7http://developer.android.com/design/patterns/pure-android.html
  53. 53. Dont use bottom tab barshttp://developer.android.com/design/patterns/pure-android.html
  54. 54. Dont use labeled back buttons on action barshttp://developer.android.com/design/patterns/pure-android.html
  55. 55. Dont use right-pointing carets on line itemshttp://developer.android.com/design/patterns/pure-android.html
  56. 56. Question?
  57. 57. Thank You!

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