1. // Command Menu definition
//
// Basic Format:
// "<Bound Key>" "<Button Text>" "<Command sent to server>"
//
//
//
//
// Buttons can also open up submenus, as follows:
// {
// "Some More Options",
// {
// ...
// }
// }
//
//
// Buttons preceded with "CUSTOM" are handled in special ways. They can only be
moved
// around or deleted.
//
//
// Limitations:
// Maximum of 50 menus.
// Maximum of 100 buttons per menu.
//--------------------------------------------------------
// Everything below here is editable
"6" "#Valve_Close" "spec_menu 0"
"5" "#Valve_Help" "spec_help"
"4" "#Valve_Settings"
{
TOGGLE "true" "6" "#Valve_Chat_Messages" "hud_saytext"
TOGGLE "true" "5" "#Valve_Show_Status" "spec_drawstatus"
TOGGLE "true" "4" "#Valve_View_Cone" "spec_drawcone"
TOGGLE "true" "3" "#Valve_Player_Names" "spec_drawnames"
}
TOGGLE "false" "3" "#Valve_PIP" "spec_mode -1 -1"
TOGGLE "true" "2" "#Valve_Auto_Director" "spec_autodirector"
TOGGLE "false" "1" "#Valve_Show_Scores" "togglescores"
// Here are the rest of the buttons and submenus
// You can change these safely if you want.