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Augmented Reality a primer for libraries <ul><li>Sarah Houghton-Jan </li></ul><ul><li>Digital Futures Manager, San Jose Pu...
 
 
GPS / cell ID camera accelerometer
open layers
<ul><li>digital view   of the physical world  </li></ul><ul><li>+ </li></ul><ul><li>digital objects of the virtual world <...
 
 
QR Codes
SnapShop ShopSavvy
General Electric Augmented Reality ad
Sony Playstation EyePet Project
Wikitude
 
Layar
 
 
 
 
 
 
 
 
Cyberspace has leaked into the real world.  What was inside the box…is outside.  - Vernor Vinge
Wolf Walk North Carolina State U
Beaver Tracks Ohio State U
SJPL’s AR Project <ul><li>local history walking tours  in San José </li></ul><ul><li>Layar-based </li></ul><ul><li>our own...
 
 
 
 
 
 
 
 
 
 
 
 
AR’s societal consequences <ul><li>connectivity ubiquity </li></ul><ul><li>openness and transparency </li></ul><ul><li>soc...
Development Resources <ul><li>Layar Creation: site.layar.com/create </li></ul><ul><li>Layar: dev.layar.com </li></ul><ul><...
questions and discussions <ul><li>LibrarianInBlack.net </li></ul><ul><li>Twitter: TheLiB </li></ul><ul><li>Email: Libraria...
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Augmented Reality: A Primer for Libraries

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Transcript of "Augmented Reality: A Primer for Libraries"

  1. 1. Augmented Reality a primer for libraries <ul><li>Sarah Houghton-Jan </li></ul><ul><li>Digital Futures Manager, San Jose Public Library </li></ul><ul><li>Author, LibrarianInBlack.net </li></ul>
  2. 4. GPS / cell ID camera accelerometer
  3. 5. open layers
  4. 6. <ul><li>digital view of the physical world </li></ul><ul><li>+ </li></ul><ul><li>digital objects of the virtual world </li></ul>
  5. 9. QR Codes
  6. 10. SnapShop ShopSavvy
  7. 11. General Electric Augmented Reality ad
  8. 12. Sony Playstation EyePet Project
  9. 13. Wikitude
  10. 15. Layar
  11. 24. Cyberspace has leaked into the real world. What was inside the box…is outside. - Vernor Vinge
  12. 25. Wolf Walk North Carolina State U
  13. 26. Beaver Tracks Ohio State U
  14. 27. SJPL’s AR Project <ul><li>local history walking tours in San José </li></ul><ul><li>Layar-based </li></ul><ul><li>our own app </li></ul><ul><li>grant-funded </li></ul>
  15. 29.
  16. 41. AR’s societal consequences <ul><li>connectivity ubiquity </li></ul><ul><li>openness and transparency </li></ul><ul><li>social vs. isolationist </li></ul><ul><li>privacy concerns </li></ul>
  17. 42. Development Resources <ul><li>Layar Creation: site.layar.com/create </li></ul><ul><li>Layar: dev.layar.com </li></ul><ul><li>BuildAR: buildar.com </li></ul><ul><li>LayarDotNet: layardotnet.codeplex.com </li></ul><ul><li>Python Django Layar: pypi.python.org/pypi/djanjo-layar/ </li></ul><ul><li>PorPOIse: code.google.com/p/porpoise </li></ul>
  18. 43. questions and discussions <ul><li>LibrarianInBlack.net </li></ul><ul><li>Twitter: TheLiB </li></ul><ul><li>Email: LibrarianInBlack@gmail.com </li></ul>
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