Augmented Reality: A Primer for Libraries
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Augmented Reality: A Primer for Libraries Presentation Transcript

  • 1. Augmented Reality a primer for libraries
    • Sarah Houghton-Jan
    • Digital Futures Manager, San Jose Public Library
    • Author, LibrarianInBlack.net
  • 2.  
  • 3.  
  • 4. GPS / cell ID camera accelerometer
  • 5. open layers
  • 6.
    • digital view of the physical world
    • +
    • digital objects of the virtual world
  • 7.  
  • 8.  
  • 9. QR Codes
  • 10. SnapShop ShopSavvy
  • 11. General Electric Augmented Reality ad
  • 12. Sony Playstation EyePet Project
  • 13. Wikitude
  • 14.  
  • 15. Layar
  • 16.  
  • 17.  
  • 18.  
  • 19.  
  • 20.  
  • 21.  
  • 22.  
  • 23.  
  • 24. Cyberspace has leaked into the real world. What was inside the box…is outside. - Vernor Vinge
  • 25. Wolf Walk North Carolina State U
  • 26. Beaver Tracks Ohio State U
  • 27. SJPL’s AR Project
    • local history walking tours in San José
    • Layar-based
    • our own app
    • grant-funded
  • 28.  
  • 29.
  • 30.  
  • 31.  
  • 32.  
  • 33.  
  • 34.  
  • 35.  
  • 36.  
  • 37.  
  • 38.  
  • 39.  
  • 40.  
  • 41. AR’s societal consequences
    • connectivity ubiquity
    • openness and transparency
    • social vs. isolationist
    • privacy concerns
  • 42. Development Resources
    • Layar Creation: site.layar.com/create
    • Layar: dev.layar.com
    • BuildAR: buildar.com
    • LayarDotNet: layardotnet.codeplex.com
    • Python Django Layar: pypi.python.org/pypi/djanjo-layar/
    • PorPOIse: code.google.com/p/porpoise
  • 43. questions and discussions
    • LibrarianInBlack.net
    • Twitter: TheLiB
    • Email: LibrarianInBlack@gmail.com