WindowsAzure MediaServicesJuan Pablo García GonzálezTechnical Evangelistjpgarcia@Microsoft.comhttp://jpgarcia.cl@liarjo
IntroducciónWindowsAzure MediaServicesBonus 1:livestreamingBonus 2:PlayerFramework
 35% 50%

100 M Household WWOWN AT LEAST ONECONNECTED TV50%SMARTPHONES19%TABLETSMULTITASKWHILE WATCHING TV80% 10 BillionsMOBILE CONN...
WEB99%on DESKTOPSand LAPTOPSMOBILEThere is an app for itAPPLICATIONSBROWSERVIDEONO PLUGINPROGRESSIVE DOWNLOADADAPTIVE STRE...
Challenges of Deliver Video On-demandTechnologyInfrastructure CostsManaging Content (CMS)EncodingDistributing across multi...
“Build-On” Media Partners and CustomersAzureCDNPartnerCDNsOrigin“Build-In”Partner MediaProcessorshttp://msdn.microsoft.com...
••••••••••
construir
construir
construir
http://en.wikipedia.org/wiki/Adaptive_bitrate_streaming
construir
construir
construir
Construir
SourceAssetStorage RESTStorage SDKMedia Services SDKMediaServicesDataMedia Service RESTAccess Control Service RESTSourceDe...
Multi-BitrateSmooth AssetSourceAssetStorage RESTMedia Services SDKMedia Service RESTEncodeDemo.exeCreate a jobEncode an as...
Multi-BitrateSmooth AssetSourceAssetMulti-BitrateHLS AssetStorage RESTMedia Services SDKMedia Service RESTDemo.exeSmoothHL...

http://azlivestreaming.codeplex.com/documentation
http://playerframework.codeplex.com/
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
Tech series: Windows Azure Media Services
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Tech series: Windows Azure Media Services

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Presentación de Windows Azure media services, mas Live Streaming usando IIS sobre Web Role de Azure y ejemplos de diferentes players para múltiples dispositivos

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  • By default each Media Services account can have one active encoding task at a time. You can reserve encoding units that allow you to have multiple encoding tasks running concurrently, one for each encoding reserved unit you purchase. For more information on Encoding Reserved Units
  • HTTP Live Streaming (HLS) is an adaptive bitrate technology created by Apple. Smooth Streaming is an adaptive bitrate technology created by Microsoft.
  • If you want to use single bitrate streaming, use one of the "BroadBand" presets such as VC1 Broadband 1080p or H264 Broadband 720p. There are presets for both VC1 Broadband and H264 Broadband for HD and SD video. iPhone 5 supports H.264 video up to 1080p in HLS format. Media Services doesn't support encoding directly into HLS but you can encode to Smooth Streaming then use the packager to convert the Smooth Streaming format to HLSWindows Phone that supports H.264 video up to 1080pXBox you can choose between VC1 and H.264 smooth streaming video at resolutions up to 1080p.HTML5 video tag supports progressive download only
  • When using Dynamic Packaging, your video is stored in one encoded format, usually an adaptive bitrate MP4 file. When a video player requests the video it specifies the format it requires. The Origin Service converts the MP4 adaptive bitrate file to the format requested by the player. This allows you to store only one format of your videos, reducing the storage costs.
  • protect your content by encrypting content before/during uploading to storage Windows Azure Media Services supports PlayReady, HTTP Live Streaming (HLS) + PlayReady, and HLS + AES.When a customer tries to watch PlayReady protected content, the client player application requests the content from Media Services. Media Services then redirects the client to a licensing server that authenticates and authorizes the user’s access to the content
  • Offline ViewingProgressive DownloadStreamingtechnologies also require an internet connection, but they download a small piece of the video at a time and discard it once it has been displayedAdaptive Bitrate Streaming:allow video player applications to determine network conditions and select from among several bitrateshttp://en.wikipedia.org/wiki/Adaptive_bitrate_streaming
  • Slide Objectives:Jump to VS and Demo the New Mobile Service Create a new Windows 8 application experience in the portal
  • Slide Objectives:Jump to VS and Demo the New Mobile Service Create a new Windows 8 application experience in the portal
  • Slide Objectives:http://rvvideo.azurewebsites.net/
  • Slide Objectives:Jump to VS and Demo the New Mobile Service Create a new Windows 8 application experience in the portal
  • http://msdn.microsoft.com/en-us/library/windowsazure/dn223283.aspx
  • http://msdn.microsoft.com/en-us/library/windowsazure/dn223283.aspxWeb Browser SupportSmoothStreamingClient SDK (silverlitgh)Microsoft Media Platform: Player FrameworkHTML5 Player FrameworkOSMF SmoothStreamingPluginfor Flash
  • HTML5 player framework http://htmlsamples.blob.core.windows.net/test-player/player.htmlAzure media service video streaming for Apple ioshttp://edmedia.origin.mediaservices.windows.net/4ce08db1-cf76-4cb7-a61a-2a0456838eb9/Lo%20Imposible_Trailer_hd720-m3u8-aapl.ism/Manifest(format=m3u8-aapl)Azure Media Services flash player SDKhttp://wamsclient.cloudapp.net/SSPlugin/Player.0.2.html
  • 15 min
  • Tech series: Windows Azure Media Services

    1. 1. WindowsAzure MediaServicesJuan Pablo García GonzálezTechnical Evangelistjpgarcia@Microsoft.comhttp://jpgarcia.cl@liarjo
    2. 2. IntroducciónWindowsAzure MediaServicesBonus 1:livestreamingBonus 2:PlayerFramework
    3. 3.  35% 50%
    4. 4. 
    5. 5. 100 M Household WWOWN AT LEAST ONECONNECTED TV50%SMARTPHONES19%TABLETSMULTITASKWHILE WATCHING TV80% 10 BillionsMOBILE CONNECTED DEVICESby 2016*Source: Cisco, Gartner
    6. 6. WEB99%on DESKTOPSand LAPTOPSMOBILEThere is an app for itAPPLICATIONSBROWSERVIDEONO PLUGINPROGRESSIVE DOWNLOADADAPTIVE STREAMING
    7. 7. Challenges of Deliver Video On-demandTechnologyInfrastructure CostsManaging Content (CMS)EncodingDistributing across multiple devicesGood Streaming User ExperienceIP FilteringMonetizing ContentSubscription-basedAdvertisement-basedProtect Content with DRMPlayReadyAdobe Access
    8. 8. “Build-On” Media Partners and CustomersAzureCDNPartnerCDNsOrigin“Build-In”Partner MediaProcessorshttp://msdn.microsoft.com/en-us/library/windowsazure/jj884319.aspx
    9. 9. ••••••••••
    10. 10. construir
    11. 11. construir
    12. 12. construir
    13. 13. http://en.wikipedia.org/wiki/Adaptive_bitrate_streaming
    14. 14. construir
    15. 15. construir
    16. 16. construir
    17. 17. Construir
    18. 18. SourceAssetStorage RESTStorage SDKMedia Services SDKMediaServicesDataMedia Service RESTAccess Control Service RESTSourceDemo.exeGet authorizationCreate an Asset andAssetFile(s)Upload a file
    19. 19. Multi-BitrateSmooth AssetSourceAssetStorage RESTMedia Services SDKMedia Service RESTEncodeDemo.exeCreate a jobEncode an asset to SmoothPackage that asset to HLSPackageMulti-BitrateHLS AssetMediaServicesData
    20. 20. Multi-BitrateSmooth AssetSourceAssetMulti-BitrateHLS AssetStorage RESTMedia Services SDKMedia Service RESTDemo.exeSmoothHLSOriginMediaServicesDataCreate a locatorProvision originsServe requests
    21. 21. 
    22. 22. http://azlivestreaming.codeplex.com/documentation
    23. 23. http://playerframework.codeplex.com/

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