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Game-Based Learning With The iPod Touch
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Game-Based Learning With The iPod Touch


The iPod Touch is an incredible tool in the classroom in the hands of our digital learners. Game-based learning is an up-and-coming area of interest in education. What if those two met?

The iPod Touch is an incredible tool in the classroom in the hands of our digital learners. Game-based learning is an up-and-coming area of interest in education. What if those two met?

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  • Sources: http://www.anandtech.com/show/3903/apples-ipod-touch-2010-review-not-a-poor-mans-iphone-4 http://boinc.berkeley.edu/talks/singapore_public.pdf


  • 1. A World of Gaming and Learning in My Hand
    • Game-based Learning with the iPod Touch
  • 2. Lucas Gillispie Instructional Technology Coordinator Pender County Schools On Twitter - @PCSTech With thanks to... Craig Lawson Cape Fear Middle On Twitter - @midlawsondle
  • 3. Resources Are Located At: www.edurealms.com
  • 4. Do You Have Your “Teacher Glasses” On?
  • 5. Let’s Talk Trends...
  • 6. ENIAC 1946 50,000 floating operations/sec $6 million (inflation adjusted) 28 tons iPod Touch 4G 2010 33,900,000 floating operations/sec $205 4.1 ounces
  • 7. Which One Fits In Your Pocket? http://www.flickr.com/photos/ladislav/272178933/
  • 8. http://www.flickr.com/photos/ari/857615720/ Your Students Probably Already Know How To Use Them
  • 9. 45 Million Sold
  • 10. The Computer Lab Is Going Away http://www.flickr.com/photos/shinyai/278022940/
  • 11. “ If I Can Google It, Why Do I Need You To Tell Me?” http://www.flickr.com/photos/proctorarchives/4815986162/
  • 12. http://thesmallwave.files.wordpress.com/2008/01/software2.jpg Apps: A New Way To Get Software
  • 13. Video Games Have Changed… Did You Notice?
  • 14. Video Games Then
  • 15. Video Games Today
  • 16. Compare This Interface…
  • 17. … To This One.
  • 18. “ ...the designers of many good games have hit on profoundly good methods of getting people to learn and to enjoy learning .” -James Paul Gee, University of Madison Wisconsin
  • 19. Learning works best when new challenges are “ pleasantly frustrating ” in the sense of being felt by learners to be at the outer edge of, but within their “regime of competence”. That is, these challenges feel hard, but doable . (Gee, 2007, p. 36).
  • 20.  
  • 21. OK, Let's Play!
    • Hands-On Time
  • 22. The Basics: A Tour
  • 23. Front-Facing Camera Volume Control Home Button Sleep/Reset
  • 24. Rear-Facing Camera Headphone Jack Microphone Speaker 30-pin Dock
  • 25. Essential Skills Copy/Paste Saving Pictures Screenshots Pinch and Zoom
  • 26. Osmos
  • 27. Osmos Curricular Connections: Newton’s 3rd Law Inertia/Momentum Planetary Motion/Orbit Loose Connection to Cellular Biology
  • 28. SIMS 3: World Adventures
  • 29. SIMS 3: World Adventures Curricular Connections: Language Arts: Reading and Writing Life Skills Digital Storytelling Literature Connections
  • 30. “ Connar was a young man who lived in the heart of Sim City. He lives alone, but he is happy with his life.”
  • 31. Digital Storytelling With Comics SIMS 3 Strip Designer
  • 32. Civilization Revolution
  • 33. Civilization Revolution Curricular Connections: World History Critical Thinking - Historical Scenarios and What If? Vocabulary Building (w/ Context!) Writing!
  • 34. Civilization Revolution “ What? Gandhi’s archers just slaughtered my guys!” “ We are researching Eli Whitney in one of my other classes, and he just appeared in one of my cities!” “ Abe’s not honest. He promised me peace!”
  • 35. “ The Greeks attack my village, my people, and my pride. My people are kidnapped. The Greeks offered to return them for gold; however, I do not have the quantity of gold they require for the safe return of my people.” “ It is amazing how reliant people are on violence...” “ For the most part, Elizabeth was a queen who wanted peace. Caesar on the other hand loved to fight and dominate.” “ Today, I established the great city of Rome. I then got a visit from Alexander the Great, and he told me of a barbarian village that was plotting to destroy my small city.”
  • 36. Word Fu Spore Origins
  • 37. Play A Game, Tell A Story
  • 38. Strip Designer
  • 39. Management Tips
  • 40. Check-In and Check-Out http://www.rdpl.org/images/events/book_checkout_1970_resized.gif
  • 41. Always On The Desk http://gothamschools.org/wp-content/uploads/2008/08/1696964330_e832798090.jpg
  • 42. http://diary.piku.org.uk/files/2008/12/ipod-touch-back.jpg Facedown for Attention
  • 43. http://gadgetsin.com/uploads/2010/03/spiderpodium_iphone_holder_1.jpg Security: Lock Them Up!
  • 44. The Cart
  • 45. Questions?
  • 46. Resources