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Game On!Learning and Video Games
Lucas Gillispie      @PCSTech                        This is me!    This is one of my      virtual “me’s”
What I do...I work with teachers to help them integrate technology in  the classroom to spark a passion for learning in   ...
Play
Remember   the
Is he
Flow                                 An optimal state                                    of intrinsic                     ...
“It is paradoxical that manyeducators and parents stilldifferentiate between a time forlearning and a time for play withou...
“The opposite of work isnot play, it’s        -Dr. Stuart Brown        National Institute for
This is   whatengageme
Are theylearning?
This is what   schoolsometimes looks like.
Are theylearning
Video
The average age   of a game     player
The average age   of a game     player     3
The percentage of women who are      video
The percentage of women who are      video    42%
What % of all gamers?
13%What % of all gamers?
13%                  37%What % of all gamers?
Videos Gamesales
Videos Gamesales  $25.1
Videos Game sales    $25.1 2010 BookSales: $11.6billion
Videos Game sales    $25.1 2010 Book      2010 MovieSales: $11.6   Ticket Sales:billion        $10.5 billion
$1.8 billion in 2011
Between 5th grade andgraduation,students will spend 10,080
The average young person willspend 10,000 hours, by the timethey’re 21, playing video games.   Jane McGonigal, Institute f...
A Parallel
“...the designers ofmany good gameshave hit onprofoundly goodmethods of gettingpeople to learnand to enjoy    -James Paul ...
Learning works best whennew challenges are“pleasantly frustrating” inthe sense of being felt bylearners to be at the outer...
How Do Games Teach?•Social Interaction (Collaborative Learning)•Customized Experiences (Differentiation/LearnerControl)•Ac...
“Todays game designers have figured outsomething todays educators are stillsearching for: how to make learningengaging for...
7 Tips For ParentsFrom An Educator/
#1 Read what the experts are
#2 Talk to your kids aboutwhat
#3 Ask your children to teach youhow to play the games they play.
#4 Pick up a new game and
#5 Put on your learning
#6 Balance.
#7 Remember how to
Games at TopsailElementary? Yes!
Building A World of Their Own InMinecraft
More Edu-Gaming
A story about a
Questions
www.edurealms.co
Photo Credits:http://www.flickr.com/photos/benmcleod/213005390/http://www.flickr.com/photos/divinedecay/4732129949/http://...
Game On:  Learning and Video Games (Presented to Topsail Elementary PTA)
Game On:  Learning and Video Games (Presented to Topsail Elementary PTA)
Game On:  Learning and Video Games (Presented to Topsail Elementary PTA)
Game On:  Learning and Video Games (Presented to Topsail Elementary PTA)
Game On:  Learning and Video Games (Presented to Topsail Elementary PTA)
Game On:  Learning and Video Games (Presented to Topsail Elementary PTA)
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Game On: Learning and Video Games (Presented to Topsail Elementary PTA)

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This presentation, adapted from previous games and learning presentations, was presented to the Topsail Elementary PTA, January 2012

Published in: Education
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  • Transcript of "Game On: Learning and Video Games (Presented to Topsail Elementary PTA)"

    1. 1. Game On!Learning and Video Games
    2. 2. Lucas Gillispie @PCSTech This is me! This is one of my virtual “me’s”
    3. 3. What I do...I work with teachers to help them integrate technology in the classroom to spark a passion for learning in kids.
    4. 4. Play
    5. 5. Remember the
    6. 6. Is he
    7. 7. Flow An optimal state of intrinsic motivation, where a person is fully immersed in what he or she is doing. ntmi hályi l y Cs ikszeMihá
    8. 8. “It is paradoxical that manyeducators and parents stilldifferentiate between a time forlearning and a time for play withoutseeing the vital connectionbetween them.” Leo F. Buscaglia,
    9. 9. “The opposite of work isnot play, it’s -Dr. Stuart Brown National Institute for
    10. 10. This is whatengageme
    11. 11. Are theylearning?
    12. 12. This is what schoolsometimes looks like.
    13. 13. Are theylearning
    14. 14. Video
    15. 15. The average age of a game player
    16. 16. The average age of a game player 3
    17. 17. The percentage of women who are video
    18. 18. The percentage of women who are video 42%
    19. 19. What % of all gamers?
    20. 20. 13%What % of all gamers?
    21. 21. 13% 37%What % of all gamers?
    22. 22. Videos Gamesales
    23. 23. Videos Gamesales $25.1
    24. 24. Videos Game sales $25.1 2010 BookSales: $11.6billion
    25. 25. Videos Game sales $25.1 2010 Book 2010 MovieSales: $11.6 Ticket Sales:billion $10.5 billion
    26. 26. $1.8 billion in 2011
    27. 27. Between 5th grade andgraduation,students will spend 10,080
    28. 28. The average young person willspend 10,000 hours, by the timethey’re 21, playing video games. Jane McGonigal, Institute forthe Future
    29. 29. A Parallel
    30. 30. “...the designers ofmany good gameshave hit onprofoundly goodmethods of gettingpeople to learnand to enjoy -James Paul Gee, University of Madison Wisconsin
    31. 31. Learning works best whennew challenges are“pleasantly frustrating” inthe sense of being felt bylearners to be at the outeredge of, but within their“regime of competence”.That is, these challengesfeel hard, but doable.(Gee, 2007, p. 36).
    32. 32. How Do Games Teach?•Social Interaction (Collaborative Learning)•Customized Experiences (Differentiation/LearnerControl)•Achievement (Mastery Learning)•Relevance (Contextual Learning)•Multimedia (Multiple Intelligences)
    33. 33. “Todays game designers have figured outsomething todays educators are stillsearching for: how to make learningengaging for todays kids. It would be ashame not to employ this knowledge in ourclassrooms.”
    34. 34. 7 Tips For ParentsFrom An Educator/
    35. 35. #1 Read what the experts are
    36. 36. #2 Talk to your kids aboutwhat
    37. 37. #3 Ask your children to teach youhow to play the games they play.
    38. 38. #4 Pick up a new game and
    39. 39. #5 Put on your learning
    40. 40. #6 Balance.
    41. 41. #7 Remember how to
    42. 42. Games at TopsailElementary? Yes!
    43. 43. Building A World of Their Own InMinecraft
    44. 44. More Edu-Gaming
    45. 45. A story about a
    46. 46. Questions
    47. 47. www.edurealms.co
    48. 48. Photo Credits:http://www.flickr.com/photos/benmcleod/213005390/http://www.flickr.com/photos/divinedecay/4732129949/http://www.flickr.com/photos/superhua/http://www.psychologytoday.com/files/authors/stuart-brown.jpg?0http://upload.wikimedia.org/wikipedia/commons/5/58/Leo_Buscaglia,_1987.jpghttp://www.flickr.com/photos/mommylicious/4445019534/http://www.jamespreller.com/wp-content/uploads/2010/05/best-games-never-made-6.jpghttp://ps3.mmgn.com/Lib/Images/News/Normal/Male-gamers-less-likely-to-take-drugs-do-better-at-school-1061071.jpghttp://www.flickr.com/photos/hrdrck/4515090284/http://www.flickr.com/photos/zizzy/89581233/http://www.flickr.com/photos/trojanguy/3402405468/http://www.flickr.com/photos/takeda/3786428050/http://www.pandorajewelrydenver.com/_product_73690/Spectacular_Cat_Eye_Spectacleshttp://www.flickr.com/photos/martinlukk/110883674/http://icoblog.wordpress.com/http://www.flickr.com/photos/betsyweber/4962298166/
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