Online Games for
Learning

 Lisa Galarneau
 Ph.D. Candidate
 The University of Waikato
 New Zealand
 lisa@socialstudygames...
The future
  seldom
  looks like
  we expect
  it to…




Online Games for Learning   2006 Illinois Online Conference for ...
Or hope…




Online Games for Learning   2006 Illinois Online Conference for Teaching and Learning
Online Games for Learning   2006 Illinois Online Conference for Teaching and Learning
The future is
  often
  imagined
  within existing
  paradigms…




Online Games for Learning   2006 Illinois Online Confe...
Online Games for Learning   2006 Illinois Online Conference for Teaching and Learning
Online Games for Learning   2006 Illinois Online Conference for Teaching and Learning
And yes, the
      future is
      written in the
      present…




Online Games for Learning   2006 Illinois Online Conf...
But hints
  often come
  from
  surprising
  corners…

  Pop culture…



Online Games for Learning   2006 Illinois Online ...
Sub-culture…




Online Games for Learning   2006 Illinois Online Conference for Teaching and Learning
Technological
  innovations…




Online Games for Learning   2006 Illinois Online Conference for Teaching and Learning
Early
  adoption…




Online Games for Learning   2006 Illinois Online Conference for Teaching and Learning
Apparently
  bad ideas…




Online Games for Learning   2006 Illinois Online Conference for Teaching and Learning
Perhaps just
  before their
  time…




Online Games for Learning   2006 Illinois Online Conference for Teaching and Learn...
So what does
  our present
  say about our
  future?




Online Games for Learning   2006 Illinois Online Conference for T...
Online Games for Learning   2006 Illinois Online Conference for Teaching and Learning
Virtual
Worlds…




Online Games for Learning   2006 Illinois Online Conference for Teaching and Learning
We most
  often learn
  without
  meaning to…




Online Games for Learning   2006 Illinois Online Conference for Teaching...
Social play is
                                              particularly
                                              go...
Even single
  player games
  are often
  played
  cooperatively




Online Games for Learning   2006 Illinois Online Confe...
Because
  games have
  always been
  primarily
  social…




Online Games for Learning   2006 Illinois Online Conference f...
Can games
  help us develop
  so-called 21st
  century skills?           Soft skills, emotional
                          ...
Online Games for Learning   2006 Illinois Online Conference for Teaching and Learning
Online Games for Learning   2006 Illinois Online Conference for Teaching and Learning
Dede’s critical skills
How can
online games                  Manage information
facilitate 21st
century skill             ...
Online Games for Learning   2006 Illinois Online Conference for Teaching and Learning
Online Games for Learning   2006 Illinois Online Conference for Teaching and Learning
Online Games for Learning   2006 Illinois Online Conference for Teaching and Learning
Will online games/virtual
                            worlds become
                            mainstream activities?
  T...
Galarneau, Lisa and Melanie Zibit. (In
                               Press)
                            The future is wri...
QUESTIONS?




                     Vintage Images from Tales of Future Past: http://davidszondy.com

Online Games for Lea...
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Online Games for Learning

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Online Games for Learning

  1. 1. Online Games for Learning Lisa Galarneau Ph.D. Candidate The University of Waikato New Zealand lisa@socialstudygames.com
  2. 2. The future seldom looks like we expect it to… Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  3. 3. Or hope… Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  4. 4. Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  5. 5. The future is often imagined within existing paradigms… Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  6. 6. Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  7. 7. Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  8. 8. And yes, the future is written in the present… Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  9. 9. But hints often come from surprising corners… Pop culture… Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  10. 10. Sub-culture… Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  11. 11. Technological innovations… Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  12. 12. Early adoption… Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  13. 13. Apparently bad ideas… Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  14. 14. Perhaps just before their time… Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  15. 15. So what does our present say about our future? Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  16. 16. Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  17. 17. Virtual Worlds… Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  18. 18. We most often learn without meaning to… Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  19. 19. Social play is particularly good for learning… Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  20. 20. Even single player games are often played cooperatively Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  21. 21. Because games have always been primarily social… Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  22. 22. Can games help us develop so-called 21st century skills? Soft skills, emotional intelligence, enterprise skills Problem-solving, decision- making, team-work, communication, collaboration, managing self, information literacy, relating to others Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  23. 23. Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  24. 24. Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  25. 25. Dede’s critical skills How can online games Manage information facilitate 21st century skill Comfort with diversity development? Thrive on chaos Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  26. 26. Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  27. 27. Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  28. 28. Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  29. 29. Will online games/virtual worlds become mainstream activities? To ponder… Will we all inhabit a variety of worlds? Might our educational system develop an appreciation for informal, collateral learning? Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  30. 30. Galarneau, Lisa and Melanie Zibit. (In Press) The future is written in the present: Online Much, much games for 21st century competency. In more in Games and simulations in online learning: Research and development frameworks. forthcoming David Gibson, Clark Aldrich, Marc Prensky (Eds.) book chapter! Draft available at: http://lisa.socialstudygames.com/ Galarneau_Zibit_OnlineGames.pdf Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
  31. 31. QUESTIONS? Vintage Images from Tales of Future Past: http://davidszondy.com Online Games for Learning 2006 Illinois Online Conference for Teaching and Learning
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