Gdc

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Game Developers' Conference

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Gdc

  1. 1. Collateral Learning: Online Games for 21st Century Skills Lisa Galarneau Ph.D. Candidate The University of Waikato New Zealand lisa@socialstudygames.com
  2. 2. The future seldom looks like we expect it to… Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  3. 3. Or hope… Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  4. 4. Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  5. 5. The future is often imagined within existing paradigms… Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  6. 6. Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  7. 7. Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  8. 8. And yes, the future is written in the present… Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  9. 9. But hints often come from surprising corners… Pop culture… Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  10. 10. Sub-culture… Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  11. 11. Technological innovations… Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  12. 12. Early adoption… Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  13. 13. Apparently bad ideas… Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  14. 14. Perhaps just before their time… Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  15. 15. So what does our present say about our future? Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  16. 16. Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  17. 17. Virtual Worlds… Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  18. 18. We most often learn without meaning to… Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  19. 19. Social play is particularly good for learning… Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  20. 20. Even single player games are often played cooperatively Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  21. 21. Because games have always been primarily social… Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  22. 22. Can games help us develop so-called 21st century skills? Soft skills, emotional intelligence, enterprise skills Problem-solving, decision- making, team-work, communication, collaboration, managing self, information literacy, relating to others Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  23. 23. Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  24. 24. Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  25. 25. Dede’s critical skills How can online games Manage information facilitate 21st century skill Comfort with diversity development? Thrive on chaos Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  26. 26. Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  27. 27. Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  28. 28. Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  29. 29. Will online games/virtual worlds become mainstream activities? To ponder… Will we all inhabit a variety of worlds? Might our educational system develop an appreciation for informal, collateral learning? Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  30. 30. Galarneau, Lisa and Melanie Zibit. (In Press) The future is written in the present: Online Much, much games for 21st century competency. In more in Games and simulations in online learning: Research and development frameworks. forthcoming David Gibson, Clark Aldrich, Marc Prensky (Eds.) book chapter! Draft available at: http://lisa.socialstudygames.com/ Galarneau_Zibit_OnlineGames.pdf Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit
  31. 31. QUESTIONS? Vintage Images from Tales of Future Past: http://davidszondy.com Collateral Learning: Online Games for 21st Century Skills GDC 2006 Serious Games Summit

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