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E Learning


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Advent of the information age and globalization has brought information seekers to a single location, i.e. the web.

Advent of the information age and globalization has brought information seekers to a single location, i.e. the web.

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  • 1. Team TARA
    Ann Thomas
    Rashmi Gupta
  • 2. Presentation Guide
    What is e-learning
    Online classroom
    Online Tutoring
    Online tests
    Online references
    Interactive Learning through games ( CHI )
    Lecture broadcasts
  • 3. Online Classrooms
    A real time interaction between instructor and students.
    Web or video conferencing technology is used to present online courses and asynchronous interaction.
    Provides practical advice, learner-centered pedagogy and online learning communities.
  • 4. Instruction modes for Online Classroom
    Online Classrooms
    Virtual Classroom
    learning environment created in the virtual space.
    Improves the quality and effectiveness of education by using the computer to support a collaborative learning process.
    Hypertext Courses
    Structured course material is provided electronically and can be viewed with a browser. Hyperlinks connect text, multimedia parts and exercises.
  • 5. Online Classrooms
    Instruction modes for Online Classroom
    Video-based courses
    Video-streaming technologies is used.
    Video is watched by means of freeware or plug-ins e.g. Windows Media Player, RealPlayer.
    Audio-based courses
    only the sound track of the lecturer is provided with a text transcription of the lecture.
  • 6. Instruction modes for Online Classroom
    Online Classrooms
    Animated courses:
    Enriched text-oriented or audio-based course material by animations. Animations are created using Macromedia Flash or similar technologies.
    Web-supported textbook courses:
    Students read and reflect on the chapters by themselves.
    Class meetings are held to discuss matters in a chatroom.
  • 7. Online Classrooms
    Use of e-learning platform, Learning Management System– LMS, such as Blackboard, WebCT, OLAT, Moodle, JoomlaLMS, SharePointLMS, Tadaros.
    Second Life
    real time collaboration using an interactive whiteboard, chat, and VOIP technology that allows audio and video sharing.
  • 8. Online Classrooms
    Heritage Key
    Is a platform for historical education.
    Virtually recreates important archaeological sites such as Tutankhamun’s tomb.
    Support real-time communication through messaging and live conversations using Skype.
  • 9. Online Classrooms
    Some Players
  • 10. Online Classrooms
    Some Players
    K-12 Education Curriculum
  • 11. Online Classrooms
    Some Universities
  • 12. Online Classrooms
    Revenue Sources
    Direct Enrollment of students which is 60-70% of the amount spent on traditional school settings.
    Selling partial solutions to schools that offer hybrid classroom online programs.
    Materials sold directly to consumers including parents who home school their children.
    Projects undertaken as a part of the learning for the participants add to the revenue.
    Contract with agencies and organizations for the training of their employees.
  • 13. Online Tests
    BITSAT: BITS Admission Test
    CAT 2010: Common Admission Test
    GRE: Graduate Record Examination
    NMAT: NMIMS Admission Test
    GMAT: Graduate Management Admission Test
  • 14. Conducting Organizations
    Online Tests
    Conducting Organisations
    British Council
    Et al
  • 15. Supporting Businesses
    Online Tests
    Mock tests growing at a fast pace
    Brilliant Tutorial
    Career Launcher
  • 16. Online References
    Advent of the Information Age
    Content addition by users
    Self Regulatory Mechanism
    Easy access to internet
    Low cost of information
    All these are fuel for the growth of online references
  • 17. Online References
    Famous References
  • 18.
  • 19. Revenue Model
    Online References
    • Advertising Revenue
    • 20. Selling Goods and Services
    • 21. Pay Per Impression (CPM)
    You are paid according to the number of times the advertiser's banner is displayed on your site.
    • Pay Per Click (PPC)
    Only paid when visitors click the advertiser's banner on the site. The amount paid is usually higher than the pay per impression scheme.
    • Pay Per Sale or Lead
    The highest payment rates with this method,
    It has the lowest conversion rate of the three schemes. You will only earn if your visitors click through the banner and either purchase an item from the advertiser or take some other prescribed action (eg, sign up for a service).
  • 22. Class Room V/s e-Learning
    • Cost structure:
    • 23. Cost element Classroom E-learning
    • 24. Fixed cost:
    • 25. Facilities or buildings High Low
    • 26. Computer equipment Low High
    • 27. Travel cost High Low
    • 28. To deliver course cost High Low
    • 29. Maintenance Low High
    Variable cost:
    • Prior arrangement for Programme Low High
    • 30. Technological Low High
  • Interactive Learning
    Social Networking Applications
    Online Quizzes
    Interactive games like typeracer, jumble the word etc.
    Small Mobile games ( Project MILIE by UCB doctoral candidate )
    Interactive TV with the help of DTH
  • 31. 3-D Virtual Environments
    • Open Cobalt Project for
    hyperlinked virtual learning
    • Second Life
    • 32. Touch and Feel learning
    • 33. Being in the environment
    • 34. Practical Experience for
    Better understanding and retention
  • 35. Podcasts
    Lecture Broadcast
    • Services like iTunes and Odeo
    • 36. Powerful distribution system for everything from lectures to language lessons, films to labs, audio books to tours
    • 37. Stanford, Harvard etc on iTunesU
  • Lecture Broadcast
    iTunes U
  • 38. Lecture Broadcasts
    MIT’s OpenCourseWare, IIT lectures
    Youtube channels for most major universities
    Screencastsdirectly from browsers and making the video available online
    For the teacher:
    The combination of video and audio to mimic the one on one experience of the classroom
    Deliver clear, complete instructions unlike text.
    For the learner:
    ability to pause and rewind
    advantage to move at their own pace, something a classroom cannot always offer.
  • 39. Lecture Broadcasts
    Universities going Web 2.0
    • Academic degree and certificate programs online
    • 40. Processing online: Online registration, e-counselling
    online textbook purchase
    • Submissions Online
    • 41. Sharing resources via Slideshare etc
  • Lecture Broadcasts
    • NTPEL Programme – IITs and IISc
    • 42. For supplementary material and lectures
    • 43. One hour videos in 110 different subjects
    • 44. Podcasts are still at a nascent stage in India
    • 45. Podbharti – in Indian languages
    • 46. Business Bytes etc
  • Lecture Broadcasts
    Revenue Models - Direct
    Subscription or One Time Payment
    Most journals like JSTOR, Project Muse, ProQuest, ScienceDirect
    Free-mium: Subscription + Ads
    Economist ( ) and The Financial Times (
    Pay Per Use
    appealing to users who are unable or unwilling to commit to a longer-term
    Institutional Payments
  • 47. Lecture Broadcasts
    Revenue Models - Indirect
    Host Institution Support
    Prestigious Universities
    Corporate Sponsorships
    MIT Courseware by Ab Initio
    Classified Ads, Display Ads, Search Ads
    Philanthropic Funding
    License content Models
    Revenues are generated for content owners in the form of royalties
    Bloomberg licenses news stories – up to 20 per day
    Content creator (Time Inc., The Guardian) may syndicate content to a portal or aggregator (Yahoo!, MSN)
  • 48. Lecture Broadcasts
    Tools for collaborative learning
    Spreadsheets, sharing docs
    Mind mapping, Diagrams
    Student/ Teacher Blogs
    Photo, Video sharing
    Online tests, quizzes
    Tutorial series for training in companies
    Quizzes with multiple choice options with on mobile applications
    Word of the day as daily RSS-feed or email
  • 49. E-Learning
    Porter’s analysis
    Substitute products:
    Traditional Classrooms
    fearof technology
    Threat of new Entrants.
    Easy to enter
    Need to differentiate
    Competitive Rivalry within Industry.
    Bargaining power of suppliers and Buyers
  • 50. Thank You