ICTLecture 2 Vers5 1
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ICTLecture 2 Vers5 1

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This is the set of slides that went with Lecture 2 at LSBU

This is the set of slides that went with Lecture 2 at LSBU

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ICTLecture 2 Vers5 1 ICTLecture 2 Vers5 1 Presentation Transcript

  • ICT Lecture 2
    ICT in the Curriculum
    Educational Software and Online resources
    More on Interactive Whiteboards
  • Share your action plan for ICT with a colleague
    Highlight any problems with achieving your action plan
    Review of Action Plan
  • To develop understanding of the use of Interactive Whiteboards
    To understand how ICT can be used in curriculum delivery the; including organisational issues
    To become familiar with educational software (both local and online)
    Linked Standards: Q14, Q15, Q17, Q19, Q21, Q23, Q25a, Q30
    Objectives
  • You have thirty children going to the ICT suite, which has 14 working PCs. 13 of the PCs have working headphone sets, 1 PC has a broken set. You are going to demonstrate how to use a music making software package.
    Discuss the possible organizational/ classroom management issues and how you would address them.
    Issues:
    Pairings, Gaining attention, avoiding typing when you talk, playing with wires, sharing and equal time; and safety – ensuring children stay safe
    Organising ICT
  • The computer is on and in use...
    Established routines for the mechanics of ICT - printing and saving
    Planning includes ICT across the curriculum
    ICT being used to meet children’s individual needs (personalised learning)
    A judicious selection and application of ICT resources is used to encourage engagement with and enjoyment of learning
    All children have equal opportunities to benefit from the use of ICT
    What might good practice look like?
  • www.multiverse.ac.uk exploring diversity and achievement: has key stage 1 filter
    www.gtce.org.uk/networks/achieve promoting diversity
    www.standards.dfes.gov.uk/personalisedlearning DCSF on personalised
    http://www.tes.co.uk/article.aspx?storycode=6003254 TES article-school computers are boring?
    http://foi.becta.org.uk/content_files/corporate/resources/foi/archived_publications/guide_primary_teachers.pdf BECTA report on good practice in Primary
    Links
  • Across the Curriculum - www.primaryresources.co.uk
    Look at this website, find a really useful resource
    What criteria would you use to evaluate it?
    ICT and other subjects continued
  • www.coxhoe.durham.sch.uk
    www.snaithprimary.eril.net
    http://www.kented.org.uk/ngfl/ict/IWB/index.htm
    Greenwich
    Other Online Teaching Resources
  • E-Safety
    Why? Discuss possible dangers
    How? Think about possible strategies
    Video-
  • Review progress with DA3 IWB Familiarisation Task
    Activeboard Software
    Look at Kent’s Whiteboard resources http://www.kented.org.uk/ngfl/ict/IWB/resources.htm
    Example Powerpoint Lessons
    Website for Sustainability
    http://www.suschool.org.uk/teaching.html
    Coming back to IWBs
  • Programmable Toys are used in EY to develop directional concepts and vocabulary. For older children also have lots of uses in Maths, Geography, Art and other subjects
    For example: “mathematical” language development
    Jo and Debbie are using the Beebot. Jo makes it go forwards several times. Debbie then shouts, ‘Now, let’s make it go backwards and under the table.’
    Video ClipandLesson Plan
    Educational Software – Beebots
  • Can you get it to go round your table top?
    Maximum perimeter?
    Beebots – what’s the point?
  • Forward, Backwards, Right, Left
    Making the Roamer Move
     2 GO
     2  90 GO
    Repeating Functions
    R for Repeat
    R 4 [] 1  90[] GO
    Roamer Instructions
  • Use Repeat to make the Roamer trace an equilateral triangle; then a hexagon; then an octagon - Is there a formula?
    R n []  1  (360/n) [] GO
    Where n = number of sides of the polygon
    Extending Roamer Use
  • Look at some of the example websites recommended in Lectures 1 and 2 and consider how they could be useful to you as a beginning teacher.
    Linked Activity