Designing appropriate technologies and methods for youth inclusion, participation and local civic engagement
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Designing appropriate technologies and methods for youth inclusion, participation and local civic engagement

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Talk given at Conecta 2010 in Sao Paulo, Brazil on 2010.08.25.

Talk given at Conecta 2010 in Sao Paulo, Brazil on 2010.08.25.

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  • The Center for Future Civic Media is a collaboration between the Media Lab and the MIT Comparative Media Studies program made possible by a grant from the Knight Foundation. We support research and innovation around civic media, which we define as any technological or social medium that strengthens local communities (like a neighborhood or even a school) through distributing civic knowledge and catalyzing civic action. Civic media strives to empower not just individuals but whole communities--a much more challenging feat, because one must promote mutual respect and solidarity first. Ultimately, civic media done right strengthens the social bonds within a community and creates a strong sense of civic engagement.
  • http://www.flickr.com/photos/jeffreywarren/4316705713/sizes/l/in/photostream/

Designing appropriate technologies and methods for youth inclusion, participation and local civic engagement Designing appropriate technologies and methods for youth inclusion, participation and local civic engagement Presentation Transcript

  • Leo Burd MIT Center for Future Civic Media 2010.08.25
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  • Who we are
    • C4FCM = Media Lab + CMS + Knight Foundation
    • Civic media: technological and social systems for strengthening local communities.
    • Civic media distributes civic knowledge and transforms it into civic action.
    • Empowers not just individuals, but communities .
    • Strengthens the social bonds within a community and creates a strong sense of civic engagement among its residents.
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  • New Features
  • Plane vs plane
  • Plane vs plane
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  • Can technology help change this situation?
  • Although existing technologies could be used to foster youth inclusion, participation and local civic engagement, most tools are either too complex or lack appropriate functionality for the task.
  • http://www.departmentofplay.org/
    • We aim to develop an easy-to-use, open-source digital toolkit with corresponding curricula and pedagogical guidance to help young people:
            • Capture neighborhood knowledge by taking photographs, measuring distances, collecting data, recording interviews and constructing local maps
            • Represent and share local information as “spatial narratives” integrating digital media and mapping in an online platform
            • Organize civic engagement initiatives through an advocacy forum for children and adolescents to reflect, share, and act critically in their local communities.
    Goals
  • GrassrootsMapping.org [email_address]
  • Grassroots Mapping
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  • organization of personally meaningful community events
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  • What’s Up 2.0
    • What’s Up <your community name here>
    • SMS integration
    • Interactive call blasts
    • Audio polls
    • Web-based audio recording
    • Multi-language, multi-voice support
    • Location-based calls
  • Innovation in social development
    • Focus on individuals and their communities (interests, geo)
    • Generate revenue in social and cultural capital
    • Foster autonomy and participation
    • Happens “in the network”
      • In spite of the differences, solutions and approaches from one place might be applicable in another
      • Require deep collaboration community-research-industry-NGOs-government
  • Innovation in social development Community Local NGOs and Foundations University Industry Government
    • Local knowledge and resources
    • Specific needs
    • Community connections
    • Credibility
    • Ethics
    • Sustainability
    • (Trial and error) experimentation
    • Theoretization
    • Early dissemination
    • Scalability
    • Maintainance and Support
    • Subsidies
    • Policies and Incentives
  • Innovation in social development Ultimate goal: help individuals and communities recognize their value, become more autonomous and capable to control their own future Community Local NGOs and Foundations University Industry Government
    • Local knowledge and resources
    • Specific needs
    • Community connections
    • Credibility
    • Ethics
    • Sustainability
    • (Trial and error) experimentation
    • Theoretization
    • Early dissemination
    • Scalability
    • Maintainance and Support
    • Subsidies
    • Policies and Incentives
  • For additional information http://civic.mit.edu/ http://www.departmentofplay.org/ [email_address]