2014 06-20 fac visual art and design bandung institute of technology ml


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A presentation about the Digital Heritage Foundation of the Netherlands and digital heritage in general. Presented to students and professors of the FAculty of Visual Art & Design of the Bandung Institute of Technology

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2014 06-20 fac visual art and design bandung institute of technology ml

  1. 1. Digital Heritage Evangelism DEN -Digital Heritage Netherlands Presentation to the Faculty of Visual Arts & Design, Bandung Institute of Technology Den Haag | June 20th, 2014 | Monika Lechner | DEN.nl/english | monika.lechner@den.nl
  2. 2.  What is DEN?  The Dutch digital heritage landscape  What is digital heritage?  Evolution of digitisation  Standardisation  User demand  Future technologies that will rock the world
  3. 3. Dissemination & monitoring sinds 1999 Good, best & better practise in digitisation Digitisation = transformation ! What is DEN? Use an open infrastructure! Work together ! Use open standaards ! Invest in sustainable services ! Share your knowledge on digitisation ! Innovate (yourself) !
  4. 4. National policy There are two sides to Dutch government policy regarding digitisation of cultural heritage: Decentralised approach: • Strengthening local activities and innovation • Promoting creation of institutional ICT policies • Investing in staff training • Funding on national, provincial and local level Strengthening the national infrastructure in EU-context: • “Digital Collection Netherlands” • Infrastructure for preservation and access • Legal framework / copyright • Quality assurance based on self regulation
  5. 5. National context of DEN Creative industries Education Government Science Heritage wide topics Copyright / Legal issues Policy develop. / funding Business model innov. Digital preservation Standards & infrastruct. Quality assurance Training / Man. develop. User studies / social media Sectors Archaeo -logy Archi- ves AV-ar- chives Libra- ries Monu- ments Mu- seums Werkgroep Auteursrechten FOBID/JC Ministry OCW, Taalunie, Provincia governments Kennisland, TNO, Erfgoed2.0 Waterwolf, HU Utrecht CCDD Digitale CollectieNL, Portals OpenCultuurData RCE, ‘Meten is weten’, funds GO, Reinwardt, UL/BDMS SCP, Boekman, CBS RCE CAA-NL BRAIN ACDD STAP NA / RHC’s Archief2.0 B&G AVA-net NIMk KB SIOB Bibliotheek. nl FOBID UKB Bijzcol RCE LEU NMV SIMIN Museum- register LCM Qmus HNI CLICK Service suppliers Kennisnet SURF Forum Standaardisatie NOiV Nationaal Archief NCDD CATCH / CATCH+ CLARIN / DARIAH DANS NCDD
  6. 6. Offline activities Expertmeetings (BASIS, Digital preservation, …) workshops, conferences www.dish.nl Facilitator of Open Heritage Coffees Participation in … workgroups (e.g. Copyright) … steering committees (e.g. CATCH+) … stakeholders meetings (Persistent Identifiers) … European (research projects) (e.g. ENUMERATE, Europeana Inside, MeSch)November, 20th, 2012 6
  7. 7. – Standaards, guidelines, best practises – Projectbase with plans & evaluation – ICT-profiles of heritage institutions Online activities: knowledgebase www.den.nl
  8. 8. “Thou shalt always use open standards.”
  9. 9. Basic requirements for findability of digital information (core set of 7 standards) Basic requirements for the creation of digital data – Text – Image – AV-collections – Geospatial data Basic requirements for digital preservation – Preservation policy – Responsibilities within the institutions – Participation in national repositories Basic requirements for handling copyright (in the making) DE BASIS / The Basics
  10. 10. What is digital heritage?
  11. 11. This is not digitisation!
  12. 12. This is digitisation!
  13. 13. Heritage = ObjectsInformation
  14. 14. Three types of Digital Heritage ‘Born digital’ heritage Digital by origin (e.g. electronic art, electronic archives, digital photographs). Digitised heritage Cultural artefacts that (did) exist in the physical world and have been reproduced with digital technology (e.g. scans of paper objects, photographs of paintings, encoded audio or video, reconstructions of monuments). Digital information about cultural heritage objects E.g. structured object descriptions, collection level descriptions, x-rays of paintings, knowledge organisation systems like thesauri and ontologies, etc. All three types have their own needs for preservation and access
  15. 15. Enriched data Full content Digital reproductions Thumbnails Relations (hierarchic, related) Basic descriptions Heritage National Collection (collection) Collection registration / cataloguing in institutions (registration) Traditional bibliographies and union catalogues (e.g. STCN) (disclosure) Indexes of metadata with links to external objects (e.g. Europeana) (aggregation) Information units with opportunities for search and display of objects(e.g. Memory of the Netherlands. (portal) Information systems with search options for both metadata and full content (e.g. EDBO) (index / search engine) Information systems that enable semantic searching for both metadata and full (structured) content (e.g. research data) (knowledge system)
  16. 16. ACT PLAN DO CHECK Project planning User studies Highlights (1995-) Heavily used Collections (2000- ) Mass Digitisation (2005- ) Evaluation Information plans Evolution of digitisation Benchmarking Business Model Innovation
  17. 17. Museum collection: ± 44 million objects Archival collections: ± 845 km (= ± 6 billion pages) Academic libraries: ± 9 million items Audio visual collections: 830.000 uur Alles uit de kast: it takes 150.000 man-year to digitise the entire Dutch heritage collection kept by institutions The Dutch Heritage Collection
  18. 18. How much has been digitised? 19% 13% 40% 42% 30% 24% 22% 12% 11% 17% 57% 65% 48% 47% 52% 100% 75% 50% 25% 0% 25% 50% 75% 100% Museum Other type of institution: Library Archive / records office Total No need to digitise Already digitally reproduced Still needs to be digitally reproduced
  19. 19. 0 10 20 30 40 50 60 70 80 90 Photographs Archival records Drawings Postcards Engravings/Prints Rare books Paintings Manuscripts Maps Posters Newspapers Other books3D works of art Audio (music, recorded sound) Video recordings 3D man-made objects Serials Film Microforms/Microfilms Other 2D objects Sheet music Other 3D objects (natural sciences) Monuments and sites ARCH AV MON LIB MUS
  20. 20. Digital Collection / Digitisation strategy 91% 86% 86% 85% 87% 37% 35% 35% 39% 36% 0% 20% 40% 60% 80% 100% Archive / records office Museum Library Other type of institution: Total Digital collection Written digitisation strategy
  21. 21. Issues with general use: The offer is growing, but there is not much coherence (not even within the digital offer of a single institution) Digitisation of primarily a push-activity, not demand-driven Issues for institutions: Disclosure of collections is not optional. This slows down innovation. Specialist knowledge is required for digitisation, which is often not available. Digital preservation is often not secured, neither for data nor for services. Issues for the heritage domain as a whole: Cross domain cooperation is challenged by differences in professional traditions. A big portion of the digital collections are not available for general use. Digital heritage if not easily findable in general search services like Google. Some lessons learned
  22. 22. www.europeana.eu
  23. 23. Europeana contents: Total: 30,006,395 items 17,760,167 images - paintings, drawings, maps, photos and pictures 11,546,679 texts - books, newspapers, letters, diaries and archival papers 485,813 sounds - music and spoken word from cylinders, tapes, discs and radio 198,990 videos - films, newsreels and TV broadcasts 14,746 3D objects - three-dimensional digital models
  24. 24. Source: Tim Berners Lee / 5stardata.info (Linked) Open data
  25. 25. Flickr, started in 2004
  26. 26. www.ceciliaprize.com/
  27. 27. User demand by Aeioux on FLICKR
  28. 28. Tweet Mike Ellis JoshGreenberg@DISH2009 What does the user want?
  29. 29. Link: http://youtu.be/aXV-yaFmQNk Users change…
  30. 30. Where do users go? BusinessModelInnovatieCultureelErfgoed, Kennisland/DEN,2009
  31. 31. Reality check 1 Bron: Culture24 Action Research Report 2011: “How to measure success online?” http://weareculture24.org.uk/projects/action-research/how-to-evaluate-success-online/
  32. 32. Reality check 2
  33. 33. EUROPEANA - ONLINE VISITOR SURVEY- 2011 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% Trustworthiness of content Usefulness of content General look and feel of site Presentation of results Ease of access to content Navigation around the site Search functions Chart 6 - Europeana - Rating against main competitor Better Similar Worse
  34. 34. Source: IMLS
  35. 35. Oldies but Goldies…
  36. 36. What’s next? Future technologies that will rock the world (A selection) ©2012Léocaillard.Tousdroitsréservés.
  37. 37. What’s next? Social Media Mobile Media Tablet Computing Crowd Sourcing so 2012! © 2012 Léo Caillard. Tous droits réservés.
  38. 38. New collections, new artefacts: born digital • “The Art of Video Games” – Smithsonian American Art Museum - http://americanart.si.edu/exhibitions/archive/2012/games/artists/http://video.pbs.org/video/2219318375
  39. 39. Project ALMA Museum Boijmans: Hotspots in pictures © 2012 Nynke van der Wal. Museum Boijmans van Beuningen © 2012 ECLAP - European Collected Library of Artistic Performance | http://www.eclap.eu/ Video annotation  ECLAP MyStoryPlayer
  40. 40. New search technologies Search by: • Melodies / songs (WITCHCRAFT CatchPlus) • Visual search - Colour - Form - Example: Or Google : Search by Image http://www.armandomuseum.nl/
  41. 41. • Semantic Web becoming mainstream: Linked Open Data Google Knowledge Graph Demo: http://www.google.com/insidesearch/features/search /knowledge.html
  42. 42. • +Geo data • Open data • Open content • Datavisualisation • Mash ups See: Erfgoed en Locatie Google World Wonders Open Cultuurdata.nl Search in time & space: Europeana 4D Reingest enriched data
  43. 43. Use and Reuse. Not perfect yet? No problem. http://collection.cooperhewitt.org/objects/18340897/ “We can't show you any images of this object at the moment. This may be because we have not yet digitized this object or, if we do have a digitized image, we don't hold the rights to show it publicly. We apologize for any inconvenience.”
  44. 44. Mixed media, mixed reality © 2012 Léo caillard. Tous droits réservés.
  45. 45. Analogue + digital = smart object Do it yourself! 3D printed object + sensor / chip http://www.picnicnetwork.org/rijksmuseumamsterdam-fablab + http://www.arduino.cc/ = Bron: Beeld en Geluid Foto’s © 2012 PICNIC Festival; Arduino.cc, Beeld en Geluid Context aware smart object & adaptive content
  46. 46. “I think the future of museums will be a lot more personalised than the current one fits all visitor experience, with technology allowing people with different interests to each have a tailored experience.” – Jim Richardson, Founder of Museum Next and Sumo Design Source: ARUP report: Museums in the Digital Age. http://publications.arup.com/Publications/M/Museums_in_the_digital_age.aspx
  47. 47. • http://www.youtube.com/watch?v=eZdLYFkL0rQ
  48. 48. Theproject(2013-2017)receivesfundingfromtheEuropeanCommunity’sSeventhFrameworkProgramme‘ICTforaccesstocultural resources’(ICTCall9:FP7-ICT-2011-9)undertheGrantAgreement600851. For some awesome protoypes have a look at: www.mesch-project.eu
  49. 49. ©2012Léocaillard.Tousdroitsréservés. Kinetic Tangible Interactive Context aware Omnipresent Conclusion: Cross media madness! Digital content seamlessly integrated in tangible experience.
  50. 50. Archives Museums Libraries Archaeology Monuments Audiovisual archives Information processes Collection descriptions Digital preservation Complex objects Creative front-ends Exploitation / re-use Legal issues Educational tools Object metadata IT-backoffice / Retrieval Digital preservation International standards IT-scalability Business models Multimedia / AV Exploitation Geographic systems Concepts vs. Objects Visualisation Geographic systems Local target groups Mobile media Different expertises:
  51. 51. www.den.nl @stichtingden Monika.Lechner@den.nl Share your knowledge on digitisation! Thank you!