Gamification

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Gamification

  1. 1. Richard Lee
  2. 2. Gamification in English learning • Gamification is the use of game thinking and game mechanics to engage users in English learning. • Gamification has been applied in the English learning.
  3. 3. What is ENGDANGI? www.engdangi.com • The English teaching website. • ENGDANGI provides a variety of English lectures.
  4. 4. Challenges • Set oneself a goal. • The challenges are constructs of rules intended to provide a motivation of accomplish.
  5. 5. Levels • Indicates the progress. • It gives you a sense of accomplishment.
  6. 6. Badges • If you complete the mission, gives a badge. • The badges strategy is rewards for users who accomplish desired tasks.
  7. 7. Leader boards • Providing leader boards are ways of encouraging players to compete.
  8. 8. reference http://en.wikipedia.org/ http://blog.kissmetrics.com/gamificationfor-better-results/ Gamification by design- O'Reilly Media

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