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Using SweetSpotSimilarity for Solr Fulltext Indexing
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Using SweetSpotSimilarity for Solr Fulltext Indexing


From a code4lib online lightning talk in 04/2011.

From a code4lib online lightning talk in 04/2011.

Published in Software , Technology , Business
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  • 1. Using SweetSpotSimilarity for Solr Fulltext Indexing (A Public Service Message) Jay Luker SAO/NASA Astrophysics Data System
  • 2. From Score for a particular result Buncha stuff you probably ought to read up on. "encapsulates a few (indexing time) boost and length factors" {
  • 3. norm(t,d) Includes... ● Document boost - e.g. <doc boost="2.5"> ● Field boost - e.g. <field boost="3.0"> and what we're concerned with... ● lengthNorm(field) - computed at index time based on the number of tokens in the field of the input document. These factors, multiplied together, make up the norm(t, d) for a given document
  • 4. lengthNorm(String fieldName, int numTokens) "Matches in longer fields are less precise, so implementations of this method usually return smaller values when numTokens is large, and larger values when numTokens is small." Translation: SHORTER DOCUMENTS SCORE HIGHER from the javadoc:
  • 5. changes this ... to this ... lengthNorm(L) = 1 sqrt(L) SweetSpotSimilarity lucene/contrib/misc/... lengthNorm(L) = 1 sqrt(steepness*(|L-min|+|L-max|-(max-min))+1)
  • 6. min/max = your "sweet spot" range. Lengths within this range compute to a constant, i.e., 1. steepness = controls the curve up to and down from the sweet spot "plateau".
  • 7. (termcounts for all ADS's searchable fulltext since 01/2000)
  • 8. <similarity class=""> <str name="min">1000</str> <str name="max">20000</str> <str name="steepness">0.5</str> </similarity> In schema.xml
  • 9. public class SweetSpotSimilarityFactory extends SimilarityFactory { public static final Logger log = LoggerFactory.getLogger(SolrResourceLoader.class); @Override public Similarity getSimilarity() { SweetSpotSimilarity sim = new SweetSpotSimilarity(); int max = this.params.getInt("max"); int min = this.params.getInt("min"); float steepness = this.params.getFloat("steepness");"max: " + max);"min: " + min);"steepness: " + steepness); // yuck! hardcoded field settings for now sim.setLengthNormFactors("body", min, max, steepness, true); return sim; } }
  • 10. Thanks! Further reading: "Lucene and Juru at TREC 2007: 1-Million Queries Track" Also, check out our Blacklight beta search!