Pecha Kucha


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Model of 'Thought' LEVELS developed by Dr. Frank T Saunders, and applied as method of architectural design by Rick L Gonzalez, Architect.

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Pecha Kucha

  1. 1. Copyright C 2010, Rick Gonzalez, AIA<br />Pecha Kucha<br />Model: Cube of Inquiry<br />Application: Building Design<br />
  2. 2. Context View of the Cube of Inquiry<br />Model for LEVELS of “thought” developed by Dr. Frank T Saunders<br />Applied as method of “design” by Rick L Gonzalez, Architect <br />VALUE<br />3RD DEPTH<br />LANGUAGE<br />2ND DEPTH<br />CONTEXT<br />1ST DEPTH<br />3-1<br />3-3<br />2-3<br />VALUE<br />VALUE<br />3RD LEVEL<br />LANGUAGE<br />1-3<br />CONTEXT<br />3-3<br />3-2<br />2-3<br />2-2<br />VALUE<br />CONTEXT<br />2ND LEVEL<br />1-3<br />1-2<br />3-2<br />CONTEXT<br />2-2<br />3-1<br />3-1<br />1-2<br />2-1<br />2-1<br />CONTENT<br />1ST LEVEL<br />CONTENT<br />1-1<br />1-1<br />
  3. 3. CONCRETE IDEA EXPERIMENT<br />2-3<br />1-3<br />3-3<br />What are the general:<br />Site Context<br />Building<br />Function<br />(Goals)<br />How is the:<br />Site Context<br />Building<br />Function specifically<br />Defined (Means/Ends)<br />Make final judgments on why the design is working. Observe problems in the overall process, revise and set the final parameters<br />1-2<br />2-2<br />3-2<br />What are the general:<br />Site Context<br />Building<br />Function<br />(Pro/Con)<br />Graphic/verbal<br />Data bases<br />Why is the:<br />Site Context<br />Building<br />Function<br />Work in relation to similar real buildings<br />How is the:<br />Site Context<br />Building<br />Function<br />(Systems applied)<br />Graphic/verbal<br />relationships<br />3-1<br />2-1<br />1-1<br />How is the:<br />Site Context<br />Building<br />Function<br />(common sense applications)<br />Why is the:<br />Site Context<br />Building<br />Function developed working<br />What are the general:<br />Site Context<br />Building<br />Function<br />(data base lists)<br />Front 3 levels and front 3 depths<br />3 horizontal Sublevels in each level (eg. 1-3, 2-3, 3-3)<br />3 vertical Sublevels in each depth (eg. 1-1, 2-1, 3-1) <br />
  4. 4. Level One -1st Depth - Examples of Context<br />1-1 Descriptive w/o frame work, Direct, Immediate, un-defined<br />1-2 Competing Alternatives<br />1-3 General Operational goals of data collection<br />?<br />1-2<br />1-2<br />Apple<br />Pragmatism<br />John Dewey (Dewey<br />Decimal System<br />1-1<br />1-1<br />1-3<br />1-3<br />
  5. 5. Level 2 – 2nd Depth - Examples of Language <br />2-1 Common Sense, Lay Terms, Survival base, Blind Definition, No rules<br />2-2 Categorical Relationships, sequence, logic<br />2-3 Emotion based, ends-means relations, duty/obligations<br />William James (means justifies the ends)<br />Specific types of defined <br />Categories of<br />Apples vs. any <br />Apple in level 1<br />2-1<br />2-3<br />2-2<br />Idealism <br />
  6. 6. Level 3 – 3rd Depth - Examples of Value<br />3-1 Discoveries by variations in experience<br />3-2 Overlap of Alternative Systems<br />3-3 Judgment relative to valued cohesive whole<br />Why do the apples<br />Relate to the group<br />Of all fruit <br />3-3<br />Charles Peirce<br />Experimentalist<br />(Thinking about<br />Thinking)<br />Experimentalism is the<br />foundation of the arch<br />3-2<br />3-1<br />
  7. 7. Level 3 (model)<br />Level 2 (model)<br />Level 1 (model)<br />Helicopter Thinking – Flying above, see all the roads and the train tracks <br />Train Track Thinking – Linear, straight forward, one way<br />Highway Thinking – Linear, but alternates exits, other roads<br />
  8. 8. Level 1 (site design)<br />Train Track – Site Considerations – General listings, data bases, outline methods<br />
  9. 9. Level 2 (site design)<br />Highway –<br />Site Considerations – Site Sitting<br />On-site observations, record using outlines<br />
  10. 10. Level 3 (site design)<br />Helicopter<br />Thinking – Observe problems from organic process, revise and set parameters<br />
  11. 11. Level 1 (building design)<br />Applied Example<br />Train Track – Spatial Functional Considerations – General listings, from site data bases, outline methods, environment – passive and active<br />
  12. 12. Level 1 (site design)<br />Applied Example<br />Site Sitting– Observations recorded on-site using outline guides and sensory observations:<br />Flora/fauna<br />
  13. 13. Level 2 (building design)<br />Highway –<br />Spatial Function – <br />Client Interviews, outline pro/con responses/observations determine, sf requirements, etc.<br />
  14. 14. Level 2 (building design)<br />Applied Example<br />Highway –<br />Spatial Function -<br />Determine applied, massing, orientation, and circulation requirements, etc.<br />
  15. 15. Level 3 (building design)<br />Helicopter<br />Spatial Function -<br />Thinking – Observe problems from organic process, revise and set parameters, develop professional systems, with budget, CD’s, specs, etc.<br />
  16. 16. Level 3 (building design)<br />Applied Example<br />Judgment and project parameters affected by actual budget/time schedules, and other constraints<br />
  17. 17. Level 1 (Application)<br />Train Track – <br />Involve individual “craftsman”<br />Input, and integration<br />Into specific design applications – Mexican metal, ceramic, and paint<br />Artisans.<br />
  18. 18. Level 2 (application)<br />Highway –<br />Integrated context of <br />Site, craft elements, and building<br />
  19. 19. Level 3 (application)<br />Helicopter –<br />Combination of individual contribution, the integrated building, and synthesis with the greater surrounding community<br />
  20. 20. CONCLUSIONS:<br /><ul><li> Design by open ended “Thought Model”
  21. 21. Open ended list data bases, outlines focusing </li></ul> on Site and User <br /><ul><li> Sensory Observation – pro/con via Site Sitting </li></ul> and User interview<br /><ul><li> Allow organic process development from data </li></ul> collected, expert development (design team) <br /> and legislative application<br />For more information go to:<br />