ADDIE
A design cycle for learning.
Learning Division Meeting
June 18, 2014
Analysis
Design
DevelopImplement
Evaluate
Case Study
Analysis
clarifies the instructional problem and objectives
current state of learner and learning environment
• Who are the learners and what are their
characteristics?
• What is the desired new behavior/learning
outcome?
• What con...
Design
learning objectives, assessment instruments, exercises,
content, subject matter analysis, planning, and media selec...
• Document the instructional, visual, and technical
design strategy
• Apply instructional strategies
• Design the user int...
Develop
create and assemble content assets blueprinted in the
design phase
• Create storyboards and graphics.
• Develop or integrate technologies.
• Testers debug materials and procedures.
• The pr...
Implement
develops procedures for training facilitators and learners
Evaluate
informally and/or formally assess learning (particularly
with respect to learning outcomes)
Analysis
Design
DevelopImplement
Evaluate
Photo Credits
• 3D Printer: https://www.flickr.com/photos/12148520@N00/9319065887/
• Detective: https://www.flickr.com/photo...
ADDIE for the Virginia Tech University Libraries Learning Divison
ADDIE for the Virginia Tech University Libraries Learning Divison
ADDIE for the Virginia Tech University Libraries Learning Divison
ADDIE for the Virginia Tech University Libraries Learning Divison
ADDIE for the Virginia Tech University Libraries Learning Divison
ADDIE for the Virginia Tech University Libraries Learning Divison
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ADDIE for the Virginia Tech University Libraries Learning Divison

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ADDIE for the Virginia Tech University Libraries Learning Divison

  1. 1. ADDIE A design cycle for learning. Learning Division Meeting June 18, 2014
  2. 2. Analysis Design DevelopImplement Evaluate
  3. 3. Case Study
  4. 4. Analysis clarifies the instructional problem and objectives current state of learner and learning environment
  5. 5. • Who are the learners and what are their characteristics? • What is the desired new behavior/learning outcome? • What constraints exist? • What are the delivery options? • What are the pedagogical considerations? • What is the timeline for project completion?
  6. 6. Design learning objectives, assessment instruments, exercises, content, subject matter analysis, planning, and media selection
  7. 7. • Document the instructional, visual, and technical design strategy • Apply instructional strategies • Design the user interface and user experience • Create a prototype • Apply visual design
  8. 8. Develop create and assemble content assets blueprinted in the design phase
  9. 9. • Create storyboards and graphics. • Develop or integrate technologies. • Testers debug materials and procedures. • The project is reviewed and revised according to feedback.
  10. 10. Implement develops procedures for training facilitators and learners
  11. 11. Evaluate informally and/or formally assess learning (particularly with respect to learning outcomes)
  12. 12. Analysis Design DevelopImplement Evaluate
  13. 13. Photo Credits • 3D Printer: https://www.flickr.com/photos/12148520@N00/9319065887/ • Detective: https://www.flickr.com/photos/32068925@N08/3028314931/ • Library: https://www.flickr.com/photos/givingtovirginiatech/ 5491986402/ • Manuals: https://www.flickr.com/photos/43068836@N00/2093401538/ • Teacher: https://www.flickr.com/photos/63132390@N05/6284181389/ • 3D Printing: https://www.flickr.com/photos/ 21649179@N00/8066909896/ • Scantron: https://www.flickr.com/photos/11526659@N00/411960476/
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