Fp3 final nyp-agnesupdated


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A game of touch

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Fp3 final nyp-agnesupdated

  1. 1. Agnes Ng & Woon Bee HongLibrary Technology Services 1
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  3. 3. Floor Plans, Directional Signages & Guides Feedback from Users “Troublesome as I need to take down the exact collection and call number, look for the location in the floor plans and go to the look for the shelf.” - Meiling/SHS “Tend to forget what is taught in the user education sessions.” - Chun Zhen/SIDM “Often need assistance from librarian to interpret the collection call number system.” - Joanne/SBM “I often need to queue at the counter and ask for additional help.” - Dominic/SEG 3
  4. 4.  Address users’ feedback in accessing the Virtual resources, collections World, 3D and facilities Improve the service goals of our library services for Touch Cloud  User Education Technology Computing Orientation  Outreach and Touch Virtual Cloud World & 3D Instruction Technology Technology Technology 4
  5. 5.  Developed based on the real-world Library model constructed using 3Ds Studio MAX software Uses advanced visualisation & interactivity techniques to enable users to locate resources & facilities more efficiently in the Library Web via Library Portal Kiosk 5
  6. 6. Enable Users to Wishlist of Users Search for resources at the item level “Provide quick answers & user-friendly” View the paths to the resources, up to the shelves they are located, via the intelligent path guidance built-in functionality Find facilities at the actual physical “Easy to use with seamless navigation location through step-by-step 3D across the platform” virtualisation Orientate & familiarise with the layout “Prefer self-help, access is available of the Library 24x7” and more… 6
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  9. 9. Touch Screen KioskWeb via Library Portal 9
  10. 10. Approach 3 APPROACH 1 APPROACH 3 Approach 2 Construct 3D Library Approach 1 real-world Catalogue modelIntegration APPROACH 2 Design the map application 10
  11. 11.  Various techniques to construct 3D Model Loading time of the model Library Catalogue feature Displaying & Presenting the Contents 11
  12. 12. Enriched users’ experience throughInnovative Use of Technology Provides greater ease & convenience Time SavingsBetter Quality of Service Answers queries with the aid of an advanced visualisation toolImproved efficiency & productivity Reduces frequent & repetitive directional queries 12
  13. 13. Mobile applications to be available for users on-the-move via smartphones, tablets 13
  14. 14.  Finding resources & facilities as easy as a game of touch! Anticipate expectations and changing needs of the users Impact of emerging technologies on Library Services 14
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