Game Project / Assignement
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Game Project / Assignement

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Game Project / Assignement Game Project / Assignement Presentation Transcript

  • Game Project
    Assignment
    Petri Lankoski
    aalto.fi
  • Assignment
    Design and develop a fully playable game that is at least beta level
    The game should be:
    A murder mystery with 4 to 5 characters (plus the murdered one)
    Happens in an isolated island with no possibility to leave before X days
    No violence within gameplay
    Getting Started with Unity
  • Assignment…
    Group Tails
    Witty
    Calm
    Foggy
    Group Heads
    Paranoid
    Beautiful
    Hot
    Getting Started with Unity
  • Some Things that Might Help You
    C# code from Lies and Seductions
    Project & source: http://mlab.taik.fi/~plankosk/blog/?p=308
    Wayfinding (A* with NavMeshes)
    Dialogue engine (+ editor in Java: http://mlab.taik.fi/~plankosk/blog/?p=314)
    Assets
    Small budget to buy assets
    All purchases must be approved by me beforehand
    You need receipts to bill us
    Also possible to recruit students to do assets (for credit points)
    Unity
    Terrain editor for creating an island
    Getting Started with Unity
  • Deliverables
    Getting Started with Unity
    * Each one return their own
  • Setup
    Who your characters are?
    PC?
    Who is the murderer?
    Motivation
    Why they are on the island?
    Why they can’t get out
    What the gameplay is like?
    Getting Started with Unity
  • Assignment, Today & Next Wed.
    Goal for Today and next Wednesday
    Initial focus statement
    Initial definition of main game mechanics
    Getting Started with Unity
  • Schedule
    23 Sep 2010 9-12: Assignment, focus & game mechanics
    29 Sep 2010 9-12: Focus & game mechanics…
    03 Nov 2010 13 – 15: Presenting Designs
    10 Nov 2010 13 - 15 : Unity Basics
    17 Nov 2010 13 - 15 : Unity Basics…
    24 Nov 2010 13 - 15 : Guided Work
    08 Dec 2010 13 - 15 : Guided Work
    16 Mar 2011 13 – 16: Guided Work
    13 Apr 2011 13 – 16: Guided Work
    11 May 2011 13 – 15: Presenting Games
    Getting Started with Unity
  • Focus
    What feature make this game compelling?
    What the player does?
    What kind of experience the player will have?
    How the game differs from other games?
    Getting Started with Unity