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Edit decision list Edit decision list Document Transcript

  • EDIT DECISION LIST Name: Samantha Jewiss & Louise Heathorn GoodCamera Length Camera operator, with any comments / Shot type / angle / movement or bad Code. (mm:ss) descriptions of shot take Cam = Louise Heathorn Two Shot; Mid Shot / Eye 1 00:46 Bad Characters talking to each other. Cat disrupts Level scene. Cam = LH Two Shot; Mid Shot / Eye 2 01:58 Good Characters talking to each other. Only specific Level parts will be used. Cam = LH Two Shot; Mid Shot / Eye 3 01:37 Good Characters talking to each other. Only specific Level parts will be used. Cam = LH Two Shot; Mid Shot / Eye 4 03.10 Good Characters talking to each other. Only specific Level parts may be used. Cam = SJ Establishing Shot / High Angle / 5 00:21 Good Cars along motorway. Beginning of clip may be Zoom In-Out used. Cam = SJ 6 00:12 Establishing Shot / Eye Level Bad Shot of sky. Will not be used because the clip is too dark. Cam = SJ Establishing Shot / High Angle / 7 00:22 Bad Cars along motorway. The shot is too shaky to Zoom In-Out use. Cam = SJ Establishing Shot / High Angle / 8 00:24 Good Cars along motorway. Only specific parts may be Zoom In-Out used. Cam = SJ Establishing Shot / High Angle / 9 00:56 Good Cars along motorway. Only the ending may be Zoom In-Out used. Cam = LH 10 00:16 Two Shot / Eye Level Bad Characters asleep. Actor is blinking. Cam = LH 11 00:16 Two Shot / Eye Level Good Characters asleep. A few seconds may be used. Cam = LH 12 00:16 Two Shot / Eye Level Bad Characters asleep. Actor laughs and the camera angle does not show the scene well. Cam = LH Two Shot; Mid Shot / Eye Characters creating a home video. Use of photo 13 00:13 Bad Level camera instead of video camera prop does not portray the scene well. Bad lighting. Cam = LH Characters creating a home video. Use of photo 14 00:14 Two Shot; Mid Shot/ Eye Level Bad camera instead of video camera prop does not portray the scene well. Cam = LH Two Shot; Mid Shot/ High 15 00:41 Good Characters creating a home video. Actors are Angle natural. Cam = SJ 16 00:36 Two Shot; Close Up Good Clip is recorded in a personal home video style. May use specific parts for flashback scenes.
  • Two Shot; Mid Shot / Eye Cam = LH17 00:48 Bad Level Actors are having a dispute. Actors are laughing. Cam = LH Two Shot; Mid-Shot / Eye Actors are having a dispute. Actors are laughing18 00:24 Bad Level and not following stage directions. Actors look at camera and director. Cam = LH Two Shot; Mid Shot / Eye19 00:26 Bad Actors are having a dispute. Actors are not Level following stage directions and looking at camera. Cam = LH Two Shot; Mid Shot / Eye20 00:29 Bad Actors are having a dispute. Actor looks at Level camera, laughing. Cam = LH Two Shot; Mid Shot / Eye21 00:19 Bad Actors are having a dispute. Camera pans to right Level in a non-fluid motion. Actor is laughing. Cam = LH Two Shot; Mid-Shot / Eye22 1:34 Bad Actors are having a dispute. Actors do not follow Level stage directions, look at camera, laughing. Cam = LH23 00:17 Mid Shot / Eye Level Bad Actor storm out of house. Camera and actors were not ready to film clip. Cam = LH24 00:14 Mid Shot / Eye Level Bad Actor storm out of the house. Actors did not follow stage directions. Cam = LH Actor storms out of house. Actress laughs and is25 00:18 Mid Shot / Eye Level Bad not in position when clip begins. Cam = LH26 00:17 Mid Shot / Eye Level Good Actor storms out of house. Good clip until end where actress laughs but might be able to use. Cam = LH27 00:10 Long Shot / Eye Level Bad Actors are preparing for scene – cannot use. Cam = LH28 00:07 Long Shot / Eye Level Bad Actors are not ready for scene – cannot use. Cam = LH29 00:23 Mid Shot / Eye Level Good Actors are having a dispute before actor storms out. Can use specific parts. Cam = LH30 02:07 Mid Shot / Eye Level Good Actors are having a dispute before actor storms out. Can use specific parts. Cam = LH31 00:29 Long Shot Bad Actor storms out of house (camera exterior). Does not look natural, actor laughs. Cam = LH & SJ32 00:15 Extreme Long Shot / Eye Level Bad Actor is smoking through patio door. Dog in scene. Actor doesn’t follow script. Cam = LH & SJ33 01:22 Extreme Long Shot / Eye Level Good Actor is smoking through patio door. Can use parts of the clip. Cam = SJ34 01:35 Mid Shot / Eye Level Good Actor is smoking through patio door. Can use parts of the clip.
  • Cam = LH35 00:39 Two Shot / Eye Level Good Actors arguing in car. Can use parts of the clip. Cam = LH36 00:13 Two Shot / Eye Level Bad Actors arguing in car. Actors do not follow script. Cam = LH37 00:11 Two Shot / Eye Level Bad Actors arguing in car. Actors do not follow script. Cam = LH38 00:24 Medium Close Up / Low Angle Good Actor arguing with partner and follows script well. Will be used. Cam = LH39 00:09 Medium Close Up / Eye Level Bad Actor arguing with partner. Will not be used because of poor camera work. Cam = LH40 01:21 Medium Close Up / Eye Level Good Actor arguing with partner. Can only use specific parts. Cam = LH41 00:24 Two Shot / Eye Level Good Actor arguing with partner. Will be used. Establishing Shot / Side Cam = LH42 01:34 Bad Tracking Irrelevant to narrative. Cam = LH43 00:21 Two Shot / Eye Level Good Will be used, the script is followed well. Cam = LH44 00:12 Two Shot / Medium Close Up Bad Will not be used, as the footage is too shakey. Cam = LH45 00:18 Two Shot / Medium Close Up Good Talking on train. Can only use parts. Cam = LH46 00:10 Two Shot / Medium Close Up Bad Talking on a train. Camera is too shaky to use. Cam = LH47 00:11 Establishing Shot / Eye Level Good Around Covent garden. Can use parts of it. Cam = SJ48 00:35 Establishing Shot / Eye Level Good Around Covent Garden. Can use parts of video. Cam = SJ49 00:32 Establishing Shot / Eye Level Good Cars driving in street. Will use parts of the clip. Cam = SJ50 00:37 Wide Shot / Low Angle Good Shot of statue. Will use parts as a quick establishing shot. Cam = LH51 00:26 Extreme Long Shot / Eye Level Good Setting shot Green Park and actors walking to look at map. Can use parts of the clip. Cam = LH Two Shot; Mid Shot / Eye52 00:11 Good Actors looking at map. Can use specific sections Level of the clip.
  • Cam = LH Two Shot / Mid Close Up / Eye53 00:23 Good Actors talking and looking at map. Can use Level specific sections of the clip. Cam = LH54 00:30 Mid Shot / Eye Level Good Actor talking to the camera in a personal home video style. Can use parts of the clip. Cam = SJ55 00:17 Mid Shot / Low Angle Good Actor talking to the camera in a personal home video style. Can use parts of the clip. Cam = SJ56 00:16 Close Up / Low Angle Good Actor talking to the camera in a personal home video style. Can use parts of the clip. Cam = LH Two Shot / Mid Shot / Eye57 01:10 Good Actors are talking in Camden. Can use parts of Level the clip for a flashback. Cam = SJ Establishing Shot / Eye Level / Shot of river in Camden, London. Camera is not58 00:35 Bad Panning steady and a wooden pole obstructs part of the scene. Cam = SJ59 00:07 Close Up / Low Angle Good Personal home style video recording. Can use parts of the clip. Cam = LH Two Shot / Mid Shot / Eye60 00:35 Good Actors are talking. Can use the latter half of the Level clip as the start is unusable. Cam = LH Establishing Shot / Eye Level /61 00:21 Bad Shot of river in Camden, London. Camera is not Panning steady enough for clip to be used. Two Shot / Mid Shot / Eye Cam = LH62 00:46 Good Level Actors are talking. Can use part of the clip. Cam = LH63 00:11 Close Up / High Angle Good Clip of the couple linking arms. Can be used as part of the flashback. Cam = LH Two Shot / Close Up / Eye64 00:10 Good Actors talking. Can be used as part of the Level flashback. Cam = LH Actor is talking. Poor camera work as the focus is65 00:04 Close Up / Eye Level Bad on the background instead of the actor in the foreground. Cam = LH66 00:04 Mid Shot / Eye Level Bad Lion statue. Not relevant to the narrative and isn’t a good angle of the statue. Cam = LH67 00:32 Mid Shot / Eye Level Bad Actor talking to the cameraperson. Continuity error if used. Cam = LH68 00:15 Eye Level Bad Black screen – filming in dark/poor lighting. Cam = LH69 00:39 Long Shot / Eye Level Good Group of actors playing with sparklers. Can use parts of the clip. Cam = LH70 00:10 Two Shot / Eye Level Good Group of actors playing with sparklers. Can use parts of the clip.
  • Cam = LH71 00:47 Two Shot / Eye Level Good Group of actors playing with sparklers. Can use parts of the clip. Cam = LH72 00:31 Two Shot / Eye Level Good Group of actors playing with sparklers. Can use parts of the clip. Cam = LH Two Shot / Over The Shoulder /73 00:29 Good Two actors talking by the fireplace. Will use parts Eye Level of the footage. Cam = LH74 00:18 Over The Shoulder / Eye Level Good Actor talking by the fireplace. Can use parts of the footage. Cam = LH75 00:08 Medium Close Up / Eye Level Good Actor talking by the fireplace. Parts may be used. Cam = LH76 00:09 Close Up / Eye Level Good Actor talking by the fireplace. Can use the end of the clip. Cam = LH Two Shot / Mid Shot / Eye77 00:29 Bad Two actors talking by the fireplace. Didn’t follow Level the script. Cam = LH Actor talking by the fireplace. Cannot use78 00:17 Close Up / Eye Level Bad because another person on set disrupts the filming. Cam = LH Two Shot / Mid Shot / Eye79 00:59 Bad Two actors talking. Will not be used because of Level unnecessary props in the background. Cam = LH Two actors talking by the fireplace. Practice shot80 00:15 Two Shot / Panning / Eye Level Bad for panning and will not be used because the camera movement is not fluent. Cam = LH81 00:16 Two Shot / Panning / Eye Level Bad Two actors talking by the fireplace. Cannot be used because the camera movement is too quick. Cam = LH Two Shot / Panning / Zoom / Two actors talking by the fireplace. Practice shot82 01:40 Good Eye Level for zoom in/out and panning. Parts of the clip can be used. Cam = LH Extreme Long Shot / Zoom /83 00:27 Good Actors walking across field. Parts of the clip can Eye Level be used. Cam = LH Extreme Long Shot / Panning /84 00:25 Good Actors walking across field. Parts of the clip can Low Level be used. Cam = LH Extreme Long Shot / Panning /85 00:24 Good Actors walking across field. Parts of the footage Low Level can be used. Cam = LH86 00:14 Mid Shot / Zoom / Low Level Good Actor looking into distance. May use the beginning of the clip. Cam = LH87 00:21 Mid Shot / Low Level Good Actor looking into distance. Can use beginning and end of the footage. Cam = LH88 00:12 Two Shot / Panning / Eye Level Good Actors looking into distance. Can use parts of the clip.
  • Cam = LH89 00:19 Two Shot / Panning / Eye Level Bad Actors looking into distance. Will not use because the camera movement is not fluent. Cam = LH90 00:18 Two Shot / Panning / Eye Level Good Actors looking into distance. Can use parts of the clip. Cam = LH Two Shot / Mid Shot / Eye91 00:16 Bad Actors lying on sofa. Cannot be used because Level actor looks at the camera. Cam = LH92 00:24 Two Shot / Long Shot / Zoom Good Actors lying on the sofa. Can be used. Cam = LH Two Shot / Mid Shot / Eye93 00:27 Good Actors lying on the sofa. The script was followed Level well, can be used. Two Shot / Medium Close Up / Cam = LH94 00:45 Good Eye Level Actors lying on the sofa. Can use parts of the clip. Cam = LH95 00:19 Close Up / Eye Level Good Actors lying on the sofa. Can use parts of the clip. Cam = LH Two Shot / Extreme Long96 00:14 Good Actors walking down the street. The script was Shot / Eye Level followed well and can be used. Cam = LH Two Shot / Long Shot / Eye97 00:16 Good Actors walking down the street. Can use parts of Level the clip. Cam = LH Two Shot / Long Shot / Low98 00:21 Bad Actors walking into house. Cannot be used Level because the door could not be opened. Cam = LH Two Shot / Long Shot / Low99 00:22 Bad Actors walking into house. Cannot be used Level because the keys were left in the door. Cam = LH Two Shot / Long Shot / Low100 00:24 Good Actors walking into house and can be used Level because the script was followed correctly. Cam = LH Two Shot / Mid Shot / Panning /101 00:38 Good Actor walks into room and looks at photographs. Eye Level All of this footage can be used. Cam = LH Side Angle / Mid Shot / Low102 00:10 Good Actor looking at a photograph. The entire clip can Level be used. Cam = LH Over The Shoulder / High103 00:11 Good Actor looking at a photograph. The whole clip Angle can be used. Cam = LH Two Shot / Mid Shot/ Eye Actor rips images off of the wall and the other104 01:02 Bad Level consoles her. Script was followed but not rehearsed. Cam = LH Two Shot / Mid Shot / Eye105 00:33 Good Actor rips images off of the wall and the other Level consoles her. The footage can be used. Cam = LH Two Shot / Close Up / Eye106 00:07 Good Actors hugging each other. Parts of the clip can Level be used.
  • Cam = SJ Zoom out of photograph left on the wall. Cannot107 00:14 Establishment Shot / Zoom Bad be used because the shot was zoomed out of too quickly. Cam = SJ Establishment Shot / Track /108 00:21 Good Zoom out of photograph left on the wall. Can use Panning the shot. Cam = LH109 00:07 Long Shot / Eye Level Good Actor sitting in the bedroom. Parts of the clip can be used. Cam =LH110 00:17 Mid Shot / High Angle / Zoom Good Actor sitting in the bedroom. Parts may be used. Cam = LH111 00:13 Mid Shot / Panning / Eye Level Good Actor sitting in the bedroom. Parts may be used. Cam = LH112 00:15 Mid Shot / Panning / Eye Level Good Actor sitting in the bedroom. Parts may be used. Mid Shot / Panning / Tilt / Eye Cam = LH113 00:41 Good Level Actor in the bathroom. The full clip can be used.