Be the first to like this
As designers, we know we should be doing research, testing and iteration as part of our design process, but those things are often what gets bypassed in favour of ‘getting it done’.
This talk will discuss the different types of research we can perform on digital projects, how to conduct effective research, and how to test our designs with real users to uncover important insights into our projects.
I’ll also discuss how to sell the added time and cost to bosses and clients, and how to do it on a shoestring budget.
I’ve performed UX research and testing for a number of our clients at Headspace and I’ve also applied it to our own software startup, so I have good case studies to show a practical application of the knowledge.
Clipping is a handy way to collect important slides you want to go back to later.