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Social Media Today - Week 11 - Video Games and Social Media - Kyle Moody

Social Media Today - Week 11 - Video Games and Social Media - Kyle Moody






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  • Required readingsDmitri Williams, “A Brief Social History of Game Play” (PDF saved on ICON) (Word document found at http://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&ved=0CFYQFjAA&url=http%3A%2F%2Fdmitriwilliams.com%2FWilliamsSocHist.doc&ei=WdNzT6nbMIHAtwei-7SMBg&usg=AFQjCNHGgbSpfOgA7u5Bo4qa_bKceVLiNw )"Game Change! What Social and Mobile Taught the Traditional Games Industry." - Found at http://www.industrygamers.com/news/game-change-what-social-and-mobile-taught-the-traditional-games-business/ "A Woman's World: How Social Media Has Changed Gaming." - Found at http://memeburn.com/2012/01/a-womans-world-how-social-media-has-changed-gaming/ "History of Gaming: The Social Evolution of Gaming" (Infographic). - Found at http://www.infographicsposters.com/gaming-infographics/history-of-social-gaming I also think that this is a helpful, short blog post that I would recommend all students read. I think four readings is ideal, but this Forbes blog post really is a good entry point into larger philosophical issues of gaming. Plus, hey, it's easy to read! "Games Were Social Media Before It Was Cool." - Found at http://www.forbes.com/sites/erikkain/2012/03/17/games-were-social-media-before-it-was-cool/ 
  • This slide can also be discarded for our purposes.
  • 1958 – first videogame madeTennis for Two1972 – first home game consoleMagnavox Odyssey1975 – first hit game PongArcade games = Arcade games often have very short levels, simple and intuitive control schemes, and rapidly increasing difficulty. This is due to the environment of the Arcade, where the player is essentially renting the game for as long as their in-game avatar can stay alive (or until they run out of tokens).1977 – first hit home consoleAtari 2600 - 1978 – 1983Huge growthLarge arcade and home marketsRevenues in 1983$3.2 billion1983 – 1985 – industry crashOversaturation of marketLow-quality titles1985 revenues - ~$100 million1986 – Nintendo Entertainment System (NES)Super Mario Bros.Home gaming saved (62 million sold)
  • Other games are now being funded via Kickstarter, most notably Wasteland 2, the inspiration for popular PC and console series Fallout.

Social Media Today - Week 11 - Video Games and Social Media - Kyle Moody Social Media Today - Week 11 - Video Games and Social Media - Kyle Moody Presentation Transcript