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Stuart French KMLF Complexity And The Game Of Go
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Stuart French KMLF Complexity And The Game Of Go



An introduction to the game of Go and a discussion of the difference between Chess (complicated) and Go (complex).

An introduction to the game of Go and a discussion of the difference between Chess (complicated) and Go (complex).



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Stuart French KMLF Complexity And The Game Of Go Stuart French KMLF Complexity And The Game Of Go Presentation Transcript

  • Complexity & the game of Go Stuart & Faith French www.DeltaKnowledge.net
  • The Complexity Journey Chaos Theory Cog‐Neuro Science David Business Snowden Mgt Me!
  • “Your Ontology should guide your Epistemology” ‐ Snowden
  • Getting a grip on Complexity Quick demonstration activity
  • Getting a grip on Complexity Quick demonstration activity
  • How the idea got started Resilience Robustness
  • Complexity & the game of Go "Chess lies on the boundary between  the tasks best accomplished by careful  co‐ordination and design – the  strengths of planning – and those best  accomplished by experiment and  adaptation – the strengths of  markets." ‐ John Kay, Economist
  • Complexity & the game of Go Chess Go • 8 x 8 board • 19 x 19 board • Play in squares • Play on lines • Kings, Queens, Bishops,  • Black stones and White  Rooks… stones • Aim: to kill the other  • Aim: to surround more  players King territory • 1st 3 moves = 4,352 • 1st 3 moves = 46,655,640
  • What is Go? • Go is a board game • It is played all over  • It originally came from  the world, but  Tibet / China mainly in • Created ≈ 2300 B.C. • Japan (iGo), • China (Weiqi) & • Korea (Baduk) • Have you seen it  before? Picture from www.igs.com
  • History of Go • Played by the nobles • Generals practiced it for war • Simple = Pure Strategy • Cultured = Calligraphy + Archery + Haiku + Go • Taught in 5 Schools
  • Basic Rules • Start with a small, empty  board  • Each player takes a turn  placing one stone  4 3 anywhere on the board • Each stone has liberties 2 1 • When a stone has no  more liberties it is  captured and taken from  the board
  • Basic Rules • When two stones are  placed next to each other  they form an army • An army has to lose ALL its  liberties to be captured • The bigger an army is, the  stronger it is • Whoever surrounds the  most intersections wins the  game
  • Practice Games
  • Some hints to get started 1. Don’t start near  the edge 2. Place fence posts  7 1 then the palings 8 2 3 3. Surround as  1 3 4 5 much area as  2 6 possible 1 2 4. Try not to play up  against the other  player White Black will win will win
  • Lets Play Go!
  • Scoring a Go game Black: 18 + 1 = 19 The winner is  determined by  their score Score = Points  Surrounded +  Prisoners taken Rankings &  Handicaps White: 15 + 5 = 20
  • Complexity & the 2 rules of Go From a basic  framework and two  simple rules comes  amazing complexity 1. Suicide Rule  2. Ko Rule
  • Influence & Future Constraint The famous ear‐reddening game – 1846 Inseki v Shusaku
  • Influence & Future Constraint Why is move 127 so powerful?  It strongly influences many possible future moves
  • Complicated v Complex Complicated Complex More constrained Less constrained Stable Unstable Similar input = similar output Small changes => unpredictable results Manage results Manage boundaries & attractors Set Objectives Set Outcomes Break down to details Chunk up & experiment Apply Best Practice Use Safe‐Fail to discover what works Dave Gray, Founder XPLANE > “When you make the complicated simple, you make it better. But when you make the complex simple, you make it wrong.”
  • More resources Interactive Go Tutorial Complexity Tutorial http://playgo.to/iwtg/en/ http://bit.ly/4sfHYG Video Introduction to playing Go David Snowden’s Blog http://blip.tv/file/262606/ http://bit.ly/1BOdoN Free Go Software: Cognitive Edge Podcasts • iGoWIN (simple 9x9 game) http://bit.ly/28a7Zu – http://bit.ly/Qt9Tb • American Go Association  Software List – http://bit.ly/5BORFw Kids • Hikaru no Go – Anime video