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Sandhya's portfolio
 

Sandhya's portfolio

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I have completed my Post graduate diploma program in design from National Institute of Design in Design for digital exp. I am keenly interested in projects related on user experience design, research ...

I have completed my Post graduate diploma program in design from National Institute of Design in Design for digital exp. I am keenly interested in projects related on user experience design, research methodology and development, product usability, service design and Interaction &interface design. I preferably would also like to do research and design process for innovative e- learning system, tools and techniques.
I am very passionate to read articles and materials on ancient civilization, culture, people and arts& crafts of different countries.

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    Sandhya's portfolio Sandhya's portfolio Presentation Transcript

    • Design Portfolio Kumari Sandhya e-mail- kumsandhya@gmail.com Mob- 09902827880 Interest area: I have completed my Post graduate diploma program in design from National Diploma project: Information architecture for “Online Institute of Design in Design for digital exp. I am keenly interested in projects information management system for child rights and related on user experience design, research methodology and development, care” sponsored by (Don Bosco National Forum for product usability, service design and Interaction &interface design. the Young at Risk ) I preferably would also like to do research and design process for innovative e- learning system, tools and techniques. Product design:Concept for designing a hand held device- e book Academics: Graduate in Bachelor of computer application from IGNOU, India Service design on “Land Reform Issues and Tenancy PGDPD (Post graduate diploma program in design) in design for digital experience Reforming System for Agricultural Land” from National institute of design E learning interface application for design students Skills set: “creative lottery” Adobe Photoshop, Macromedia flash, adobe illustrator, adobe In design, basic coral draw, Google sketch up, Microsoft office Visio and Axure (for wireframe Concept and interface for story based digital game design) “Honey Bee” freehand sketching, ability to design information architecture, wireframes and work flows Experience design to enhance the ambiance of specific area inside the campus. Leisure recreation : Portrait sketching, movies and music, net surfing, discussion, get aware about latest trends and technologies, reading (interestingly about the ancient civilization , culture and arts & crafts of different counties). Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • Diploma Project (Information Architecture) Online information management system for child rights and care 1 Project Brief: A network communication between all the organisations/member involved or interested to help children in crisis The proposal is to develop a web application platform on child care and protection, which shall be used by various NGOs, Police Departments, Human Rights Commission, Child Welfare Committee, Schools, Hospitals, Help lines, Volunteers, Caring Communities etc across India. To design a complete information management system on child issues, inviting more number of people to be a member of this network community To provide a common platform for all the sectors and members, which are enhancing their facility and corporation on working for young at risk(distress) . To enable them to maintain and share up-to-date information on child related issues, across the country Design Process About the sponsor organisation: Don Bosco National Forum for the Young at Risk Planning Conceptualization Prototyping Young At Risk(organised by Don Bosco National Forum for Young at Risk) is a platform for organizations either governmental or non government, working with different group of young people at risk including children, adolescents and youth. Such groups include street children, child workers, abused youngsters, Research User Data young victims in different exploited situations etc. The network forum serves testing organization these young people who have taken risk in their life, in various ways. Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • Diploma Project (Information Architecture) Online information management system for child rights and care 2 Timeline and process for the project February April Field Research Platform Research July Understanding the basic system process for Child Rescue at YaR group . Final Concepts Study of Different Associate organization Study of present existing site Wireframe s Network Flow diagrams Comparative Analysis Task flow diagram Insights Review articles Initial prototyping March May-June August . User Research Conceptualization Redefining the brief Documentation Interviews Brainstorming Content Inventory User Profile Categorization Card sorting Problem Statements and requirements Site map Analysis Layout exploration Color board Layout Orientation Navigations and menus Homepage layouts User testing Questionnaire Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • Diploma Project (Information Architecture) Online information management system for child rights and care 3 Sitemap: Home Project & About Us Donate Services Forum Contact Us Join us Our Change Mission language Fund relief regulations Services History of org Unregistered Childline no Member’s Child safety Login net About YaR Funding Network resources National Registered Associate network Missing child organization Our search Contacts Ways to Team Director donate Highlights Login Schemes By cheque/dd Today’s Staff Calendar Report members Project Debit bank account Discussion Child safety Schemes net Donate Blog Online MSC Privacy policy Suggestion & From India Juvenile justice Announcement Success Stories Outside Child tracking sys FAQ’s India Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • Diploma Project (Information Architecture) Online information management system for child rights and care 4 Sitemap: Home FAQs Feedback Annual Events Sitemap Media report Home link Press releases Publican ion About YaR News network coverage News letter Wireframes of web templates : Testimonials Awards & Rewards Media registration form Events and prog. Contacts for the media Campaign Public frills Guest/Visitor Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • Diploma Project (Information Architecture) Online information management system for child rights and care 5 Structure of the online web application and information structure for child rights and issues . The entire web network is categorized into four major sections in order to provide a complete online information system on child care and protection(rights). E commerce site: Online platform for showcasing , the products made by children Complete Information Online Software Web site on child application application issues and for registration network on network and child child rights and organizations movement care information In India Forum for network members Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • Product Design Concept for designing a hand held device- e book. 6 The project concept is to design an e-book that fulfils the experience of reading a book of readers, embedded with emerging technology. The digital product which gives the feel of physical book while reading and carry it, with trendy look. + = Reader experience Utilizing Latest and (esthetical needs) of a trendy technology physical book Moodboard Analysis the features of physical books & contemporary e- books User Interviews Body postures of readers while reading a book and ergonomic issues Form exploration &Prototype model Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • Product Design Concept for designing a hand held device- e book. 7 Form Exploration: Final Concept: The final concept model of e book or the form of the handheld e book, is designed by taken a rolling manuscript as a metaphor. Features of the device: • A standard dual shaped A5 size (one side display screen size) e book, having complete A4 sized hand held device. • Easy to handle • Foldable (four turns fold) • Slim and light weight • Touch screen enabled • Dual screen (adjustable one screen or two screen folding shape. • Silver mate coloured with glossy surface. Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • Service and system design Land Reform Issues and Tenancy Reforming System for Agricultural Land 8 Project Breif: A research based project meant for analysis on the current scenario of agricultural land reform issues and tenancy system in Indian agriculture. One of the major sources of crop production, is depends upon the quality and amount of agricultural land acquired by the farmers. To overcome with such land acquisition problem, in few states of our country farmers used to take agri based land on lease as their necessity from the owner of Lease holder the land. According to the present system there is a direct dealing Lease owner Current system between the landowner and lease holder for keeping agricultural land on lease. The current system, allows sharing of 50% of total crop production fertile from the provided leased land, among the dealers. Due to dealing opposition, unconditional whether and low productive cost and fertility, the system is slowly decreasing the interest between dealers ( farmers and land owners) to continue it. In this proposed system, we have just added a mediator a third party between lease owner and lease holder. Here the govt. or any corporate sector acts the role of mediator. This mediator serves well management Mediator service between these two people (dealers). Lease owner Lease holder Proposed system Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • Service and system design Land Reform Issues and Tenancy Reforming System for Agricultural Land 9 Diagram representing shares and money transaction cycle Scope of the project: Interface and interaction design for agricultural land Deposits share of the reforming system with proper information owner in bank architecture rules, which should be user friendly and easy accessible by database administrator. Withdraws Govt. or Self help amount organization Gives crop shares to govt. or org. Land gives on lease Land gives on Lease owner lease to farmer Lease holder Classification of mediator's role Mediator’s Basic Roles • Keeps the data records of the plots on computerised system •Description about the owner and renter of the plot. • Deposits the share for owner in bank, and purchase production crops from farmers. • Decides the share cost on the basis of plot’s fertility and climatic condition of plot area. • Encourage farmers by providing fertilizers, pesticides, irrigation services and machinery Database Assistance Financial Assistance tools. Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • Edutainment E learning interface application “creative lottery” 10 “Creative lottery” is an intranet application designed for design school people (student or faculty) which helps them to explore new creative and innovative ideas in the form of a game. This game is designed by applying three major creative thinking techniques brainstorming, morphological matrix and force connection. Final Prototype Interface design development User testing and study Paper prototyping Concept explorations Study of existing creative tools and techniques User Research (Questionnaire and Interviews) Analysis and plan Identifying and defining project focus and purpose Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • Edutainment E learning interface application “creative lottery” 11 1 2 3 4 5 Smoke Environment Friendliness Grow 5 year kid 6 7 8 9 10 Huge Negative Positive Die Nice 11 12 13 14 15 Future Will Chewing Gum Sunlight Women 16 17 18 19 20 Decay Humor Cloudy Smoke Headache 21 22 23 24 25 Assumption Fight Die Support Decay Phase 1: Phase 2: The Player first has to role the wheel of fortune, when The player has to asked 15 questions, which answered only in the wheel stops it point at to non connected things. “KEYWORDS” , related to brief they got earlier. Like : Cigarette with seeds For example here the given 25 keywords arranged in grids are Brief: Connect Cigarette with seeds. generated for the given brief “connect cigarette with seeds”. Every Cigarette should has seeds at the end of Phase 3 : Output: it so when a person smokes and throw the cigarettes the seed grows from that place which in-turn encourage for tree plantation. From the grid three random numbers will be generated and then the person has to associate that keywords to the project brief they have . For Example: Breif:-Connect Cigarette with seeds Player has to associate those three keywords, like smoke, grow and positive, from grids 1,4 and 8 respectively. Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • Game Design “Honey Bee”-A story based digital game 12 Brief: It’s a story based game on the journey of a honey bee (main character). During this journey, in a certain time limitation, player has to cross each stage keeping in notice, the indication of energy level scale of honey bee and time limitation. Flowers are the major resource for the player (bee) which strengthens the game. The basic components of the game Target Situation Skill Player Interaction Strategy Platform Resources & Devices Boundaries Outcome Objective Control Target Replaybility Audience Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • User experience design Interface design for an e commerce website for “NIDUS”(The design store of NID). 13 Project Brief: To provide an online platform to “Nidus”( the design store of NID), and to spread out the richness of Indian culture and it’s heritage all over the world. The course exercise mainly focused on understanding the process, methods and user experience behavior of online shopping. To implement the essential features for interaction and interface design of an e commerce site application. Telephonic interview Data and information gathering Understanding Through E mail nidus Group discussion Mood board highlights the basic feature and characteristic for developing application Talk and Interview Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • User experience design Interface design for an e commerce website for “NIDUS”(The design store of NID). 14 Process and methodology Sitemap for the web application NIDUS HOME E commerce Website Analysis Search My Account About Me Understanding the NIDUS User Defined (browse Sign in Register Forgot Who Design Our Design & User Research through Password we are & Society Designer Philosophy keyword) Content Survey & Feature Listing Shop Discuss Navigation – Sitemap & Task flow diagram Product Services Search Categories Mood boards For a topic Compositions Supporting Supporting -Home décor Features Prototyping -Life style Features -Order Status Features features -Product Forum -Publication -Assistance -Design -Rating Explore (sort by): -Stationary -Shipping Info -Customer care Sort by: Philosophy -Tell A Friend -Price -Digitale -Shop History -Contact us -Type -Events Forum -Feedback -Type -Wish List -FAQ -Designer -Discussion -Know Designer -Designer -latest purchase -Start new topic -Product -Arrivals -Add to cart -month wish demonstration -Popularity -Contact Map Customize View: view Customer view -Best to go with -List View -List view nidus -Product Details -Photo gallery -Snapshot View -Add to cart -Snap Shot -List view -360 view -Add to wish list -All time favourite -New Arrivals -Events Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • Experience design . xperience design application E 15 The five senses symbolize as vehicles witch have been driven by our emotions or states of mind, to achieve experience of moments of life Our definition for the term “Experience” Drivers + Vehicles = EXPERIENCE!! Gluttony Touch Pride Sight Jealousy Smell Sloth Hearing Wrath Taste Greed Desire Project Brief The project is about an opportunity to enhance the value and ambiance of a specific area inside campus, so that people(visitor) can always remember it , with a remarkable experience. The Thought: Our purpose is to provide a sense of playfulness and discovery to liven up the wait period and make it meaningful in its interaction, by providing inviting snippets of information about the campus and its occupants. Space before design application Space after design application Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • Experience design . xperience design application E 16 Method: Creating origami and small paper craftwork that would discreetly hold little pieces of interesting information about the institute and the people in it. The Experience/Achievement: The surprise of discovery with the functional element of information. Kumari Sandhya PGDPD(Design for digital experience) National Institute of Design
    • Thank You Kumari Sandhya e-mail- kumsandhya@gmail.com Mob- 09902827880