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SIXTH SENSE
TECHNOLOGY
Prepared by

Kuntal patel
CONTENTS
INTRODUCTION
THE BASIC
COMPONENTS
WORKING
APPLICATIONS
INTRODUCTION
 Sixth Sense is a wearable gestural interface that
augments the physical world around us with digital
inform...
WHY SIXTH
SENSE ???
physical world

digital world
THE BASICS…
 Sixth Sense allows people to use the internet without a
screen or a
keyboard
 It can turn any surface into ...
REDUCES OUR WORK LOAD
 Hereby Physical world is painted with the digital information.
 You can carry your digital world with you wherever you ...
HISTORY
COMPONENTS
 Camera

 Smart phone
 Projector

 Mirror
 Colored marker
CAMERA

 Captures an object in view and tracks the user’s hand
gestures
 It sends the data to smart phone
 It acts as a...
SMART PHONE

 A Web-enabled smart phone in the user’s pocket
processes the video data
 Other software searches the Web a...
PROJECTOR

 The projector projects visual information enabling
surfaces and physical objects to be used as interfaces
 T...
MIRROR

Mirror

 The usage of the mirror is significant as the projector
dangles pointing downwards from the neck.
COLOR MARKERS

 It is at the tip of the user’s fingers .
 Marking the user’s fingers with red, yellow, green,
and blue t...
Proposed Physical
Environment:
HOW IT WORKS ?
capture
Send for
processing

Images
Pictures
Gestures

Send Info

Project image

Reflect on
desired
surface...
 The hardware that makes Sixth Sense work is a pendant like
mobile wearable interface

 It has a camera, a mirror and a ...
APPLICATIONS
 MAKE A CALL

 CALL UP A MAP
 CHECK THE
TIME

 WATCH VIDEOS
 DRAWING
APPLICATION

 ZOOMING
FEATURES
GET PRODUCT
INFORMATION

BOOK
INFORMATION
GET FLIGHT
UPDATES

PEOPLE
INFORMATION
TAKE
PICTURES

ORGANIZE
PHOTOS
 See

movie

 Playing

games
ADVANTAGES
 Connectedness between world and information.
 Data access directly from machine in real time.
 Mind map the...
DISADVANTAGES


The product is still showing in the market. Now have a
legal obligation, because the product itself chang...
CONCLUSION
Sixth Sense recognizes the objects around us, displaying
information automatically and letting us to access it...
Final words to say……
“ Personality is an unbroken series of successful
gestures. ”
.
.
.
.
“ Technology is an unbroken ser...
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Transcript of "Sixth sense by kuntal ppt"

  1. 1. SIXTH SENSE TECHNOLOGY Prepared by Kuntal patel
  2. 2. CONTENTS INTRODUCTION THE BASIC COMPONENTS WORKING APPLICATIONS
  3. 3. INTRODUCTION  Sixth Sense is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information.  It was developed by Pranav Mistry, a PhD student in the Fluid Interfaces Group at the MIT Media Lab.  SixthSense bridges the gap by bringing intangible, digital information out into the tangible world, and allowing us to interact with this information via natural hand.  SixthSense comprises a pocket projector, a mirror, a camera and a smartphone. The hardware components are coupled in a pendant like mobile wearable device.
  4. 4. WHY SIXTH SENSE ???
  5. 5. physical world digital world
  6. 6. THE BASICS…  Sixth Sense allows people to use the internet without a screen or a keyboard  It can turn any surface into a touch screen  It is made with store-bought components  “The software program processes the video stream data captured by the camera and tracks the locations of the colored markers [that you wear on your fingers] using simple computer-vision techniques”  According to a number of sources, graduate students at MIT have been working on this for the past four months “day and night”
  7. 7. REDUCES OUR WORK LOAD
  8. 8.  Hereby Physical world is painted with the digital information.  You can carry your digital world with you wherever you go.  You can start with any wall or any surface as an interface even your palm.  This would make our quality of living much better because it would cut down on the cost of basic necessities such as cameras, laptops etc.  Everything would be at the tip of your fingers.
  9. 9. HISTORY
  10. 10. COMPONENTS  Camera  Smart phone  Projector  Mirror  Colored marker
  11. 11. CAMERA  Captures an object in view and tracks the user’s hand gestures  It sends the data to smart phone  It acts as a digital eye, connecting you to the world of digital information
  12. 12. SMART PHONE  A Web-enabled smart phone in the user’s pocket processes the video data  Other software searches the Web and interprets the hand gestures
  13. 13. PROJECTOR  The projector projects visual information enabling surfaces and physical objects to be used as interfaces  The projector itself contains a battery inside, with 3 hours of battery life.  A tiny LED projector displays data sent from the smart phone on any surface in view–object, wall, or person
  14. 14. MIRROR Mirror  The usage of the mirror is significant as the projector dangles pointing downwards from the neck.
  15. 15. COLOR MARKERS  It is at the tip of the user’s fingers .  Marking the user’s fingers with red, yellow, green, and blue tape helps the webcam recognize gestures  The movements and arrangements of these makers are interpreted into gestures that act as interaction instructions for the projected application interfaces.
  16. 16. Proposed Physical Environment:
  17. 17. HOW IT WORKS ? capture Send for processing Images Pictures Gestures Send Info Project image Reflect on desired surface Info on surface
  18. 18.  The hardware that makes Sixth Sense work is a pendant like mobile wearable interface  It has a camera, a mirror and a projector and is connected wirelessly to a Bluetooth smart phone that can slip comfortably into one’s pocket  The camera recognizes individuals, images, pictures, gestures one makes with their hands  Information is sent to the Smartphone for processing  The downward-facing projector projects the output image on to the mirror  Mirror reflects image on to the desired surface  Thus, digital information is freed from its confines and placed in the physical world.
  19. 19. APPLICATIONS
  20. 20.  MAKE A CALL  CALL UP A MAP
  21. 21.  CHECK THE TIME  WATCH VIDEOS
  22. 22.  DRAWING APPLICATION  ZOOMING FEATURES
  23. 23. GET PRODUCT INFORMATION BOOK INFORMATION
  24. 24. GET FLIGHT UPDATES PEOPLE INFORMATION
  25. 25. TAKE PICTURES ORGANIZE PHOTOS
  26. 26.  See movie  Playing games
  27. 27. ADVANTAGES  Connectedness between world and information.  Data access directly from machine in real time.  Mind map the data anywhere.  Portable.  Inexpensive.  Cool.  OPEN SOURCE.
  28. 28. DISADVANTAGES  The product is still showing in the market. Now have a legal obligation, because the product itself changes.  However, the product is some security issues. Find some new IT security issues.  For example, when a person needs to use SixthSense picture is only a little sign of cap on the snap of his fingers.
  29. 29. CONCLUSION Sixth Sense recognizes the objects around us, displaying information automatically and letting us to access it in any way we need The Sixth Sense prototype implements several applications that demonstrate the usefulness, viability and flexibility of the system Allowing us to interact with this information via natural hand gestures The potential of becoming the ultimate "transparent" user interface for accessing information about everything around us
  30. 30. Final words to say…… “ Personality is an unbroken series of successful gestures. ” . . . . “ Technology is an unbroken series of successful gestures. ”
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