Mobile Learning in Higher Education
Harish Nanjundaswamy, Himanshu Joshi, Khalid Tariq, Waseem Baig and Varghese Varghese
...
Agenda
•

Introduction

•

Current Market Key Trends and Drivers for Mobile Learning

•

Challenges in Mobile Learning Ado...
3
Current Market Key Trends and
Drivers for Mobile Learning
Mobile Learning in Higher Education
Trends and Drivers: Federal Institutions Mobile Learning
Initiative

Mobile Learning in Higher Education

4
Trends and Drivers: mGovernment Initiative

Mobile Learning in Higher Education

5
Trends and Drivers: Mobile Devices Adoption

http://www.smartinsights.com/mobile-marketing/mobile-marketing-analytics/mobi...
Trends and Drivers: Mobile Devices Usage

http://www.smartinsights.com/mobile-marketing/mobile-marketing-analytics/mobile-...
Trends and Drivers: Mobile Internet to take over Desktop
Internet

http://www.smartinsights.com/mobile-marketing/mobile-ma...
Trends and Drivers: BYOD

0% 0%

BYOD Survey in K-12/Higher Education

15%

Allowed

[PERCE
NTAGE]

http://www.bradfordnet...
Trends and Drivers: Augmented Reality

http://www.theguardian.com/technology/2010/mar/21/augmented-reality-iphone-advertis...
Trends and Drivers: NFC

http://www.cnmeonline.com/news/dubai-street-survey-reveals-big-appetite-for-nfc/

Mobile Learning...
Trends and Drivers: Gamification in Learning

http://playwarestudios.com/content/articles/a-dummys-guide-to-gamification

...
Trends and Drivers: Location based Apps

http://www.wifarer.com/home/location-awareness

Mobile Learning in Higher Educati...
14
Challenges in Mobile Learning
Adoption/ Implementation
Mobile Learning in Higher Education
IT Challenges in Mobile Learning Adoption
Conversion of existing student/faculty
applications
 Device Agnostic Solution—N...
16
Mobile Learning Implementation
Mobile Learning in Higher Education
HCT Organization with Shared Services
Structure

Mobile Learning in Higher Education

17
Target Constituents









Students
Faculty
Program Chairs/Deans
Academic Services Staff
Alumni (Graduate)
Manage...
1000 +
Self-Service
Screens across
more than 50+
Applications

Standardization of Portal and IT applications

19
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  • Khalid
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  • There is wide acceptance for at least some level of BYOD across all educational institutions. More than 85 percent of institutions surveyed allow some form of BYOD, and only 6 percent report no plans to implement it in the future.
  • The Roads and Transport Authority (RTA) on Sunday announced its partnership with Etisalat and du to launch its first “Smart Nol” Service for Dubai commuters using public transport.Smart NOL enables smoother travel and accessibility via NFC (Near Field Communication) enabled mobile phones.
  • Games create engagement—the cornerstone of any positive learning experience. With the growing popularity of digital games and game-based interfaces, it is essential that gamification be part of every learning professional's tool box.
  • Three-quarters of adult smartphone owners leverage location in accessing information, according to a new report from The Pew Research Center’s Internet Project. It sheds light on how three major aspects of location figures in digital life:Many people use their smartphones to navigate the world: 74% of adult smartphone owners ages 18 and older say they use their phone to get directions or other information based on their current location.There is notable growth in the number of social media users who are now setting their accounts to include location in their posts: Among adult social media users ages 18 and older, 30% say that at least one of their accounts is currently set up to include their location in their posts, up from 14% who said they had ever done this in 2011.There is a modest drop in the number of smartphone owners who use “check in” location services: Some 12% of adult smartphone owners say they use a geosocial service to “check in” to certain locations or share their location with friends, down from 18% in early 2012. Among these geosocial service users, 39% say they check into places on Facebook, 18% say they use Foursquare, and 14% say they use Google Plus, among other services.
  • Khalid
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  • Ankabut presentation Mobile Learning in Higher Education

    1. 1. Mobile Learning in Higher Education Harish Nanjundaswamy, Himanshu Joshi, Khalid Tariq, Waseem Baig and Varghese Varghese 2nd Oct, 2013
    2. 2. Agenda • Introduction • Current Market Key Trends and Drivers for Mobile Learning • Challenges in Mobile Learning Adoption • Mobile Learning Implementation • Impact on IT Infrastructure • Initial Feedback and the Way Forward • Q&A Mobile Learning in Higher Education
    3. 3. 3 Current Market Key Trends and Drivers for Mobile Learning Mobile Learning in Higher Education
    4. 4. Trends and Drivers: Federal Institutions Mobile Learning Initiative Mobile Learning in Higher Education 4
    5. 5. Trends and Drivers: mGovernment Initiative Mobile Learning in Higher Education 5
    6. 6. Trends and Drivers: Mobile Devices Adoption http://www.smartinsights.com/mobile-marketing/mobile-marketing-analytics/mobile-marketing-statistics/ Mobile Learning in Higher Education 6
    7. 7. Trends and Drivers: Mobile Devices Usage http://www.smartinsights.com/mobile-marketing/mobile-marketing-analytics/mobile-marketing-statistics/ Mobile Learning in Higher Education 7
    8. 8. Trends and Drivers: Mobile Internet to take over Desktop Internet http://www.smartinsights.com/mobile-marketing/mobile-marketing-analytics/mobile-marketing-statistics/ Mobile Learning in Higher Education 8
    9. 9. Trends and Drivers: BYOD 0% 0% BYOD Survey in K-12/Higher Education 15% Allowed [PERCE NTAGE] http://www.bradfordnetworks.com/Impact_of_BYOD_on_Education_Survey Mobile Learning in Higher Education 9
    10. 10. Trends and Drivers: Augmented Reality http://www.theguardian.com/technology/2010/mar/21/augmented-reality-iphone-advertising Mobile Learning in Higher Education 10
    11. 11. Trends and Drivers: NFC http://www.cnmeonline.com/news/dubai-street-survey-reveals-big-appetite-for-nfc/ Mobile Learning in Higher Education 11
    12. 12. Trends and Drivers: Gamification in Learning http://playwarestudios.com/content/articles/a-dummys-guide-to-gamification Mobile Learning in Higher Education 12
    13. 13. Trends and Drivers: Location based Apps http://www.wifarer.com/home/location-awareness Mobile Learning in Higher Education 13
    14. 14. 14 Challenges in Mobile Learning Adoption/ Implementation Mobile Learning in Higher Education
    15. 15. IT Challenges in Mobile Learning Adoption Conversion of existing student/faculty applications  Device Agnostic Solution—Native vs. HTML5 vs. Hybrid vs. Virtual Apps  Wireless infrastructure load  Account creation and apps distribution  Mobile Learning in Higher Education 15
    16. 16. 16 Mobile Learning Implementation Mobile Learning in Higher Education
    17. 17. HCT Organization with Shared Services Structure Mobile Learning in Higher Education 17
    18. 18. Target Constituents        Students Faculty Program Chairs/Deans Academic Services Staff Alumni (Graduate) Management Counselors Standardization of Portal and IT applications        Employee Finance Staff HR Staff IT Staff Library Staff Medical Staff Administrators 18
    19. 19. 1000 + Self-Service Screens across more than 50+ Applications Standardization of Portal and IT applications 19

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