Good Stuff Happens in 1:1 Meetings: Why you need them and how to do them well
Mobile future-sweden-10-nov-2011
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Music
the past, now and the future
Mobile Future
10.November 2011
Per Einar Dybvik
the future of music by
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This is a story about
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• how the music technology has been transformed for the past 100
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years
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• how a mobile content company, Aspiro, selling ringtones has
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become a player in a global competitive music marketplace
• how we believe the the technology will continue to transform and
dramatically change the way we consume and explore music
the future of music by
3. 1877 Phonograph: The start of recorded music
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Thomas Edison
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4. 1907
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Things are evolving
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5. 1909 Tel-Musici launched in Wilmington, Delaware, US
Action title The first “online” music streaming service
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”System Back-end”
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”User
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Pricing:
3 Cents for each ordinary piece
7 Cents for grand opera
The subscriber must guarantee $18 per year.
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6. 1930
Action titleMusic becomes «portable» – 78 rpm
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7. 1963 Philips launches the first cassette
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8. 1978 The start of digital music
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Philips launches Compact Disc
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9. 1979
1979 Sony introduces the Walkman
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- a first true mobile music experience
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the future of music by
10. 1984 Then Sony gives us the Discman
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- the first portable digital player
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the future of music by
11. 1998 ..then Rio gives us the MP3-player
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12. 1998 Moving into the mobile phone business
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PS! Aspiro is born
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13. 1999 The mobile content business i being shaped
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What they promised us ……
Subject title and what we actually got …..
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$.$
(.)(.)
).(
( | )
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14. 2000 Mobile Music 1.0 - monophonic ringtones
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•– Second level in Finland and comes to Norway
Jippi launched
They sold over 100.000 ringtones the first
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• Asprio (Schibsted Telecom) created their first
ringtones inhouse – created by teenagers on
simple keyboard
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15. 2000
2000 Mobile Music 1.0
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16. 2003 Mobile Music 2.0 = Polyphonic ringetones
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• Nokia launches ”smarter” og cool phones
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– the Nokia 3510i
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• Aspiro continues to produce ringtones inhouse
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the future of music by
17. 2005
2005 Mobile Music 3.0 = MP3 ringetones
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• Ringtones becomes clips from
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«true» musictracks
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• The record labels enters the
business and Aspiro sign their first
agreements for delivery of music
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18. 2006
2007 Mobile Full Track Music
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• Aspiro launches their first mobile
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music download store with Telenor
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19. 2007
2008 Dual-download & MP3
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• Aspiro launches their first
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mobile with Windows DRM !
• Later record labels accepts
DRM-free MP3s to be sold
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20. 2010
2010
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WiMP is launched
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21. So what
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Music
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becomes physical and opens for mass-distribution (the vinyl)
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• becomes level
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• becomes level
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• becomes disc-free (MP3-player)
• gets online distribution (iTunes launched in 2001)
– and we get illegal piracy (Napster, PirateBay, ++)
• And finally we get the music streaming services
– the Cloud-based Music
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22. Music streaming is the future
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It creates an optimal user experience – a fun one!
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• Access to a library of ALL music in the world – ever recorded
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• Fixed-fee rental model - no need to own music music
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• Users explores new music in a totally different way – no need to
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decide to buy a track or album
• Accessible from everywhere on all connected devices – PC, mobile,
TV, home stereos,++
• Offline-mode – play music when not online
• Sharing of music online gets a new dimension
More people will play more music than ever before
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23. .. but are we creating a sustainable business model
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• The digital music market has surpassed the physical market in
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Norway and Sweden driven
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•• Artist and other rightholders are starting see large income from
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streaming
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• Back-catalogue gets revitalized and artist can calculate to make
money for years to come – not only from their new releases
• Streaming fights piracy
Scandinavia is driving this revolution
- shows how to build services, adopt and monetize
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Where do we go from here ?
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25. We have just seen the beginning of a
revolution in connected music devices
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• –Everyone will carry a portable music player
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The smartphone market is growing fast and will be the
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preferered music player
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• A new generation of home-stereos will rock the home
All home Hi-Fi systems will be connected and provide Internet radio
and streaming music services
• All car-stereos will be connected
Streaming services will be integrated into car
stereos with online and offline mode
Music will be accessed everywhere
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26. Mobile devices is key to success
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WiMP-supported mobiles/tables WiMP-supported Desktops
• Click iPad
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• iPhone
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Symbian • Linux
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Meego
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Windows
WiMP-supported stereos
• Squeezebox
• Sonos *
WiMP-numbers Oct. 2011 among users having access to all devices – i.e. Premium version
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27. So far iOS is the dominant platform,
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but other platforms are getting popular
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Music
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• Click music meets the interactive screens, music will become an
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interactive multimedia experience:
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• Multimedia content; images, interactive presentations,++
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• Background info: bios, lyrics, etc
• Sing-along, Karaoke features, games and quiz
• Interaction between artist and their fans
Artists will become multimedia artists
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29. Music will become incredible social
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• Clicksimple sharing of playlists as seen today, we will see more of:
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• Simultaneous music listening – one-to-one or in groups
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concerts
• Social Karaoke, Sing-along features, gaming and quiz
• Interaction between artist and their fans
• User generated remix, DJ functions
New ways to share real-time moments
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30. more than a music player – it´s a media channel
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At WiMP we strive to create a totally new music experience
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• get all
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• get recommendations, tips and related music
• get all the background information about the artist
• get an interactive and social music experience
Simply a place where you will stay to
explore, experience and have fun with music
the future of music by
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Thank you
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Contacts
Per Einar Dybvik
pere@wimp.no
Check out wimpmusic.se
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