Make The App Work On My Device!

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Presentation on the 5th of november 2009 at Jboye09 (UX track) in Aarhus, Denmark.

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  • 1.5 million people, Göteborg, 2nd largest city50 000 people works in the organisation
  • 85% of the organisation works within Healthcare
  • “ Save time & money”
  • “ effective use of tools and components"
  • perspective, viewpointstyle, attitudecreative, freedom
  • Like lego
  • easy, lightweight
  • productive, efficientdeliverable Agile development methods
  • Open Source
  • How to build the app?
  • Ask the users, stakeholders and management
  • Let the effects identified in the effect map guide the design
  • Build *something* that works, doesn’t have to be done “right”. or build a mock-up that can be used for testing purposes
  • YUI for layout and javascript jquery
  • test the app on users
  • Relate information to other related information
  • easiest way to implement semantic markup
  • Make The App Work On My Device!

    1. 1. Make the app work on my device! <ul><li>Kristian Norling </li></ul><ul><li>Region Västra Götaland </li></ul><ul><li>5 November 2009, Aarhus </li></ul>KristianNorling
    2. 2. Region Västra Götaland? © Region Västra Götaland
    3. 3. © Region Västra Götaland
    4. 4. How do we get the most of our development efforts and at the same time spending as little money and time as possible?
    5. 5. How do we make the applications work across browsers including mobiles?
    6. 6. Holistic approach
    7. 7. Picture [pile of Lego blocks] [pile of Lego blocks]
    8. 8. Many different building blocks
    9. 9. Picture [lego board] [lego board]
    10. 10. Fundament
    11. 11. Transparency
    12. 12. Picture [lego blueprint] [lego blueprint] © Lego
    13. 13. Reference architecture
    14. 14. Picture [users] [users]
    15. 15. Effect management
    16. 17. Picture [the finished picture] [the finished picture]
    17. 18. Interaction design
    18. 20. Prototyping
    19. 21. Picture [door and window] [door and window]
    20. 22. Common libraries
    21. 23. Picture [users] [users]
    22. 24. Usability testing
    23. 25. Picture [close-up of Lego & copycat] [close-up of Lego & copycat]
    24. 26. Metadata
    25. 27. Picture [different blocks, same color] [different blocks, same color]
    26. 28. Semantic markup
    27. 29. Microformats
    28. 32. all of these building blocks gives good findability
    29. 33. [email_address] www.slideshare.net/kristiannorling hittavard.vgregion.se/hriv/ code.google.com/p/oppna-program/ www.linkedin.com/in/kristiannorling

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