10 tips on user driven development

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    10 tips on user driven development - Presentation Transcript

    1.  
    2. The 10 tips are…
      • Explore and get user empathy:
      • 1. If you don’t go, you wont know
      • 2. Free work from computer
      • 3. Visualize user experience
      • Prioritize and agile development
      • 4. 10 minutes morning meeting
      • From functional specs to ABC culture
      • 6. Holy Friday
      • Try it out and fail fast:
      • 7. Rapid prototyping  rapid production
      • 8. Failure is not an option – it’s necessary
      • Continuous learning
      • Trust  Google Analytics
      • 10. Simple evaluations
      Examples follow! Click next !
    3. If you don’t go, you won't know 1 Multiple (team) eyes on the audience observes more… Quick and dirty observations over scientific research… How do they talk? How do they walk?
    4. Free work from computer 2 Avoids “I’ll show you when finished” syndrome Facilitates early and honest feedback Communicates progression
    5.  
    6.  
    7. Visualize aimed user experience
      •   Anchor in physical objects
      • Ex: box, paper, moodboard, picture
      • Describe in one sentence
      • Ex: “we will create your best friend online”
      • Simple interpretation
      • Positioning schema, spider chart, video persona etc.
      3
    8. Project manager: Status please? Project member: You are annoying! Project member : Listen up... Project manager: Great, so are you! 4
    9. From functional specs to ABC culture… A B C 5 Critical to user experience Supports user experience Nice to have = Not to have
    10. Functional specs VS. abc culture Functional spec (B+C+A) Deadline € Prioritised functions (A+b) Deadline € Fantasy!
    11. My calender is ABC’ed!
    12. ABC Poker for projects Engineer: Complex! Business girl: Important Project Manager: Seach engine? B. Search engine
    13. ABC Poker round two Engineer: Easy! Business girl: Important Project Manager: User uploads? B. Search engine A. User uploads
    14. ABC Poker finish Lets cash in! Lets cash in! Lets cash in! B. Debat A. Comments C. Something C. Something C. Something B. Search Engine A. User uploads
    15. ABC Poker Tour ‘09
    16. Poker Manager
    17. Engineers folding cards
    18. Customers evaluating
    19. C’s… R.I.P.
    20. Who is ABC’ing what? Hours  Project members Days  Project members + project manager (10 min. meeting) Weeks  Project manager + Head of department (weekly meeting) The project  Project members + stakeholders + project manager (Poker) Portfoleo  Project manager + head of department + Board of directors A B C
    21. Holy friday
      • From: disturbing maintenance (bugs and small features)
      • To: lots of small victories and love to internal customers
      + + 6 1 week = 4 days project work + Holy Friday for victories and love
    22. Rapid prototypting  production 7
    23. Failure is not an option…
      • … it is a nessesity !
      • Fail fast and often + quick & dirty user testing!
      8
    24. Trust is good... …Google Analytics is better Techie: Everybody is like me… Marketing dude: Everybody wants to be like me... 9
    25. Simple evalutions
      • Stop: What should we stop doing?
      • Start: What should we start doing?
      • Continue: What should we continue doing?
      10
    26. So the 10 tips are…
      • Explore and get user empathy:
      • 1. If you don’t go, you wont know
      • 2. Free work from computer
      • 3. Visualize user experience
      • Prioritize and agile development
      • 4. 10 minutes morning meeting
      • From functional specs to ABC culture
      • 6. Holy Friday
      • Try it out and fail fast:
      • 7. Rapid prototyping  rapid production
      • 8. Failure is not an option – it’s necessary
      • Continuous learning
      • Trust  Google Analytics
      • 10. Simple evaluations
    27. For more fun…
      • [email_address]
      • www.kragelund.dk
      • + 45 28 14 30 12

    + Anders KragelundAnders Kragelund, 4 months ago

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