Kinect

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Kinect

  1. 1. By Katie Powell
  2. 2.  1977: the Atari VCS  1985: the Nintendo (NES)  1989: Sega Genesis  1995: PlayStation  2001: Xbox  2006: Nintendo Wii
  3. 3.  1977 the Atari VCS was released  First successful console with interchangeable cartridges  128 bytes RAM  4 KB (max) cartridges ROM  Updated Atari 2600 released in 1982, came with two joystick controllers, a pair of paddle controllers, and one cartridge game (“Combat”)
  4. 4.  1985 Nintendo (NES) released  Set standards for game design and controller designs  8-bit CPU console  16K RAM  52 colors on display palette
  5. 5.  Released in 1989  Became new console king by 1992  Had three different models  Model 1 (right) 16- bit CPU  16 MB ROM, 64KB RAM, 512 colors  Uses GPU  Known for CD-ROM format
  6. 6.  Released 1995 in US  32-bit CPU  3D graphics  16.7 million colors  512 KB ROM  Parallax scrolling (imitation of simultaneous background)  Faster, better graphics, more memory increases competition in industry
  7. 7.  Released 2001  Built-in hard disk drive (eliminated need for memory cards)  Xbox Live created online community; better game play w/ Internet/download content on console ◦ Wired ethernet  32-bit CPU  64MB RAM  Dolby Digital encoding  DVD-ROM- 3.5 inch hard drive  AV Multi Out port for composite video, component video, separate video, and SCART  2nd worst video game controller
  8. 8.  Released 2006  Motion sensor game-play  Wireless controller, detects movement in 3D  WiiConnect24- users remain connected to Internet while console on standby (send messages)  88 MB main memory  512 MB internal flash memory  SD memory card slot (external storage)  PowerPC based “Broadway” CPU  AV Multi Out port
  9. 9.  Microsoft introduces Kinect for XBox 360  Controller-free gaming  Webcam-style add on to Xbox 360 console  Natural user interface  Kinect sensor RGB camera,depth sensor, multi- array microphone  Sensor reaches up to 11ft distance  Track up to 6 people  Headset-free party chat  Video at rate of 30 Hz  Angular view of 57 degrees (horiz), 43 degrees (vert)  4 microphone capsules
  10. 10.  Announcement
  11. 11.  Kinect uses “true technology that science fiction hasn’t even written about.” – Peter Molyneux  Creators of Kinect have incorporated New Media and its technology in it  Consumers of Kinect interact with this technology  Gaming has been brought to a whole new level of intelligence and interaction
  12. 12.  Would you consider purchasing Kinect for Xbox?  If not, why?

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