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Paper presented at 3rd Interna*onal Workshop on Social and Personal Compu*ng for 
            Web‐Supported Learning Communi*es, DEXA 2010, Bilbao 


  An Ontospa*al Representa*on of 
Wri*ng Narra*ves in Hybrid Ecosystem 




                                      Kai Pata 
             Centre for Educa*onal Technology, Ins*tute of Informa*cs 
                                Tallinn University  
Goals of the presenta*on 
•  I will discuss narra$ve behaviors in hybrid ecosystem 
   using the dynamic ontospa$al method.  
•  I use the dataset collected from the course Ecology of 
   narra,ves to demonstrate the ontospa$al storytelling 
   conceptualiza$on and indicate, what is 
   technologically missing to apply the approach.  
•  I propose that by using ontospa$al representa$on of 
   hybrid ecosystem, the individuals may be provided 
   with the means of enac$ng with this hybrid ecosystem 
   in more efficient ways, for example co‐construc*ng 
   narra*ves and ac*ng upon them.  
What is a story? Spa*al storytelling 
•  If we say Story we usually think of the 
   common conceptualiza*on of sequen*al 
   narra*ves as representa*ons created by 
   authors. 
•  What if we look at stories and narra$ve 
   prac$ces in hybrid environment conducted 
   with web 2.0 tools in spa$al terms? 
•  Spa*ally we can look at places as n‐
   dimensional meaning‐, ac*on‐ and geospaces. 
We narrate ourselves into the world  
 Hybrid ecosystems rely on the ar*cula*on of ‘fragments of 
 embodied virtuality’ or fragmented interac*on.  

In explaining narra*ve 
media*on the 
embodied cogni*on 
and a dynamical 
systems account of 
the mind may be used 
that binds interac*ons 
of brain, body, and 
the surrounding 
environment (Spivey, 
2007).                           We embody different perspec*ves 
Accumulated chances through 
          narra*ve ac*on 
We store eco‐cogni*ve chances for ac*on and 
 emo*onal involvement to the hybrid ecosystem, 
 and use community chances for naviga*on  
                                   The conceptual space 
                                   formaliza*on by 
                                   Gärdenfors (2000) 
                                   suggests that a 
                                   number of sensory or 
                                   non‐sensory quality 
                                   dimensions will be 
                                   ac*vated eco‐
                                   cogni*vely every 
                                   moment of 
                                   interac*ng with the 
                                   world.  
The spa*o‐dynamic ontospace model  
•  This metadata approach (origina*ng from Kaipainen et 
   al., 2008) enables par*cipants to dynamically define 
   descrip$ve feature dimensions (ontodimensions) that 
   altogether cons*tute a spa$o‐dynamic ontological 
   space (ontospace).  
•  Using dynamic ontospace, it is possible to represent 
   any type of descrip*on of the digital content situated 
   in the hybrid ecosystem, be it a geoposi$on, loca$on 
   in web, or a tag, or a $me stamp of an event, and 
   blend them and refer to them in various hybrid ways.  
•  The ontospace model allows proximity by rela*ng the 
   existence of en**es in terms of similarity.  
Taking perspec*ves as ontospa*al 
              posi*oning 
•  Narrators actualize meaningful parts of the hybrid 
   ecosystem by means of narra$ve media$on of places. 
   Narra*on serves as the tool, we extend ourselves with 
   narra*ve act to mediate our current feelings or ac*ons. 
•  In narra*ve media*on they take one perspec&ve at a 
   $me.  
•  A perspec*ve is a personal priori*za*on of dimensions 
   of the hybrid ecosystem.  
•  Individual places can be iden*fied by the 
   ontocoordinates that specify their posi*on in 
   ontospace.  
Ontocoordinates of onee place in 
      hybrid ecosystem 
Ontodimensions of the space 




 Individual storytellers would act largely as autonomous 
 agents, aligning their narra*ves according to story 
 prototypes (conceptual places) that they perceive 
 meaningful for them 
Trajectory in ontospace 
•  A person’s path from one conceptual place to 
   another when wri*ng hybrid narra*ves may be 
   described as a trajectory in an ontospace.  
•  The trajectory as a storyline is determined by and 
   combined from a limited set of dimensions that 
   the person highlights, and a small number of 
   hybrid places where the person stays during 
   ac*vi*es.  
•  The trajectory usually fluctuates between the 
   limited amount of closely situated posi$ons in 
   the hybrid space.  
Ontobrands as story prototypes 
PERCEIVED STORIES    TAGSPACE OF STORIES 


                       STORYLINE AS A                     INVASION 
                       TRAJECTORY  




                            SUSTAINABLE                  ECOLOGY 
                            MESSAGE 



                         ATTRACTOR BASINS OF STORIES 

                            An existen*al posi*oning (ontobranding)  
What is missing from ontospa*al 
            representa*on 
•  So far, in a hybrid ecosystem there are no good 
   means of sequencing story elements situated in 
   different soeware systems as we do in tradi*onal 
   novels.  
•  The possibility of (re)connec*ng story elements 
   from one virtual environment to another could 
   be provided with the ontospace representa*on in 
   future elabora*ons of the system. 
•  What we need to add to the ontospace 
   dimensions is the loca$ons of virtual contents in 
   different soIware  
Niches as community perspec*ves 
•  A perspec*ve is by defini*on individual, but 
   sharing perspec$ves in hybrid ecosystem as 
   an ecological inheritance of narrated ac$ons 
   determines niches.  
•  When iden*fying perspec*ves shared by more 
   than one individual, these perspec$ves 
   become community‐defining and facilitate 
   some community ac*ons more than others.  
Afractor basins in ontospace model 
   community‐cultural preferences 
•  Niches change dynamically in the course of ac*on and 
   serve as a,ractor basins for community members in 
   the ontospace.  
•  An afractor signifies a point, or region (set of points) in 
   the ontospace favoured by similarly minded 
   individuals.  
•  The aJractor governs the mo$on through the space 
   because it iden*fies what is preferred in the 
   conceptual space as a good “media*on device” for 
   emo*ons and ac*ons by many individuals.  
•  Any individual’s trajectory passing close to that point/
   region will be ‘sucked in’ if it reaches to the afractor 
   basin.  
Humans as ants in hybrid ecosystem – 
  narra*ve swarming in ontospace  
•  The ontospa*al model allows the iden*fica*on of 
   niches as community‐specific and community‐
   determined subspaces of an ontospace.  
•  Space with dynamically embedded meanings (eg. 
   spoken narra*ves, movement) entails ac$on 
   poten$als defined by similarly minded 
   individuals. 
•  The spa*al view to storytelling focuses on the 
   places in conceptual space that serve as 
   aJractors for community’s s$gmergic ac$on. 
Same inten*ons 
Mutual awareness 
Dissipa*ng signals 
Visibility within hybrid ecosystems 




Ecosystems are not closed to visitors and contributors 
Aspects of interac*ng with the hybrid 
               ecosystem 
•  a) Defining ontodimensions and taking personal 
   perspec,ves while narra*ng the hybrid story 
   evokes meaningful places in ontospace and 
   contributes to the forma*on of a community 
   niche;  
•  b) Social surveillance as a par*cipatory 
   monitoring, empowering and subjec*vity building 
   prac*ce in hybrid ecosystem allows dynamic 
   awareness of the state of the ontospace;  
Aspects of interac*ng with the hybrid 
               ecosystem 
•  c) Social naviga,on in ontospace, a behavior of 
   considering narra*ve ac*ons and incorpora*ng 
   the story contents of some other individuals into 
   their own narra*ves, orientates each narrator’s 
   enactment with the ontospace;  
•  d) Social informa*on retrieval such as seman$c 
   naviga$on by community browsing (actualizing 
   some ontospace dimensions and using the 
   found contents to guide their own perspec$ves) 
   allows individuals to focus their meaning building 
   and ac*on into the community niche;  
Aspects of interac*ng with the hybrid 
              ecosystem 
•  e) S*mergy and swarming refer to 
   uncoordinated interac$on of autonomous 
   agents with the dynamic ontospace (b‐d), and 
   leaving feedback to this system (a) which at 
   macro‐level causes the emergence of global 
   coherent behaviors such as collabora$ve 
   agglomera$on of stories.  
•  S*gmergic narra*ve ac*on may ini*ate 
   swarming phenomena in ontospace  
Narra*ve swarming in ontospace 
                               Individual search 
                                                                        Detect the signal 
                Dis*nguishing                           Previous          disturbance 
                feature                                 experience 
                        No*cing an afractor area in ontospace,  
  Detec*ng afractor     no*cing a story trajectory 
                                    Analogy                     Selected no*cing 
       object 
                                                       Feedback loop 
                                 Following the            from the 
                                  signal trail          environment 
Determining an 
 ontoposi*on  Visibility 

Wri*ng narra*ve,                 Collec*ng and 
                               leaving signal trail   Collabora*ng based on 
mashing, tagging, 
                                                      ontospa*al representa*ons 
geo‐tagging                                 Abduc*on 
                            Increasing afractor     Modifying the signal 
                                                                            New 
                               concentra*on                                 story 
                                   Expanding, transla*ng, interpre*ng 
Interac*on is based on ecosystem 
                feedback 
•  Social media environments together with geographical 
   loca*ons can be conceptualized as a “hybrid ecosystem”, 
   provided that par$cipants of social media have 
   ecological dependence of the par$cular set of 
   mediators that they use as their niche for taking ac$on. 
•  Ar*facts (eg. digital narra*ves, images, real‐world 
   objects), soeware (eg. social soeware tools), language 
   (eg. user‐created ontologies such as tags), other actors, 
   and geographical loca*ons all serve as mediators of 
   ac*on in hybrid ecosystem.  
•  People create a feedback loop to hybrid ecosystem that 
   influences the evolu$on of communi$es and 
   determines their individual interac$on with the 
   ecosystem.  
Swarming phenomena integrate city 
               space 




Some swarming ac*ons took place around perceived stories as 
afractor areas in space – many storytellers were autonomously 
contribu*ng to the emerging shared stories.    
Interac*ons with one person’s story 
                                    The story contents are distributed across soeware 




The story contents become reused in other persons stories 



The story contents trigger responses from other storytellers 




   Just amplify how a community interacts based on narra*ve cues lee by each 
   storyteller! 
Dedica*ng content as a 
 form of collabora*on 


         Dedicated image 
Adding content to another story 




                •  Yesterday I walked around and 
                   recorded some city sounds ‐ like 
                   tram and trolleybuses speaking 
                   out next stop names, voices on 
                   the streets and so on. Had an 
                   idea that maybe Geroli would 
                   like to enrich her 
                   tram narra*ve with a sound file 
                   as well. But of course I picked 
                   the wrong tram :) 
Ac*on may follow in places 
Empirical findings: Interac*ons with 
                places 
•  Social naviga$on by friendfeeds (being influenced by 
   certain individuals and their story contents) appeared 
   as a more frequent orienta*on prac*ce in the hybrid 
   ecosystem than seman$c naviga$on (being influenced 
   by certain common community tags or story 
   dimensions). *Note that in the experiment these were 
   not visualized using ontospa*al tools. 
•  People rather interacted with the emo$onal 
   dimensions (tags) of the places in hybrid ecosystem 
   found by social naviga*on. 
•  Interac*on in geographical loca$ons was rare 
   supposedly because the density of accumulated 
   contents and loca*ve visibility (with mobile tools) is 
   low. 
What may enhance spa*al 
              storytelling? 
•  Ontospa*al representa*on would reveal to 
   the storytellers useful informa*on about 
   community places and ac*ons.  
•  In the future, visualized niches and aJractor 
   areas in the ontospa$al representa$on may 
   become powerful real *me guides for 
   community members to befer adjust their 
   personal ac*vi*es in respect to community 
   preferences.  
What may enhance spa*al 
              storytelling? 
•  Secondly, extrac$ng and visualizing individual 
   trajectories represented in the dynamic 
   ontospace may serve in the future as new ways 
   of perceiving and sequencing spa$al stories and 
   interac$ng with them in hybrid ecosystem. 
•  Such adapta*on support tools are needed to 
   bring ecological learning possibili*es to the new 
   level in hybrid ecosystems and open their 
   applicability in culture, marke*ng, tourism or 
   branding. 
We proceed the research with spa*o‐dynamic ontospace tools. 
The formaliza*on of this framework enables to develop spa*o‐
dynamic ontospace explora*on methods and soeware tool 
prototypes that support individuals in exploring narra*ve 
communi*es, aiding their naviga*on and crea*vity   

             Contact:  Kai Pata kpata@tlu.ee 
            blog: hfp://*hane.wordpress.com 

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An Ontospatal Representaton of Writng Narratves in Hybrid Ecosystem

  • 1. Paper presented at 3rd Interna*onal Workshop on Social and Personal Compu*ng for  Web‐Supported Learning Communi*es, DEXA 2010, Bilbao  An Ontospa*al Representa*on of  Wri*ng Narra*ves in Hybrid Ecosystem  Kai Pata  Centre for Educa*onal Technology, Ins*tute of Informa*cs  Tallinn University  
  • 2. Goals of the presenta*on  •  I will discuss narra$ve behaviors in hybrid ecosystem  using the dynamic ontospa$al method.   •  I use the dataset collected from the course Ecology of  narra,ves to demonstrate the ontospa$al storytelling  conceptualiza$on and indicate, what is  technologically missing to apply the approach.   •  I propose that by using ontospa$al representa$on of  hybrid ecosystem, the individuals may be provided  with the means of enac$ng with this hybrid ecosystem  in more efficient ways, for example co‐construc*ng  narra*ves and ac*ng upon them.  
  • 3. What is a story? Spa*al storytelling  •  If we say Story we usually think of the  common conceptualiza*on of sequen*al  narra*ves as representa*ons created by  authors.  •  What if we look at stories and narra$ve  prac$ces in hybrid environment conducted  with web 2.0 tools in spa$al terms?  •  Spa*ally we can look at places as n‐ dimensional meaning‐, ac*on‐ and geospaces. 
  • 5. Accumulated chances through  narra*ve ac*on  We store eco‐cogni*ve chances for ac*on and  emo*onal involvement to the hybrid ecosystem,  and use community chances for naviga*on   The conceptual space  formaliza*on by  Gärdenfors (2000)  suggests that a  number of sensory or  non‐sensory quality  dimensions will be  ac*vated eco‐ cogni*vely every  moment of  interac*ng with the  world.  
  • 6. The spa*o‐dynamic ontospace model   •  This metadata approach (origina*ng from Kaipainen et  al., 2008) enables par*cipants to dynamically define  descrip$ve feature dimensions (ontodimensions) that  altogether cons*tute a spa$o‐dynamic ontological  space (ontospace).   •  Using dynamic ontospace, it is possible to represent  any type of descrip*on of the digital content situated  in the hybrid ecosystem, be it a geoposi$on, loca$on  in web, or a tag, or a $me stamp of an event, and  blend them and refer to them in various hybrid ways.   •  The ontospace model allows proximity by rela*ng the  existence of en**es in terms of similarity.  
  • 7. Taking perspec*ves as ontospa*al  posi*oning  •  Narrators actualize meaningful parts of the hybrid  ecosystem by means of narra$ve media$on of places.  Narra*on serves as the tool, we extend ourselves with  narra*ve act to mediate our current feelings or ac*ons.  •  In narra*ve media*on they take one perspec&ve at a  $me.   •  A perspec*ve is a personal priori*za*on of dimensions  of the hybrid ecosystem.   •  Individual places can be iden*fied by the  ontocoordinates that specify their posi*on in  ontospace.  
  • 10. Trajectory in ontospace  •  A person’s path from one conceptual place to  another when wri*ng hybrid narra*ves may be  described as a trajectory in an ontospace.   •  The trajectory as a storyline is determined by and  combined from a limited set of dimensions that  the person highlights, and a small number of  hybrid places where the person stays during  ac*vi*es.   •  The trajectory usually fluctuates between the  limited amount of closely situated posi$ons in  the hybrid space.  
  • 11. Ontobrands as story prototypes  PERCEIVED STORIES  TAGSPACE OF STORIES  STORYLINE AS A  INVASION  TRAJECTORY   SUSTAINABLE  ECOLOGY  MESSAGE  ATTRACTOR BASINS OF STORIES  An existen*al posi*oning (ontobranding)  
  • 12. What is missing from ontospa*al  representa*on  •  So far, in a hybrid ecosystem there are no good  means of sequencing story elements situated in  different soeware systems as we do in tradi*onal  novels.   •  The possibility of (re)connec*ng story elements  from one virtual environment to another could  be provided with the ontospace representa*on in  future elabora*ons of the system.  •  What we need to add to the ontospace  dimensions is the loca$ons of virtual contents in  different soIware  
  • 13. Niches as community perspec*ves  •  A perspec*ve is by defini*on individual, but  sharing perspec$ves in hybrid ecosystem as  an ecological inheritance of narrated ac$ons  determines niches.   •  When iden*fying perspec*ves shared by more  than one individual, these perspec$ves  become community‐defining and facilitate  some community ac*ons more than others.  
  • 14. Afractor basins in ontospace model  community‐cultural preferences  •  Niches change dynamically in the course of ac*on and  serve as a,ractor basins for community members in  the ontospace.   •  An afractor signifies a point, or region (set of points) in  the ontospace favoured by similarly minded  individuals.   •  The aJractor governs the mo$on through the space  because it iden*fies what is preferred in the  conceptual space as a good “media*on device” for  emo*ons and ac*ons by many individuals.   •  Any individual’s trajectory passing close to that point/ region will be ‘sucked in’ if it reaches to the afractor  basin.  
  • 15. Humans as ants in hybrid ecosystem –  narra*ve swarming in ontospace   •  The ontospa*al model allows the iden*fica*on of  niches as community‐specific and community‐ determined subspaces of an ontospace.   •  Space with dynamically embedded meanings (eg.  spoken narra*ves, movement) entails ac$on  poten$als defined by similarly minded  individuals.  •  The spa*al view to storytelling focuses on the  places in conceptual space that serve as  aJractors for community’s s$gmergic ac$on. 
  • 20. Aspects of interac*ng with the hybrid  ecosystem  •  a) Defining ontodimensions and taking personal  perspec,ves while narra*ng the hybrid story  evokes meaningful places in ontospace and  contributes to the forma*on of a community  niche;   •  b) Social surveillance as a par*cipatory  monitoring, empowering and subjec*vity building  prac*ce in hybrid ecosystem allows dynamic  awareness of the state of the ontospace;  
  • 21. Aspects of interac*ng with the hybrid  ecosystem  •  c) Social naviga,on in ontospace, a behavior of  considering narra*ve ac*ons and incorpora*ng  the story contents of some other individuals into  their own narra*ves, orientates each narrator’s  enactment with the ontospace;   •  d) Social informa*on retrieval such as seman$c  naviga$on by community browsing (actualizing  some ontospace dimensions and using the  found contents to guide their own perspec$ves)  allows individuals to focus their meaning building  and ac*on into the community niche;  
  • 22. Aspects of interac*ng with the hybrid  ecosystem  •  e) S*mergy and swarming refer to  uncoordinated interac$on of autonomous  agents with the dynamic ontospace (b‐d), and  leaving feedback to this system (a) which at  macro‐level causes the emergence of global  coherent behaviors such as collabora$ve  agglomera$on of stories.   •  S*gmergic narra*ve ac*on may ini*ate  swarming phenomena in ontospace  
  • 23. Narra*ve swarming in ontospace  Individual search  Detect the signal  Dis*nguishing  Previous  disturbance  feature  experience  No*cing an afractor area in ontospace,   Detec*ng afractor  no*cing a story trajectory  Analogy   Selected no*cing  object  Feedback loop  Following the  from the  signal trail  environment  Determining an   ontoposi*on  Visibility  Wri*ng narra*ve,  Collec*ng and  leaving signal trail  Collabora*ng based on  mashing, tagging,  ontospa*al representa*ons  geo‐tagging  Abduc*on  Increasing afractor  Modifying the signal  New  concentra*on  story  Expanding, transla*ng, interpre*ng 
  • 24. Interac*on is based on ecosystem  feedback  •  Social media environments together with geographical  loca*ons can be conceptualized as a “hybrid ecosystem”,  provided that par$cipants of social media have  ecological dependence of the par$cular set of  mediators that they use as their niche for taking ac$on.  •  Ar*facts (eg. digital narra*ves, images, real‐world  objects), soeware (eg. social soeware tools), language  (eg. user‐created ontologies such as tags), other actors,  and geographical loca*ons all serve as mediators of  ac*on in hybrid ecosystem.   •  People create a feedback loop to hybrid ecosystem that  influences the evolu$on of communi$es and  determines their individual interac$on with the  ecosystem.  
  • 25. Swarming phenomena integrate city  space  Some swarming ac*ons took place around perceived stories as  afractor areas in space – many storytellers were autonomously  contribu*ng to the emerging shared stories.    
  • 26. Interac*ons with one person’s story  The story contents are distributed across soeware  The story contents become reused in other persons stories  The story contents trigger responses from other storytellers  Just amplify how a community interacts based on narra*ve cues lee by each  storyteller! 
  • 28. Adding content to another story  •  Yesterday I walked around and  recorded some city sounds ‐ like  tram and trolleybuses speaking  out next stop names, voices on  the streets and so on. Had an  idea that maybe Geroli would  like to enrich her  tram narra*ve with a sound file  as well. But of course I picked  the wrong tram :) 
  • 30. Empirical findings: Interac*ons with  places  •  Social naviga$on by friendfeeds (being influenced by  certain individuals and their story contents) appeared  as a more frequent orienta*on prac*ce in the hybrid  ecosystem than seman$c naviga$on (being influenced  by certain common community tags or story  dimensions). *Note that in the experiment these were  not visualized using ontospa*al tools.  •  People rather interacted with the emo$onal  dimensions (tags) of the places in hybrid ecosystem  found by social naviga*on.  •  Interac*on in geographical loca$ons was rare  supposedly because the density of accumulated  contents and loca*ve visibility (with mobile tools) is  low. 
  • 31. What may enhance spa*al  storytelling?  •  Ontospa*al representa*on would reveal to  the storytellers useful informa*on about  community places and ac*ons.   •  In the future, visualized niches and aJractor  areas in the ontospa$al representa$on may  become powerful real *me guides for  community members to befer adjust their  personal ac*vi*es in respect to community  preferences.  
  • 32. What may enhance spa*al  storytelling?  •  Secondly, extrac$ng and visualizing individual  trajectories represented in the dynamic  ontospace may serve in the future as new ways  of perceiving and sequencing spa$al stories and  interac$ng with them in hybrid ecosystem.  •  Such adapta*on support tools are needed to  bring ecological learning possibili*es to the new  level in hybrid ecosystems and open their  applicability in culture, marke*ng, tourism or  branding.