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Story Centered Design - Ideas for SXSW 2013
Story Centered Design - Ideas for SXSW 2013
Story Centered Design - Ideas for SXSW 2013
Story Centered Design - Ideas for SXSW 2013
Story Centered Design - Ideas for SXSW 2013
Story Centered Design - Ideas for SXSW 2013
Story Centered Design - Ideas for SXSW 2013
Story Centered Design - Ideas for SXSW 2013
Story Centered Design - Ideas for SXSW 2013
Story Centered Design - Ideas for SXSW 2013
Story Centered Design - Ideas for SXSW 2013
Story Centered Design - Ideas for SXSW 2013
Story Centered Design - Ideas for SXSW 2013
Story Centered Design - Ideas for SXSW 2013
Story Centered Design - Ideas for SXSW 2013
Story Centered Design - Ideas for SXSW 2013
Story Centered Design - Ideas for SXSW 2013
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Story Centered Design - Ideas for SXSW 2013

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Here are some quick ideas I put together as part of a proposal for a session at SXSWi 2013. Want to hear more at SXSW? Vote here: http://panelpicker.sxsw.com/vote/1603

Here are some quick ideas I put together as part of a proposal for a session at SXSWi 2013. Want to hear more at SXSW? Vote here: http://panelpicker.sxsw.com/vote/1603

Published in: Design, Sports, Technology
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  • 1. Story Centered Design Ideas for SXSW 2013
  • 2. We used to design for print. CC - http://egantaedzigns.deviantart.com/art/richard-L-gregory-92787617
  • 3. And critique was easy. Creative Commons flickr.com/photos/fish2000/266301780
  • 4. Because critiquing is just like using it.CC - http://www.flickr.com/photos/the_undergraduate/3468895867
  • 5. Now we design interfaces.
  • 6. But we still critique by looking at screens.CC - http://www.flickr.com/photos/the_undergraduate/3468895867
  • 7. I call this way of workingScreen Based Design
  • 8. But people don’t see yourproduct as a set of screens.ey don’t see a featurematrix.
  • 9. People use your productin short little flows.ey come and go, acrossdifferent devices, dozensof times.
  • 10. Let’s forget features and screens.Story Centered Design
  • 11. 4 things you can doto be story centered.
  • 12. 1Storyboard before you sketchFocus on how to bring the customer along with you. CC - http://www.flickr.com/photos/doos/4174319172/
  • 13. 2Use Fireworks before Photoshop Pages and symbols help you construct robust stories. CC - http://www.flickr.com/photos/cameraslayer/721257509/
  • 14. 3 Always review on paperHelp your team (and yourself ) see the whole story.
  • 15. 4Don’t send mockups. Screencasts!Pitch the interaction. Show how people will use your product.
  • 16. But there’s much more... Hack your tools. Hack your culture.Hack the way you think.
  • 17. See you at SXSW 2013!

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