67WS Funnel

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67WS Funnel

  1. 1. Funnel ActionScript 3.0 Funnel
  2. 2. • 1 18:00 19:30 – – – Gainer – • 2 19:50 21:00 – Funnel – Funnel×Gainer I/O – Funnel×Funnel I/O
  3. 3. • • •
  4. 4. • • Gainer • Funnel
  5. 5. • ITP*1 Tom Igoe • 1 • • 1 *1 Interactive Telecommunications Program
  6. 6. ITP Spring Show 2008 • ITP 2 • 5 12 13 • http://itp.nyu.edu/shows/spring2008/
  7. 7. PC • ASCII • 1
  8. 8. Alto (1973) http://toastytech.com/guis/
  9. 9. • PC – – PC • Flash
  10. 10. • Nintendo Wii • Gainer
  11. 11. 1 Haohao table • • • 3 • NTT InterCommunication Center [ICC] 2006.6.6-2008.3.11
  12. 12. 1 Haohao table ICC
  13. 13. 1 Haohao table
  14. 14. 1 Haohao table
  15. 15. 1 Haohao table
  16. 16. 2 • • 1 • NTT InterCommunication Center [ICC] 2007.4.19-2008.3.9 • 2008
  17. 17. 2
  18. 18. 2
  19. 19. 2
  20. 20. 2
  21. 21. 2
  22. 22. 2
  23. 23. 2 ICC
  24. 24. 2 ICC
  25. 25. 2 ICC
  26. 26. 3 Mountain Guitar • 6 • – – • I/O PC • IAMAS • CG
  27. 27. 4 3 • 11 • • • • IAMAS 2007.8.24-26
  28. 28. 5 Jamming Gear • •
  29. 29. 6 LED BALL • Rudesign • Gainer I/O×4 LED • http://www.rudesign.jp/ruelog/2008/10/led- ball.html
  30. 30. HELLO!! • 2007.12.22-23 • • 19 • • Processing×Funnel×Gainer I/O
  31. 31. Sketching in Hardware 3 • • 2008.7.25 27 3 • 40 • • • Sketching in Hardware
  32. 32. • • LED • I/O PC
  33. 33. • ActionScript C C++ Java • •
  34. 34. • •
  35. 35. • – Flash – Processing • – Gainer – Arduino – Phidgets
  36. 36. • • – – – – • • UNDO
  37. 37. PIC AVR program A a0]=ain.o; aout.1 = 255; B C D
  38. 38. PC Arduino Wiring program A a0]=ain.o; aout.1 = 255; B C D PC program a0]=ain.o; aout.1 = 255;
  39. 39. Arduino I/O SparkFun Electronics
  40. 40. LilyPad Arduino SparkFun Electronics
  41. 41. I/O PC Gainer Phidgets A B C D PC program a0]=ain.o; aout.1 = 255;
  42. 42. Gainer • I/O • – ActionScript 2/3 – Processing – Max/MSP
  43. 43. Gainer I/O
  44. 44. I/O
  45. 45. I/O
  46. 46. LED
  47. 47. • – 2 – GND – V
  48. 48. • – – A
  49. 49. • – – Ω
  50. 50. • 1,000 1kΩ • 1,000,000 1MΩ • 1,000 1 1mA • 1,000,000 1 50µA
  51. 51. • •
  52. 52. +5V GND
  53. 53. LED
  54. 54. • • – – –
  55. 55. • • •
  56. 56. LED
  57. 57. LED • LED 20mA • • •
  58. 58. V =I ×R • V V • I A • R Ω
  59. 59. − LED = LED ×R R − LED R= LED 5.0V LED 1.8V 10mA 5 − 1.8 3.2 R= = = 0.01 0.01
  60. 60. LED
  61. 61. • +5V • GND •
  62. 62. LED NG
  63. 63. LED
  64. 64. LED 7
  65. 65. Funnel • Gainer • •
  66. 66. Funnel • • •
  67. 67. Funnel Sketching User Experiences Getting the Design Right and the Right Design Bill Buxton Morgan Kaufmann Pub 2007
  68. 68. Funnel Bill Buxton, Sketching User Experiences (2008)
  69. 69. Funnel • – – – – • I/O
  70. 70. Gainer Arduino Gainer Arduino Duemilanove 16 20 A/D 8 (8bit) 6 (10bit) PWM 8 (8bit) 6 (8bit) 1 0 LED 1 0 Yes Yes No Yes
  71. 71. Funnel
  72. 72. FIO: Funnel I/O Module v1.2 • LilyPad v1.6 • 3.3V • Arduino 8MHz • XBee 802.15.4 ZigBee • •
  73. 73. FIO: Funnel I/O Module v1.0
  74. 74. FIO: Funnel I/O Module v1.0
  75. 75. FIO
  76. 76. FIO
  77. 77. FIO
  78. 78. XIO: XBee I/O Board v1.0
  79. 79. XIO: XBee I/O Board v1.0
  80. 80. Gainer I/O 2 • din 0 1 2 – – • ain 0 1 256 – –
  81. 81. Gainer I/O 2 • dout 0 1 2 – LED – • aout 0 1 256 *2 – LED – *2 PWM
  82. 82. AS3×Funnel×Gainer I/O Flash • TeraClock*3 • LED • AC *3 http://www.libspark.org/wiki/trick7/TeraClock
  83. 83. LED
  84. 84. AC • SSR AC100V LED • AC
  85. 85. AC
  86. 86. ain 0
  87. 87. ain 0
  88. 88. ain 0
  89. 89. ain 0
  90. 90. ain 0
  91. 91. ain 0
  92. 92. ain 0
  93. 93. ain 0
  94. 94. AS3×Box2D×Funnel×Gainer I/O Flash • FSR •
  95. 95. ain
  96. 96. ain
  97. 97. • •
  98. 98. • • -1 +1 • sin •
  99. 99. AS3×Funnel×Funnel I/O Flash • LED • FIO
  100. 100. • Gainer Funnel Flash • CV •
  101. 101. Make: Tokyo Meeting 02 • 2008 11 8 •
  102. 102. IAMAS Gangu Project Work In Progress • 12 25 27 11 19 • • http://www.iamas.ac.jp/project/ui/
  103. 103. Funnel ActionScript 3.0 Funnel

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