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Machinima in Drama
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Machinima in Drama

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Slides for a presentation on the potential for using machinima in drama education. …

Slides for a presentation on the potential for using machinima in drama education.

http://sh.roosterteeth.com/archive/download.php?id=1143&sid=87


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  • Transcript

    • 1. MACHINIMA PUPPETRY OF THE FUTURE?
    • 2.
      • ► PLAY VIDEO: Make Love Not Warcraft
    • 3. WHAT IS MACHINIMA? Machinima ( machine cinema ) is a film genre created using interactive 3D engines – computer games – rather than live actors or specifically rendered animation.
    • 4. WHAT IS MACHINIMA? Live action without traditionally live actors – machinima is filmed in real time as the events are unfolding. ► PLAY VIDEO: Machinima with Officer Dan
    • 5. ADVANTAGES Potentially unlimited range of settings and characters. Special effects and stunts. Can be very simple to create.
    • 6. DISADVANTAGES Can be very complex. Acquired knowledge. Potential time consumption. How do most people react to or engage with it?
    • 7. REQUIRED SKILLS Possibly: Game engine Film technique Video editing
    • 8.
      • ADVANTAGES
      • Filming tools
      • Free will
      • Simple to use
      • Plenty of resources
      • DISADVANTAGES
      • Free will
      • Single “player”
      • Mostly limited to realism
      THE SIMS 2 ► PLAY VIDEO: The Strangerhood (Episode 1)
    • 9.
      • ADVANTAGES
      • Huge cast possible
      • Decent resources
      • DISADVANTAGES
      • May be difficult to get a “closed set”
      • Mostly limited to fantasy
      WORLD OF WARCRAFT
    • 10.
      • ADVANTAGES
      • Huge cast possible
      • Large resource base
      • Customisation
      • DISADVANTAGES
      • Can require a lot of time, effort and possibly money to make the most of the potential.
      • A lot of set up
      SECOND LIFE
    • 11.
      • ADVANTAGES
      • Multi-player
      • Halo 3 includes comprehensive filming tools
      • DISADVANTAGES
      • Limited resources
      • Mostly limited to sci-fi and action
      HALO ► PLAY VIDEO: Red vs Blue (Internet vs Reality)
    • 12. APPLICATION Creating virtual performances Design (sets, costumes) Incorporation (eg with live performance) Keeping record of “live” virtual performances