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Peer Review - MFADT thesis
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Peer Review - MFADT thesis

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  • 3. Domains: highly-related & narrowed down?Every time you present you touch on very interesting domains which can all potentially inter-relate.  There is potential.4. Does working design question fit the experiment? is the experiment related and part of the larger thesis concept?Not sure what the experiment is yet.5. MethodologyI have not observed a methodology or consistent way of advancing each week.6. Prototype (level of development and finish?)Not yet.7. User testingN/A - and is critical before the review!8. Results of user tests?N/A - and is critical before the review!9. Analysis—what worked and did not work-lessons learnedN/A - and is critical before the review!
  • Concept:Biology => well-validated structures for intelligent designCan biological structures and forms can be deconstructed or abstracted to building blocks for the creation of novel/unprecedented and functional wearables?Biological structure and forms can be deconstructed and applied to wearables to create novel, functional shapes. If biology can provide the inspiration for intelligent, modern design, I would like to explore this premise: using biological structures and forms as the building blocks for creating novel and functional wearables.
  • 2D->3D, Robert Lang
  • Biology, DIY, 2D->3D
  • Tumor protein
  • Paper prototype
  • T4 phage
  • what are the constants
  • Cube + octahedron, compound dodecahedron and icosahedron
  • Transcript

    • 1. crystallized
      Katherine Lee
      11.14.09
    • 2. concept
    • 3. research concept
      Biology is a source of myriad well-validated structures & shapes
      These forms can be deconstructed or abstracted and used as building blocks to create novel wearables and explore unprecedented applications.
    • 4. design questions
      How can biological structures and forms be meaningfully deconstructed and applied to wearables?
      What novel and functional architectures can be created
      When thinking of these geometries as building blocks, which elements must be held constant and which may be stretched or changed?
      What applications might there be for such forms in other realms?
    • 5. domains + precedents
    • 6. treemaker origami
      Domains: 2D->3D forms, DIY
    • 7. mashallah designs
      Domains: 2D->3D forms, biology, data viz, DIY wearables
    • 8. prototypes
    • 9.
    • 10.
    • 11.
    • 12.
    • 13.
    • 14.
    • 15.
    • 16.
    • 17. users
    • 18. target user profile
      Category: Fashion/design enthusiasts, particularly DIY community
      Age: 18-40
      Gender: primarily female
    • 19. user groups: chictopia.com
    • 20. user poll
    • 21. testing
    • 22. round 1 prototype: questions
      How do you feel about using molecular structures as the basis for wearable designs? (see examples)
      Do you have an interest in having the ability to customize the design of things you wear?
      Do you think there is generally demand for this capability? Why or why not?
    • 23.
    • 24. feedback
      Cool/interesting forms
      Like the idea of making things customized
      Need better material
      Need to define constants and variables
      keep the algorithm constant and let the person dictate which "molecular structure" to go with
      Customizability but need some simple template that has constraints to play with
    • 25. round 2 – make party: questions
      How difficult is it for people to construct these forms from a template? Without?
      Do people like making things?
      How difficult is it to make something wearable from these forms?
    • 26.
    • 27.
    • 28.
    • 29. results
      It takes ages to make things, even using controlled templates
      Explicit instruction required for assembly using multiple parts
      Must make it apparent that the end-goal is to create wearables
    • 30. next steps
    • 31. goals through end of semester
      Design a line of 6 wearable objects using these patterns
      Create tool-kits for making these objects
      Explore different computerized interfaces for building 2D patterns for 3D objects
    • 32. Thanks!