Final Presentation of Gaming Communities Lab

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    Final Presentation of Gaming Communities Lab - Presentation Transcript

    1. Final Presentations of Student Projects Ralf Klamma, Sebastian Brandt Yiwei Cao, Anna Glukhova July 16, 2008 Gaming Communities Lab Summer Semester 2008 Informatik 5 (Information Systems), RWTH Aachen University
    2. A Short Review of GCL in SS 2008
      • Introductory meeting on February 6
      • Feb. and Mar.: Gaming Lab Sessions on Fridays
      • Project proposal presentations on April 9
      • Group project report on April 16
      • Invited talk: Dieter Schoeller, RTL Games Group on April 23
      • First review on May 7
      • Second review on May 21
      • Invited talk: Martin Klasen, RWTH Klinikum on June 25
      • Pre-final presentation on July 2
      • Final presentation today
    3. Student Projects 3.2 (10) Babel 2.1 (8) MMORPG Community 3.6 (7) Spellborn Strategy Portal 4.2 (9) 1.8 (9) 4 (8) 2.6 (10) 3.6 (10) 4 (8) 3.5 (8) 3 (8) 3.6 (10) Reality Check Needed Gamer Girls Does Online gaming have a “Job-effect” 2.1 (10) Game on 3G Platform Competition Community Universal PvP/PwP platform, Player versus Player Gaming Platform 3.3 (8) Providing e-Sport Support Creating New Worlds A Tool for Matching Player Skills, Long Term Strategy Games Community,
    4. Final Presentations
        • Civilization IV – Conquer the New World
          • Stefan Breuer, Andreas Hahne, Enrique Lopez, Björn Wolf
        • Babel: Player versus Player/ Player with Player on iPhones
          • Xi Chen, Mazdak Karami, Daniel Losch, Osmond Tedjasukmana, Yu Yin
        • Empirical research on gaming community
          • Darko Dugosija, Vadi Efe, Stephan Hackenbracht, Tobias Vaegs
        • Presentation and demo (20 minutes)
        • Discussion and feedback (10 minutes)
    5. Ongoing and Upcoming Events
      • International Workshop on Interactive Digital Entertainment Technologies (IDET 2008), 15 - 16 July, 2008, Lanzhou, China
        • Measuring Community Satisfaction across Gaming Communities
      • First International Workshop on Story-Telling and Educational Games (STEG'08) in conjunction with the 3rd European Conference on Technology Enhanced Learning, Maastricht, the Netherlands, September 17-19, 2008
      • Links
        • http://www.hkws.org/events/idet2008
        • www.ectel08.org
        • http://www.prolearn-academy.org/Events/steg08 /

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