Contiguity Principle of Multimedia Design

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Contiguity Principle of Multimedia Design

  1. 1. THE CONTIGUITY PRINCIPLEOF MULTIMEDIA DESIGNBy Kelly Knachel
  2. 2. Presentation Segments & Navigation Learning Outcomes Big Picture: Key Words and Concepts Contiguity Principle #1 Violations of Contiguity Principle #1 Contiguity Principle 2 Violations of Contiguity Principle 2 Psychological Reasons for the Contiguity Principle Summary
  3. 3. Learning OutcomesMenu
  4. 4. Big Picture: Key Words and ConceptsMenu
  5. 5. Contiguity Principle #1 Place Printed Words Near Corresponding GraphicsMenu
  6. 6. Contiguity Principle 1Men u
  7. 7. Violations of Contiguity Principle #1 Seven Common ViolationsMenu
  8. 8. Avoid Separation of Text and Graphics on Scrolling ScreensMenu
  9. 9. Avoid Separation of Feedback from Questions or ResponsesMenu
  10. 10. Avoid Separating Lesson Screens with Linked WindowsMenu
  11. 11. Avoid Presenting Exercise Directions Separate From the ExerciseMenu
  12. 12. Avoid Displaying Captions at the Bottom of ScreensMenu
  13. 13. Avoid Simultaneous Display of Animations and Related TextMenu
  14. 14. Avoid Using a Legend to Indicate the Parts of a GraphicMenu
  15. 15. Contiguity Principle 2 Synchronize Spoken Words with Corresponding GraphicsMenu
  16. 16. Contiguity Principle 2Menu
  17. 17. Violations of Contiguity Principle 2 Two common violationsMenu
  18. 18. Avoid Separation of Graphics and Narration Through IconsMenu
  19. 19. Avoid Separation of Graphics and Narration in a Continuous PresentationMenu
  20. 20. Psychological Reasons for the Contiguity PrincipleMenu
  21. 21. SummaryMenu

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