0
  Innovations in Technology and the Impact on Organizational Learning
 
What field do you work in? <ul><li>Education </li></ul><ul><li>Manufacturing </li></ul><ul><li>Defense-Related Work  </li>...
Define the term “Snail Mail” <ul><li>United States Ground Mail </li></ul><ul><li>Overnight mail </li></ul><ul><li>Email </...
 
 
We’ve learned and struggled for a few years here figuring out how to make a  decent phone. PC guys are not going  to just ...
 
When is the last time you sent a text message? <ul><li>Never sent one </li></ul><ul><li>Sent one once (sorta by accident) ...
Snail mail: “something you use to talk to ‘old people,’ institutions, or to send complex instructions to large groups.” In...
ENIAC's main control panel
 
 
 
 
How often do you play video games? <ul><li>Never! </li></ul><ul><li>Played once or a few times with a young relative… </li...
4 2 3
What kind of things does one think about when they play Pong? <ul><li>This will help my tennis game. </li></ul><ul><li>Whe...
4 3 Where is my opponent going to go next? In what direction should I try to move the ball? How will the ball bounce off t...
 
Should I shoot the aliens on the end or in the middle or all the bottom aliens first? How long do I have to shoot before a...
 
 
What actions should I take based on this information?
 
 
 
Where do I explore first? What activities are of the most value? What must I do to achieve my goal?
What variables do I balance to keep my person happy? How should I manage my time? 70 percent of the players of  The Sims  ...
Females play 5 hours a week of console games. They make up the majority of PC gamers at 63%.   Almost 43% of the gamers ar...
<ul><li>-   Realistic simulators for contemporary  </li></ul><ul><li>Leadership Training </li></ul><ul><li>- Integrate the...
Defense Intelligent  Agency Training
 
 
What activities give me the most return for my efforts? Can I trust this person who wants to team with me to accomplish a ...
What can we create together?
 
 
 
 
 
 
Name one thing you sent away for from a cereal box. <ul><li>Decoder Ring </li></ul><ul><li>Matchbox car </li></ul><ul><li>...
 
 
Found at bat-blog.com
 
 
 
 
 
Sorry, had you on mute, could you repeat the question.
Not another  Compliance course.
New thinking Is Needed
Solutions <ul><li>Learning as a process </li></ul><ul><li>Games, Simulations, Virtual Worlds </li></ul><ul><li>Learners Fo...
Say Dadda
 
 
 
 
 
Pre-Assessment E-learning Module Classroom Instruction Webinar Learning as a Process
Learning as a Process Work Processes Classroom Training Classroom Training Classroom Training Work Processes Classroom Tra...
 
 
 
 
 
 
 
 
 
 
 
 
Create Shared Working Spaces
 
 
 
 
 
Step Three: Lower Machine
Maui 1.3 miles  Pacific Ocean H: 79° L: 68°
 
Use Web 2.0  tools
Do you use any social media? <ul><li>Facebook </li></ul><ul><li>Twittter </li></ul><ul><li>Blogs </li></ul><ul><li>Wikis <...
 
Use the  tools
 
 
Real-time access to other employees Quick question Broadcasting Thoughts and Opinions Sending learners reminders Answering...
Clarification of  Terms Tips and Techniques Frequently  Asked Questions Posting/Collection of of Valuable Resources Listin...
Employee created content
Consider using the “En Media Res”  technique
Think radio talk-show, not lecture
Trainer as learning catalyst.
Create a learning documentary of how to do a job, how decisions are made, how dots are connected.
Go ahead…jump in!  The water’s warm.
Which of the following might you leverage in your organization? <ul><li>Games, Simulations, Virtual Worlds </li></ul><ul><...
 
 
 
 
You thought this presentation and information was… <ul><li>Eye opening </li></ul><ul><li>Applicable to my environment </li...
www.karlkapp.blogspot.com Slides Links to resources Continuing Discussion
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Presentation Learning Tree

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Presentation describing the use of Technology in Organizations in terms of learning and collaboration.

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  • In Dec 2008 Americans sent 100 billion text messages, double the number of Dec 2007. Average person sent 407 text messages, double the 188 sent in Dec 2007. At the same time, the average length of a cell phone call declined last year to 2.3 minutes. That&apos;s the shortest chat time since the 1990s, before mobile devices and cheap calling plans became widely available to everyday consumers. The peak talk time came in 2004, when a caller on average chatted for 3.05 minutes. &amp;quot;We are seeing a clear trend of huge increases in text messaging,&amp;quot; said Amanda Lenhart, senior research specialist at the Pew Internet and American Life Project. &amp;quot;If teens are a leader for America, then we are moving to a text-based communication system. For them, there is less interest in talking.&amp;quot;
  • In Dec 2008 Americans sent 100 billion text messages, double the number of Dec 2007. Average person sent 407 text messages, double the 188 sent in Dec 2007. At the same time, the average length of a cell phone call declined last year to 2.3 minutes. That&apos;s the shortest chat time since the 1990s, before mobile devices and cheap calling plans became widely available to everyday consumers. The peak talk time came in 2004, when a caller on average chatted for 3.05 minutes. &amp;quot;We are seeing a clear trend of huge increases in text messaging,&amp;quot; said Amanda Lenhart, senior research specialist at the Pew Internet and American Life Project. &amp;quot;If teens are a leader for America, then we are moving to a text-based communication system. For them, there is less interest in talking.&amp;quot;
  • Various games and the problems the gamers had to solve.
  • Various games and the problems the gamers had to solve.
  • Given a choice between a droning classroom lecture or a videogame, the best method for teaching Generation Y was obvious. &amp;quot;It is clear that our new workforce is very comfortable with this approach,&amp;quot; says Bruce Bennett, chief of the analysis-training branch at the DIA&apos;s Joint Military Intelligence Training Center... The games themselves are actually a surprisingly clever and occasionally surreal blend of education, humor and intellectual challenge, aimed at teaching the player how to think.... The games put the player into the shoes of a young, eager but sometimes hapless DIA analyst... Intelligence videogames are an example of the way in which the government&apos;s training methods are changing. Traditional decision-making exercises have been done through the classroom BOGSAT (Bunch of Guys Sitting Around a Table). But videogame technology offers the possibility of running long-distance exercises with human- and computer-controlled avatars.
  • Teaching young doctors how to distinguish heart sounds. After hearing a recording of different heart sounds about 500 times, young doctors reliably discriminate among different sounds made by various heart problems. Before listening to the recordings, the young doctors correctly identified only 50 percent of the heart sounds; after they test they could identify 80 percent of the sounds correctly.
  • Transcript of "Presentation Learning Tree"

    1. 1. Innovations in Technology and the Impact on Organizational Learning
    2. 3. What field do you work in? <ul><li>Education </li></ul><ul><li>Manufacturing </li></ul><ul><li>Defense-Related Work </li></ul><ul><li>Other Government Agency </li></ul><ul><li>Banking </li></ul><ul><li>Insurance </li></ul><ul><li>Medical/ Pharmaceutical </li></ul><ul><li>Other </li></ul>
    3. 4. Define the term “Snail Mail” <ul><li>United States Ground Mail </li></ul><ul><li>Overnight mail </li></ul><ul><li>Email </li></ul><ul><li>Packages </li></ul>
    4. 7. We’ve learned and struggled for a few years here figuring out how to make a decent phone. PC guys are not going to just figure this out. They’re not going to just walk in. -Palm CEO Ed Colligan, 16 Nov 2006
    5. 9. When is the last time you sent a text message? <ul><li>Never sent one </li></ul><ul><li>Sent one once (sorta by accident) </li></ul><ul><li>A couple times a week </li></ul><ul><li>AYSOS…TXTING RN </li></ul>
    6. 10. Snail mail: “something you use to talk to ‘old people,’ institutions, or to send complex instructions to large groups.” In other words “Email” Lenhart, Maddden, Hitlin (2005) Teens and Technology: Youth are Leading the Transition to a Fully Wired and Mobile Nation. Pew Internet and American Life Project.
    7. 11. ENIAC's main control panel
    8. 16. How often do you play video games? <ul><li>Never! </li></ul><ul><li>Played once or a few times with a young relative… </li></ul><ul><li>Play once a week… </li></ul><ul><li>I am a Level 80 Warlock and I lead a guild…(or the equivalent) </li></ul>
    9. 17. 4 2 3
    10. 18. What kind of things does one think about when they play Pong? <ul><li>This will help my tennis game. </li></ul><ul><li>Where is my opponent going to hit the ball next? </li></ul><ul><li>Physics </li></ul>
    11. 19. 4 3 Where is my opponent going to go next? In what direction should I try to move the ball? How will the ball bounce off the wall?
    12. 21. Should I shoot the aliens on the end or in the middle or all the bottom aliens first? How long do I have to shoot before an alien shoots at me? What is the pattern these aliens are following?
    13. 24. What actions should I take based on this information?
    14. 28. Where do I explore first? What activities are of the most value? What must I do to achieve my goal?
    15. 29. What variables do I balance to keep my person happy? How should I manage my time? 70 percent of the players of The Sims are women under age 25
    16. 30. Females play 5 hours a week of console games. They make up the majority of PC gamers at 63%. Almost 43% of the gamers are female and 26% of those females are over 18.
    17. 31. <ul><li>- Realistic simulators for contemporary </li></ul><ul><li>Leadership Training </li></ul><ul><li>- Integrate these games into leadership development </li></ul><ul><li>programs </li></ul><ul><li>- Attempt various leadership structures </li></ul><ul><li>Employees may make hundreds of leadership </li></ul><ul><li>decision an hour in a game </li></ul>Leadership’s Online Labs Harvard Business Review, May 2008
    18. 32. Defense Intelligent Agency Training
    19. 35. What activities give me the most return for my efforts? Can I trust this person who wants to team with me to accomplish a goal?
    20. 36. What can we create together?
    21. 43. Name one thing you sent away for from a cereal box. <ul><li>Decoder Ring </li></ul><ul><li>Matchbox car </li></ul><ul><li>Patch </li></ul><ul><li>T-Shirt </li></ul><ul><li>Computer Microphone </li></ul><ul><li>Other </li></ul><ul><li>Nothing, but I am not BITTER. </li></ul>
    22. 46. Found at bat-blog.com
    23. 52. Sorry, had you on mute, could you repeat the question.
    24. 53. Not another Compliance course.
    25. 54. New thinking Is Needed
    26. 55. Solutions <ul><li>Learning as a process </li></ul><ul><li>Games, Simulations, Virtual Worlds </li></ul><ul><li>Learners Forming Communities </li></ul><ul><li>Don’t think “classroom” </li></ul>
    27. 56. Say Dadda
    28. 62. Pre-Assessment E-learning Module Classroom Instruction Webinar Learning as a Process
    29. 63. Learning as a Process Work Processes Classroom Training Classroom Training Classroom Training Work Processes Classroom Training Available on a web site Available via Self-Paced and Online Seminar Intermediate Skills Advanced Skills Intermediate Skills Advanced Skills Orientation Orientation
    30. 76. Create Shared Working Spaces
    31. 82. Step Three: Lower Machine
    32. 83. Maui 1.3 miles Pacific Ocean H: 79° L: 68°
    33. 85. Use Web 2.0 tools
    34. 86. Do you use any social media? <ul><li>Facebook </li></ul><ul><li>Twittter </li></ul><ul><li>Blogs </li></ul><ul><li>Wikis </li></ul><ul><li>All of the Above </li></ul><ul><li>Two out of four of the above </li></ul><ul><li>None of the Above </li></ul>
    35. 88. Use the tools
    36. 91. Real-time access to other employees Quick question Broadcasting Thoughts and Opinions Sending learners reminders Answering one question leads to more questions Reach outside of the four walls of a training classroom Focused Discussions
    37. 92. Clarification of Terms Tips and Techniques Frequently Asked Questions Posting/Collection of of Valuable Resources Listing of Experts Link to the others Advice from veteran employees
    38. 93. Employee created content
    39. 94. Consider using the “En Media Res” technique
    40. 95. Think radio talk-show, not lecture
    41. 96. Trainer as learning catalyst.
    42. 97. Create a learning documentary of how to do a job, how decisions are made, how dots are connected.
    43. 98. Go ahead…jump in! The water’s warm.
    44. 99. Which of the following might you leverage in your organization? <ul><li>Games, Simulations, Virtual Worlds </li></ul><ul><li>Learners Forming Communities </li></ul><ul><li>Student Created Content </li></ul><ul><li>Don’t think “classroom” </li></ul>
    45. 104. You thought this presentation and information was… <ul><li>Eye opening </li></ul><ul><li>Applicable to my environment </li></ul><ul><li>Nothing new </li></ul><ul><li>Boring </li></ul><ul><li>Can’t be done in my organization </li></ul><ul><li>Oh, it is over already…I could have napped a little longer </li></ul>
    46. 105. www.karlkapp.blogspot.com Slides Links to resources Continuing Discussion
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