• Share
  • Email
  • Embed
  • Like
  • Save
  • Private Content
Conference on Social Change
 

Conference on Social Change

on

  • 1,769 views

Walden's Conference on Social Change, 20-Jul-2007, Minneapolis, MN

Walden's Conference on Social Change, 20-Jul-2007, Minneapolis, MN

Statistics

Views

Total Views
1,769
Views on SlideShare
1,768
Embed Views
1

Actions

Likes
0
Downloads
0
Comments
0

1 Embed 1

http://www.linkedin.com 1

Accessibility

Categories

Upload Details

Uploaded via as Microsoft PowerPoint

Usage Rights

CC Attribution-NonCommercial-ShareAlike LicenseCC Attribution-NonCommercial-ShareAlike LicenseCC Attribution-NonCommercial-ShareAlike License

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

    Conference on Social Change Conference on Social Change Presentation Transcript

    • in Education: A K-20 Educator's Journey Through Second Life Kevin Jarrett Part-Time Faculty School of Education Walden University July 20, 2007
    • Agenda
      • Welcome & Intro
      • What is Second Life?
      • My Project: a four month immersion
      • Second Life and Social Change
    • Get a First Life x x Image credit: http://getafirstlife.com
    • Welcome & Introduction
      • About Me
        • Part-Time Faculty, Walden University, Graduate School of Education
        • Technology Facilitator, K-4, Northfield Community School
        • Google Certified Teacher
        • Educational Consultant, Staff Developer, Trainer
      • x
        • Bachelors & Masters degrees in Business Administration
        • Education is my second career, my ‘dream job’
        • Teaching since 2003
        • Active blogger, Web 2.0 prosumer
      I am a K-20 educator interested in the educational use and societal implications of technology
    • Welcome & Introduction
      • Why I’m Here
        • Started exploring Second Life in November 2006
        • Feared time commitment!
        • Walden University Faculty Excellence Grant, March 2007
      • x
        • Four month ‘sabbatical’
        • Immersive experience
        • 20+ hours a week
        • Extraordinary people
        • Life-changing event
      I want to tell you about the last four months I have spent in Second Life … with educators from all over the world.
    • Welcome & Introduction
      • Why are YOU here?
      • How many:
        • Students
        • Non-profits
        • For-profits
        • Higher Education
        • Primary/Secondary Ed
        • Somewhere else?
      • Any Second Life users?
      • Any preconceptions?
    • What Is Second Life? “ Second Life … Internet-based virtual world … Developed by Linden Lab … a downloadable client program … users, called "Residents " … interact [via] avatars … a social network.” Retrieved July 8, 2007, from http://en.wikipedia.org/wiki/Second_life http://tinyurl.com/2bdckz
    • What is Second Life?
      • A Multi-User Virtual Environment
      • A Commercial Product
      • Free to download & use
      • Participants create, own all content
      • Two worlds: “grids”
        • Adults 18+
        • Teens 13-17
      • NOT a GAME
        • No objective, no score, no rankings, no competition
      Image credit: Wikipedia
    • What is Second Life? A world built in 3D using geometric primitives Image credit: Pathfinder Linden
    • What is Second Life? Scripts (programs) bring objects to life, add interactivity Image credit: Pathfinder Linden
    • What is Second Life? Entire communities created around shared social values Image credit: Pathfinder Linden
    • What is Second Life?
      • 80 % virtual world penetration (Second Life or otherwise) by 2011 *
        • Gartner Group
      • “ We see virtual worlds at a very early stage right now … Perhaps like the Web in 1993.” **
        • Shibley Verbeck, CEO, Electric Sheep Company
      • Webkinz & Club Penguin?
      * * http://tinyurl.com/32a4be ** http://tinyurl.com/2st59h
    • What is Second Life? Webkinz.com
    • What is Second Life? ClubPenguin.com
      • Kid M.U.V.E.s = training ground for the future?
        • Margolis, Dawn (2007, March). Puffle Kerfluffle. Retrieved May 8, 2007, from WIRED.com Web site: http: //tinyurl .com/ywj9de
        • Slatalla, Michelle (2007-May-03). My Daughter, the Burger-Flipping Penguin. Retrieved May 8, 2007, from New York Times Online Web site: http: //tinyurl .com/237wrl
      What is Second Life?
    • My Project
      • Walden University Faculty Excellence Grant ($10,000) awarded February 2007
      • Project Start: March 1 st
        • Phase I: Immersion & Networking (March-April)
        • Phase II: Focused Exploration (May-June)
        • Phase III: Synthesize & Report (July-August)
      • Conference presentations
    • My Project
      • Primary Activities
        • Reading
        • Social networking
        • Exploring
        • Shopping (avatar items, helpful gadgets)
        • Finding a home of my own
        • Blogging, blogging, blogging & more blogging
          • http://www. storyofmysecondlife .com
    • My Project
      • Essential Questions 1
        • How can SL enrich, facilitate online learning (adults and teens)?
        • How can SL augment F2F learning (adults and teens)?
        • What are key advantages, disadvantages vs. 2D?
        • How does social networking drive SL?
        • Will teaching in SL yield verifiable gains in RL knowledge and changes in RL behaviors?
      1 Mackenzie, J. (1996). Framing Essential Questions. FNO.org. Retrieved May 12, 2007.
    • My Project
      • Main Grid Learnings
        • Incredible professional networking
        • EdTech leaders among earliest adopters
        • Meaningful, real world relationships
        • Educators, adult students exploring (and inventing) new uses and applications every day
    • My Project
      • Main Grid Learnings
        • Institutions exploring (and inventing) new uses and applications every day
        • Replicate “real world?”
        • Community of learners
        • Griefing not a major issue
        • Lag, inefficient searching, clumsiness of UI, No “Undo,” Mac compatibility are issues
    • My Project
      • Teen Grid Learnings
        • Only ONE experience so far, but WHAT an experience!
        • Suffern Middle School: http: //rampoislands . blogspot .com
        • Multiple projects in math, social studies, language arts, health
        • Engaging students like no technology I’ve ever seen before – on their terms
        • Suffern kids’ own words: http: //tinyurl .com/2kgppa
    • My Project
      • ISTE in SL
        • Brand new island
        • Docents (volunteer guides)
        • Educator “Show & Tells”
        • Thursday Night “Socials”
        • Free facilities (meeting spaces, etc.) for use
        • A SAFE PLACE FOR EDUCATORS TO CALL HOME!
        • The single greatest influence on my SL experience to date
    • My Project
      • The Center for Advanced Virtual Education (C.A.V.E.)
        • Goal: provide resources, community to elevate discussion of SL (pro and con) to highest levels of edtech
        • Residents: Andy Carvin, Hall Davidson, Doug Johnson, Annette Lamb, Chris Lehman, Sylvia Martinez, Brian Mull, Sheryl Nussbaum-Beach, Alan November, Will Richardson, Howard Rheingold, David Warlick, Jeff Utecht
    • My Project
      • SLolar Central: a home for S econd L ife Sch olar s
        • Free temporary “homes” (one month) for K-20 educators, administrators
        • Support, encouragement, networking, socials, group trainings, subject area articulation, free stuff
        • Info: http: //tinyurl .com/2b3ldg
    • Second Life & Social Change http://www.levjoy.com/betterworld/
    • Second Life & Social Change Chapter I: Social Change in Second Life? Chapter II: Anti-War Protest and RootsCamp Chapter III: Center for Water Studies Chapter IV: Bruce Wallace and the Peace and Justice Center Chapter IV: In Kenzo, Camp Darfur, and Conclusions
    • In Closing … "The illiterate of the 21st century will not be those who cannot read and write, but those who cannot learn, unlearn, and relearn." - Alvin Toffler
    • 5) Wrap-up / Q&A
      • Thank You!
      • Kevin Jarrett
      • [email_address]
      • storyofmysecondlife.com