Getting Started in Second Life


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Intro to the Getting Started in Second Life session at NTC08

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  • Welcome, everyone, to “Getting Started in Second Life” How Four Nonprofits are Using Virtual Worlds to Create Communities of Virtue. I’m Jennifer Ragan-Fore. I’m the general membership director for ISTE, an educational technology membership association. I introduced our Second Life community in late 2006, and continue to develop and manage it. We have a truly excellent panel assembled for our session—my colleagues on the panel are some of the most experienced and influential nonprofit leaders using Second Life today. Starting at the end, on my far right, is Susan Tenby. As TechSoup's Community Manager, Susan launched and is responsible for promotion and management of community forums that draw 125,000 unique monthly visitors. She is also the force behind the Nonprofit Commons in Second Life, a community of 400+ nonprofit workers. Susan, would you like to say a few works about your project? Next to me is Josh Knauer, the CEO of Rhiza Labs, a company that creates software that helps non-profits and government agencies share information and understand community needs and assets. He is also the founder of Commonwealth Islands, a community of nonprofit organizations working in Second Life. Josh, would you say a few words about your Second Life Project? Last but not least, on my left is Meghan Deana, an associate with Global Kids, a nonprofit focused on transforming urban youth into successful students and global and community leaders. Working in Global Kids’ Online Leadership Program, Meghan is responsible for several key Second Life projects. Another interesting thing to note is that before joining Global Kids, Meghan worked as a liaison for Linden Labs, the company who creates Second Life. Meghan, would you say a few words about your project?
  • Getting Started in Second Life

    1. 1. Getting Started in Second Life: <ul><li>How Four Nonprofits are Using </li></ul><ul><li>Virtual Worlds to Create </li></ul><ul><li>Communities of Virtue </li></ul><ul><li>Meghan Deana, Global Kids </li></ul><ul><li>Josh Knauer, Commonwealth Islands </li></ul><ul><li>Jennifer Ragan-Fore, ISTE Islands </li></ul><ul><li>Susan Tenby, Nonprofit Commons </li></ul><ul><li>NTC 2008, New Orleans, LA </li></ul><ul><li>March 20, 2008 </li></ul>
    2. 2. Housekeeping Note… <ul><li>It’s all on the event wiki: </li></ul><ul><li> </li></ul>
    3. 3. What we’ll cover today <ul><li>Brief overview of Second Life and what you need to know to get started </li></ul><ul><li>How our four nonprofits are using SL to build community and further our missions </li></ul><ul><li>The opportunities/challenges of working in this medium </li></ul>
    4. 4. Second what? Your level of experience
    5. 5. How do we define a “virtual world?” <ul><li>Wikipedia defines it as… </li></ul>“A computer-based simulated environment intended for its users to inhabit via avatars.&quot;
    6. 6. A better definition may be… <ul><li>Online environments that have game-like immersion and social media functions without game-like goals or rules. </li></ul><ul><li>At the heart is a sense of presence with others at the same time and in the same place. </li></ul>
    7. 7. Getting Started: 3 Steps √ Sign up for account √ Check Requirements √ Download client
    8. 8. Customizing Your Avatar
    9. 9. Communicating <ul><li>Text Chat (public) </li></ul><ul><li>IM (private) </li></ul><ul><li>Voice Chat (public) </li></ul><ul><li>Voice Call (private) </li></ul><ul><li>Group Notices </li></ul><ul><li>Group IMs </li></ul><ul><li>IM to/from Email </li></ul>
    10. 10. Groups & Other Ways to Engage - Friends - Groups (Public) - Groups (Private) - Search People - Events
    11. 11. Current SL Resident Stats
    12. 12. Getting Around <ul><li>- Fly </li></ul><ul><li>- Walk </li></ul><ul><li>- Teleport </li></ul><ul><li>- Landmarks </li></ul><ul><li>- Slurls </li></ul><ul><li>- Search Engine </li></ul>
    13. 13. Second Life Geography
    14. 14. Building - Prims & Limits - Free to build - Textures - Tools - “Prefabs” - Permissions
    15. 15. Media: Audio and Video
    16. 16. So What Does This All Cost? The Economies of SL <ul><li>$1 = 271L </li></ul><ul><li>Average Outfit = 1000L or $3.70 </li></ul><ul><li>Average Building = 5000L or $18 </li></ul><ul><li>Buying an island = onetime $900 setup + $150 /month for qualifying nonprofits (50% discount) </li></ul>
    17. 17. Planting Your Flag <ul><li>Rent, Buy…or Free </li></ul><ul><li>Mainland vs Private Island </li></ul><ul><li>Tier Payments and Premium Accounts </li></ul>
    18. 18. 4 Case Studies <ul><li>Nonprofit Commons </li></ul><ul><li>Commonwealth Islands </li></ul><ul><li>ISTE Islands </li></ul><ul><li>Global Kids </li></ul>
    19. 19. Questions?
    20. 21. Thanks for Participating! <ul><li>Remember, it’s all on the event wiki: </li></ul><ul><li> </li></ul>