10 Lessons Learned in Building a Professional Community of Practice in Second Life

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    10 Lessons Learned in Building a Professional Community of Practice in Second Life - Presentation Transcript

    1. ISTE in Second Life
      • 10 Lessons Learned in Using a Virtual
      • World to Build a Professional
      • Community of Practice
      • Jennifer Ragan-Fore
      • Director of General Membership
      • International Society for Technology in Education
    2. What I’ll cover
      • Brief overview of ISTE, our SL project history, and project goals
      • 10 Lessons Learned
      • The opportunities/challenges of establishing and managing a community in SL
      • 17,000 individual members
      • 85,000 affiliated members
      Annual Conference Technology Standards Virtual Communities Books Education Advocacy Periodicals
    3. ISTE SL Project Timeline Nov. 2006 Jan. 2007 Mar. 2007 Jun. 2007 Sep. 2007 Dec. 2007 Jan. 2008 Mar. 2008 ISTE Group Started ISTE rents land on Eduisland, officially launches project Orders private island, launches ISTE “Docent” Program ISTE Island opens, first mixed reality event at NECC 2007 Introduces new roles: Social co-chairs, island managers Orders partner islands for ISTE Affiliates and other edu orgs Partners “move in, ; new role of speaker series chair Orders last sim needed for 4-sim auditorium 2 17 750 1400 1700 2000 2200 2500 Feb. 2007 375 Speaker Series launches
    4. ISTE Stats
      • 2500 Members
      • 45 “ISTE Docents”
      • 1 Lead Docent
      • 1 Speaker Series Chair
      • 1 Social Chair
      • 2 Island Managers
      • 2 Tour Leaders
      • 2 Resource Managers
      • 15-member Social Committee
    5. Primary Goals
      • Build community
      • New audiences
      • Younger demographic
    6. Secondary Goals
      • Professional development
      • Showcase ISTE
      • Support existing group
    7.  
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    11.  
    12.  
    13. 1. Plan for Success
    14. 2. Location, location, location
    15. 3. Be clear in your goals
    16. 4. Be open to “happy accidents.”
    17. 5. Create Opportunities.
    18. 6. Take advantage of the tool.
    19. 7. Live by the code
    20. 8. Nurture your “Connectors”
    21. 9. Communicate well/often Calling all educators!
    22. 10. Be redundant

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    Overview of ISTE using Second Life for NTC08

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