Your SlideShare is downloading. ×
0
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Bart van der Laar @ SURF Summerschool 09
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×
Saving this for later? Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime – even offline.
Text the download link to your phone
Standard text messaging rates apply

Bart van der Laar @ SURF Summerschool 09

433

Published on

Bart van der Laar (RUG) gaf tijdens de SURF Summerschool Serious Gaming een presentatie over Science Linx en de ontwerpmethode waarmee zij serious games in Flash ontwikkelen.

Bart van der Laar (RUG) gaf tijdens de SURF Summerschool Serious Gaming een presentatie over Science Linx en de ontwerpmethode waarmee zij serious games in Flash ontwikkelen.

Published in: Education
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
433
On Slideshare
0
From Embeds
0
Number of Embeds
1
Actions
Shares
0
Downloads
0
Comments
0
Likes
0
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide
  • % van studenten in het hoger onderwijs dat S%T studeert van 1980 -2002 NL staat met een zwarte lijn helemaal onderaan. Hoe komt dat??
  • % van studenten in het hoger onderwijs dat S%T studeert van 1980 -2002 NL staat met een zwarte lijn helemaal onderaan. Hoe komt dat??
  • Contactgegevens
  • Transcript

    • 1. Linking the virtual to the physical in enrolment management
    • 2.  
    • 3. <ul><li>In March 2000, the EU approved the Lisbon declaration: </li></ul><ul><li>Europe should become the most competitive and dynamic knowledge-based economy in the world, capable of sustainable economic growth with more and better jobs and greater social cohesion. </li></ul>
    • 4. % students S&T Bron: Rand Corporation 2005. Stimulating Science and Technology in Higher Education
    • 5. 2000 2007 <ul><li>Universities </li></ul><ul><li>Univ. Groningen </li></ul><ul><li>- Tech.Univ. Delft </li></ul>8717 511 2213 11932 1005 3205 37% 97% 45% Colleges / Univ. Applied Sciences 16044 15356 -4%
    • 6. Aims Science LinX <ul><li>Increasing student enrolment in FMNS </li></ul><ul><ul><li>combining existing ‘bridging-activities‘ </li></ul></ul><ul><ul><li>exploring new media </li></ul></ul><ul><ul><li>bringing about an attitude change </li></ul></ul><ul><li>Making FMNS more transparent and accessible </li></ul><ul><ul><li>showing current research (i.e. show people) </li></ul></ul><ul><ul><li>showing study options </li></ul></ul><ul><ul><li>offering science career role models </li></ul></ul>
    • 7. Target group learning (now) working (future) extrinsic drive intrinsic drive what can I become? what can I contribute? what can I do? what can I learn?
    • 8. Target group learning (now) working (future) extrinsic drive intrinsic drive “ hands on” S&T student (36%) “ career” S&T student (19%) “ curious generalist” S&T student (21%) “ non” S&T student (24%)
    • 9. Research Schools Corporations <ul><li>25 schools in network </li></ul><ul><li>50 teachers </li></ul><ul><li>9 task groups: biology / chemistry / </li></ul><ul><li>physics 2 / mathematics 2 / technology / </li></ul><ul><li>nature, life & technology (i.e. science) </li></ul><ul><li>Royal Dutch Shell </li></ul><ul><li>Philips </li></ul><ul><li>Royal Haskoning </li></ul><ul><li>AKZO/Nobel </li></ul><ul><li>Gasunie </li></ul><ul><li>Advanced materials </li></ul><ul><li>(nanotechnology) </li></ul><ul><li>Genomics </li></ul><ul><li>Galaxies </li></ul><ul><li>Behavioural and neuroscience </li></ul><ul><li>Sustainable chemical engineering </li></ul><ul><li>Environmental science </li></ul><ul><li>Computing science </li></ul>
    • 10. Didactic principles <ul><li>Content first </li></ul><ul><ul><ul><li>offer a range of subjects / current research </li></ul></ul></ul><ul><li>Address different learning styles ( net gen ) </li></ul><ul><ul><ul><li>formal (in class) and informal (out of class) </li></ul></ul></ul><ul><ul><ul><li>blended learning </li></ul></ul></ul><ul><ul><ul><li>invite creative and associative thinking </li></ul></ul></ul><ul><li>Self directed learning, </li></ul><ul><li>moving towards involvement in research </li></ul><ul><ul><ul><li>allow for debate </li></ul></ul></ul><ul><ul><ul><li>research projects (school projects) </li></ul></ul></ul>
    • 11. Approach 1 + 1 = 1
    • 12.  
    • 13.  
    • 14. Approach 1 + 1 = 3
    • 15.  
    • 16.  
    • 17.  
    • 18.  
    • 19. Target group learning (now) working (future) extrinsic drive internal drive video clips speed dates with professionals online debates & science cafes do research projects with professers experiments / projects at school (carboschools)
    • 20. Games op Science LinX <ul><ul><li>Gamemaker: Hertenjager </li></ul></ul><ul><ul><li>Virtools: Cellmatters </li></ul></ul><ul><ul><li>Flash: Reis naar een zwart gat </li></ul></ul><ul><ul><li>Fishbanks (Roofvissers) </li></ul></ul><ul><ul><li>Tree of Live - Heavy / Light </li></ul></ul>
    • 21. Design process <ul><ul><li>specification - specifying requirements of a design solution for a product (Product Design Specification) or service </li></ul></ul><ul><ul><li>problem solving, conceptualizing and documenting - design solutions </li></ul></ul><ul><ul><li>development and testing - testing a designed solution </li></ul></ul><ul><ul><li>implementation - introducing the designed solution into the environment </li></ul></ul><ul><ul><li>evaluation and conclusion - summary of process and results </li></ul></ul>
    • 22. Design process <ul><ul><li>specification ( Mayer’s principles ) dinsdag, 25/08 </li></ul></ul><ul><ul><li>problem solving, conceptualizing and documenting woensdag, 26/08 </li></ul></ul><ul><ul><li>development and testing donderdag, 27/08 </li></ul></ul><ul><ul><li>implementation ( working plan ) vrijdag, 28/08 </li></ul></ul><ul><ul><li>evaluation and conclusion vrijdag, 28/08 </li></ul></ul><ul><li>  </li></ul>
    • 23. Contact <ul><li>Bart van de Laar </li></ul><ul><li>[email_address] </li></ul><ul><li>Ingeborg Veldman </li></ul><ul><li>[email_address] </li></ul><ul><li>Erik Katerborg </li></ul><ul><li>[email_address] </li></ul><ul><li>Science LinX </li></ul><ul><li>www.sciencelinx.nl </li></ul><ul><li>[email_address] </li></ul>
    • 24. Communication and change… <ul><li>Receiver </li></ul><ul><li>there’s no passive ‘receiver’ </li></ul><ul><li>but someone actively involved </li></ul><ul><li>there is not a ‘message’, </li></ul><ul><li>but a construct </li></ul><ul><li>the receiver is not on its own </li></ul><ul><li>but part of a social network </li></ul><ul><li>Sender </li></ul><ul><li>next to the ‘signal/message’, </li></ul><ul><li>there are other (unintentional) signals </li></ul><ul><li>communication is embedded, </li></ul><ul><li>it’s a relation over time </li></ul><ul><li>the sender is not the only </li></ul><ul><li>one signaling, the effect </li></ul><ul><li>is a social construct </li></ul>
    • 25. Bridging initiatives <ul><li>Faculty of Mathematics </li></ul><ul><li>& Natural Sciences </li></ul><ul><li>Studiestijgers - teachers network </li></ul><ul><li>Betasteunpunt - Q&A service </li></ul><ul><li>Discovery - science truck </li></ul><ul><li>Science LinX - science centre </li></ul><ul><li>University of Groningen </li></ul><ul><li>Scholierenacademie - university network for outreach activities </li></ul>
    • 26. Strategy in secondary schools <ul><li>Support pupils profile choice (3th grade, 14/15 yr) </li></ul><ul><ul><li>nature & technology </li></ul></ul><ul><ul><li>nature & health </li></ul></ul><ul><ul><li>economics & society </li></ul></ul><ul><ul><li>culture & society </li></ul></ul><ul><li>Support pupils study choice (6th grade, 17/18 yr) </li></ul><ul><ul><li>life sciences </li></ul></ul><ul><ul><li>science & technology </li></ul></ul><ul><ul><li>computer science & cognition </li></ul></ul>

    ×