Instructional Design for E-Learning Courseware Developers
INSTRUCTIONAL DESIGNConceptualizing the Courseware KiranBudhrani
INSTRUCTIONAL DESIGNCONCEPTUALIZING THE COURSEWARE Know your LEARNER Identify the KEY IDEA / CONCEPT what key idea / concept does the student need to understand? Establish the THEME OR ANCHOR POINT what context will help the student understand the lesson better? Identify the LESSONS and SEQUENCE what should the student learn in order to understand the key idea / concept? how are these lessons arranged? Design the LEARNING PATTERN how will the student learn each lesson? Eg. explore – introduce – explain – practice – summarize – assess
Identify the MEDIA should I use text, audio, video, images, illustrations, animation? Identify the INTERACTIVITIES what interactive learning objects can be included? what activities should the student do? what games should the student play? what simulations should the student experiment with?
DEVELOPMENT | PHASE ONE Screen Prototyping KiranBudhrani
Create screen sample for the following:MENUSCONTENT and MEDIA LAYOUTINTERACTIVITIES