Kimi Spencer [email_address] A Moveable  City Rest of You, Midterm Project  |  1 November 2011
“ [The city’s] essence is intricacy of sidewalk use, bringing with it a constant succession of eyes. This order is all com...
“ In the near future, finding our way from point A to point B will not be the problem. Maintaining  consciousness  of what...
pace and population
identity and movement
aesthetics of movement
emotion and place
Observations The city affects our  movements , and  emotions . Ubiquitous ,  networked  sensors in consumer devices. Telli...
Questions How can data about our movements  enable action  and allow the user to  design serendipitous discovery ?
network diagram
bluetooth-enabled sensors
Polar Wearlink+ Bluetooth Bluetooth Socket  connections . Closed serial protocol  & no documentation. Finding a “ pulse ” ...
raw serial data
closed software and data
 
indexing the data
smoothing the data
 
the heartmath research center
mobile device sensors
Accelerometer, GPS, and Time Android  Sensor Events . Raw values,  gravity , and  linear acceleration . Context-aware  app...
android accelerometer
understanding movement
activities quantified by data
the data Logging data... 40.72424, -73.94844, 3.0645783, -0.29964766, 12.680544, Sat, 29 Oct 2011 16:01:57 Logging data......
cloud database
ITP cakemix
data analysis
location, 9/29/11 to 10/03/11
jump vs. sit
visualization and feedback
Mobile Feedback Behavior  triggers .
fitbit
polar watch
Mobile Feedback Designed  serendipitous discovery . Enable  action .
dice walks and drift deck
location aware, “random”
Context-Aware, “ Vibrant ” Offer  suggestions . Device’s own  agency . “ Find something by looking for something else .”
feedback system
Aesthetic Artifacts Layer of the  “poetic”  to the system.
nike+ storefront
fluid forms
instruments of politeness
Thank you.
Next Steps Questions . Suggestions .
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[A Moveable City] :: Rest of You 1 Nov. 2011

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  • Measurement, psychology, urban/city
  • UNCLEAR PREV. SLIDE SHOWED PARAMETERS, NOW THIS IS AESTHETIC  NEED TO CONNECT
  • Serendipity? Mark Shepard’s GPS serendipitor
  • MAKE THIS SIMPLER. Space and emotion… Affect of the city on the psyche… Serendipity 
  • MAKE THIS SECTION SHORTER
  • ANIMATE! Pattern  home to ITP How could this information lead suggestions of new discovery?
  • Limited feedback  compared to what? Can only be viewed online (away from the point/time of action/decision!).
  • Audience :: high-performance athletes Not aimed to encourage physical activity
  • Random  “not intelligent” Technology does not suggest based on user’s prior behavior. Reference to Fluxus and Conceptual Art – instructional pieces
  • “ layer of the poetic” to the system (make it human) How can this data be most effectively represented?
  • [A Moveable City] :: Rest of You 1 Nov. 2011

    1. 1. Kimi Spencer [email_address] A Moveable City Rest of You, Midterm Project | 1 November 2011
    2. 2. “ [The city’s] essence is intricacy of sidewalk use, bringing with it a constant succession of eyes. This order is all composed of movement and change, and although it is life, not art, we may fancifully call it the art form of the city and liken it to the dance .” Jane Jacobs
    3. 3. “ In the near future, finding our way from point A to point B will not be the problem. Maintaining consciousness of what happens along the way might be more difficult.” Mark Shepard
    4. 4. pace and population
    5. 5. identity and movement
    6. 6. aesthetics of movement
    7. 7. emotion and place
    8. 8. Observations The city affects our movements , and emotions . Ubiquitous , networked sensors in consumer devices. Telling a story by time , place , and activity .
    9. 9. Questions How can data about our movements enable action and allow the user to design serendipitous discovery ?
    10. 10. network diagram
    11. 11. bluetooth-enabled sensors
    12. 12. Polar Wearlink+ Bluetooth Bluetooth Socket connections . Closed serial protocol & no documentation. Finding a “ pulse ” in the noise.
    13. 13. raw serial data
    14. 14. closed software and data
    15. 16. indexing the data
    16. 17. smoothing the data
    17. 19. the heartmath research center
    18. 20. mobile device sensors
    19. 21. Accelerometer, GPS, and Time Android Sensor Events . Raw values, gravity , and linear acceleration . Context-aware applications.
    20. 22. android accelerometer
    21. 23. understanding movement
    22. 24. activities quantified by data
    23. 25. the data Logging data... 40.72424, -73.94844, 3.0645783, -0.29964766, 12.680544, Sat, 29 Oct 2011 16:01:57 Logging data... 40.72424, -73.94844, 1.8387469, -4.7126403, 10.269742, Sat, 29 Oct 2011 16:01:57 ROW, 0:: ROW, 1:: 40.72424, -73.94844, 3.0645783, -0.29964766, 12.680544, Sat, 29 Oct 2011 16:01:57 ROW, 2:: 40.72424, -73.94844, 1.8387469, -4.7126403, 10.269742, Sat, 29 Oct 2011 16:01:57 executing request: POST http://www.itpcakemix.com/add HTTP/1.1 ---------------------------------------- HTTP/1.1 201 Created ---------------------------------------- success: http://www.itpcakemix.com/f0327da5b94bf7a378b9e6a5ee01451e http://www.itpcakemix.com/add?=user=ks2407&project=accelerometerData&data= 40.72424, -73.94844, 3.0645783, -0.29964766, 12.680544, Sat, 29 Oct 2011 16:01:57 40.72424, -73.94844, 1.8387469, -4.7126403, 10.269742, Sat, 29 Oct 2011 16:01:57
    24. 26. cloud database
    25. 27. ITP cakemix
    26. 28. data analysis
    27. 29. location, 9/29/11 to 10/03/11
    28. 30. jump vs. sit
    29. 31. visualization and feedback
    30. 32. Mobile Feedback Behavior triggers .
    31. 33. fitbit
    32. 34. polar watch
    33. 35. Mobile Feedback Designed serendipitous discovery . Enable action .
    34. 36. dice walks and drift deck
    35. 37. location aware, “random”
    36. 38. Context-Aware, “ Vibrant ” Offer suggestions . Device’s own agency . “ Find something by looking for something else .”
    37. 39. feedback system
    38. 40. Aesthetic Artifacts Layer of the “poetic” to the system.
    39. 41. nike+ storefront
    40. 42. fluid forms
    41. 43. instruments of politeness
    42. 44. Thank you.
    43. 45. Next Steps Questions . Suggestions .

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