Defining The Field (of Web 2.0)
Upcoming SlideShare
Loading in...5
×
 

Defining The Field (of Web 2.0)

on

  • 625 views

This is from a workshop we did for Academic Impressions targeted toward instructional designers and educational technologists. This presentation was our attempt to define terms and concepts.

This is from a workshop we did for Academic Impressions targeted toward instructional designers and educational technologists. This presentation was our attempt to define terms and concepts.

Statistics

Views

Total Views
625
Views on SlideShare
624
Embed Views
1

Actions

Likes
0
Downloads
2
Comments
0

1 Embed 1

http://www.linkedin.com 1

Accessibility

Categories

Upload Details

Uploaded via as Adobe PDF

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

Defining The Field (of Web 2.0) Defining The Field (of Web 2.0) Presentation Transcript

  • Defining the Field
  • 2 minutes Brainstorm! List as many terms, buzzwords, jargon, and vocabulary as you can for education & technology
  • Defining your terms Define Example Tags
  • Ex: Online learning Learning in which the instructor and student are separated by space or time where the gap between the two is bridged through the use of online technologies. Tags: eLearning, hybrid/blended learning, LMS
  • Constructivism Humans construct meaning based on current knowledge structures
  • Connectivism Learning is the process of creating connections via networks
  • Communities of Practice Groups of people who share a passion or a concern for something they do and learn how to do it better as they interact regularly.
  • Praxis Cyclical process of reflection, experimentation, and action.
  • Instructional Design systematic design instruction learning theory
  • Web 2.0 (3.0?)
  • Flexible Learning Design
  • “Edupunk”