From Library 2.0 to Library 3D
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From Library 2.0 to Library 3D

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A talk given at Infolit iSchool in Second Life in December 2009

A talk given at Infolit iSchool in Second Life in December 2009

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From Library 2.0 to Library 3D From Library 2.0 to Library 3D Presentation Transcript

  • From Library 2.0 to Library 3D Participatory Libraries of Today
    Kim Holmberg, PhD
    Dpt. of Information Studies Åbo Akademi University
  • What is Library 2.0?
    Holmberg, K., Huvila, I. Kronqvist-Berg, M. & Widén-Wulff, G. (2009). What is Library 2.0? Journal of Documentation, 65 (4), 668-681.
  • Libraries and library services
    Web and Web 2.0
    Users
    Interactivity
    Participation
    Social aspects, ”soft values”
    Technology and tools
  • Social aspects, ”soft values”
    Users
    Web and Web 2.0
    Interactivity
    Libraries and library services
    Technology and tools
    Participation
  • Library2.0 is
    a change in interactionbetweenusers and librariesin a new culture of participationcatalysedbysocial webtechnologies
    Holmberg, K., Huvila, I. Kronqvist-Berg, M. & Widén-Wulff, G. (to appear). What is Library 2.0? Journal of Documentation.
  • social webtechnologies
  • http://www.google.com/ig?hl=en&source=iglk
  • “A wiki is a page or collection of Web pages designed to enable anyone who accesses it to contribute or modify content”
    Source: Wikipedia
  • new culture of participation
  • Published under Creative Commons Attribution-Non-Commercial-Share Alike 2.0 Generic
    Source: http://www.flickr.com/photos/kelsoglover/3252440330/
  • Wisdom of crowds
    http://www.flickr.com/photos/44079186@N00/332606299/sizes/l/
  • 46,439,777 bookscataloged in LibraryThing
    Library of Congress has about30,000,000 books
  • 2,000,000,000 photos in Flickr
    (November 13, 2007)
    (3-5 million dailyuploads)
  • 750 photosuploadedeverysecond!65 millionphotosuploadedeveryday!
  • 15,000 hours of video uploaded to YouTubeeveryday!
  • 669,718 sitestagged with ”library” in Delicious
  • 315 new tweetsevery second!27 million new tweetseveryday!
  • 10 new blogentriesevery second!
    1 million new entrieseveryday!
  • Published under Creative Commons Attribution-Non-Commercial-Share Alike 2.0 Generic
    Source: http://www.flickr.com/photos/cyberslayer/952121271/
  • Cyberthreat 1.
  • change in interaction
  • Avatarlibrarians
  • Research:
    Facebook me!
    Online social networking as part of libraries’ web presence?
    This research is not affiliated with or sponsored by Facebook.
  • Why in Facebook?
    Quote:
    ”We would like to attract younger people to the library”
    ”We wanted to reach out to users in places where they are online”
  • Other ways to use Facebook?
    ”I was able to send out invites to local parents on Facebook that might be interested in bringing their children to our summer reading program this year”
  • Expectations?
    ”I hope it would be a way for us to keep our users up-to-date with activities at the library”
    ”I’m hoping it will become a place where teens will go to see what’s new at the library, post ideas, look at pictures from events, ...”
  • Fulfilled expectations?
    ”They have been more than met! They are having lively discussions on many topics and regularly send me hugs”
    ”I have had a few new people that came in and said they never knew there was a library here till I invited them to join the group”
  • Resources provided?
    “Ha hahahahahaha!!!!!”
    “No, work is usually done from home (employer has blocked Facebook from work network!!!)”
  • Summary of the study
    Mainly to getteens and youngadults to participate in activities at the library
    Free, easy-to-usetool to shareinformation
    Oftenmaintainedon librarians’ owntime
  • MIKSI OSALLISTUA?
  • http://www.flickr.com/photos/sidnei/997276753/
  • Uhkakuva 1.
    Informaation ja viihteen laatu
    ”Information overload”
  • Uhkakuva 2.
    Madaltunut yksityisyydensuoja
    Madaltunut yksityisyydentaju
    Identiteettivarkaudet
    Published under Creative Commons Attribution-Non-Commercial-Share Alike 2.0 Generic
    Source: http://www.flickr.com/photos/myxi/1464576466/sizes/l/
  • Uhkakuva 3.
    Virheellinen informaatio
    Tahallisesti väärä informaatio
    Vaarallinen informaatio
    Published under Creative Commons Attribution-Non-Commercial-Share Alike 2.0 Generic
    Source: http://www.flickr.com/photos/higashitori/2248584101/
  • Uhkakuva 4.
    Informaation pysyvyys
    Maine
    Published under Creative Commons Attribution-Non-Commercial-Share Alike 2.0 Generic
    Source: http://www.flickr.com/photos/hitchica/248166692/
  • What is Librarian 2.0?
  • Librarian 2.0
  • Kirjasto 2.0?
    Kirjasto __?
    ”Kirjasto 1.0”?
  • ”Kirjasto 1.0”?
    Photos:  City of Turku, Finland
  • Kirjasto 2.0?
  • Kirjasto 3D?
  • “80% of active Internet users will have a ‘Second Life’ in a virtual world by 2011.”— Gartner Research
  • SOSIAALISET VIRTUAALISET MAAILMAT
  • secondlife.com
  • TILASTOJA
    > 30 000 aluetta (>2 000km2)
    > 540 000 asukasta, 56 h/kk
    > 17 000 000 rekisteröityäkäyttäjää
    L$ valuuttareservi: 5 303 985 227 (20M USD)
    noin 1M USD vaihtaa omistajaa päivittäin
    http://secondlife.com/whatis/economy_stats.php 3.11.2008
  • Yli 50 000 sisällä juuri nyt
    Yli 65% Yhdysvaltojen ulkopuolelta
    Keski-ikä 35 vuotta
    noin 40% naisia
    TILASTOJA
  • AVATAR
  • SECOND LIFE OPPIMISYMPÄRISTÖNÄ
    ETÄOPPIMINEN
    TODELLISUUDEN MALLINTAMINEN
    TOSIAIKAINEN YHTEISTYÖ
    ITSE-OHJATTU OPPIMINEN
    OSALLISTUMINEN
  • ETÄOPPIMINEN
  • TODELLISUUDEN MALLINTAMINEN
  • YHTEISTYÖ
  • ITSE-OHJATTU OPPIMINEN
  • OSALLISTUMINEN
  • MIXED REALITY
  • OPPIMINEN SECOND LIFESSA
    • Matalampi kynnys osallistua ja kysyä
    • Tämän päivän opiskelijoita puhutteleva
    • Vapaasti muokattava tila
    • Luovuutta edistävä
    • Sosiaalinen maailma / Verkostoituminen
    • Uusia työkaluja - Katsaus tulevaan
    • Paljon hauskempaa!
    Holmberg, K. & Huvila, I. (2008). Learning together apart: Distance education in a virtual world. First Monday, vol. 13, no. 10, 6 October 2008.
  • Kirjastot Second Lifessa
    - tutkimustuloksia -
  • Minkälaisiaaktiviteettejateillä on Second Lifessa?
  • Minkälaisiaodotuksiateillä on?
    Learn about SL and new ways to provide information
    To support academic community
    Support pedagogy and research
    Networking
    To create a presence in SL
    Incorporate virtual technologies on library web site
  • Mikä on roolinne RL ja SL kirjastoissanne?
  • Siitä mikä on kaikkein tärkeintä…
    “Being a volunteer Reference Librarian. Because it makes me feel like I am a librarian. If you stop working in a library, you lose your identity as a librarian. Or at least that is the impression I've gotten since losing my job.”
  • “I think there are many opportunities and possibilities for libraries, for research, for teaching, and for networking and collaboration within SL. I think it's important for us to explore these new technologies and opportunities.”
  • http://edufinland.fi
  • KIITOS!
    Kim Holmbergetunimi.sukunimi@abo.fi
    www.webometrics.fi
    www.library2pointoh.fi
    www.edufinland.fi