Mobile development intro

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Introduction to developing for mobile devices Android, iOS.

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Mobile development intro

  1. 1. Mobile Development A new way to change to a better life.
  2. 2. • Developing apps for • small devices. • low-power handheld devices • with wireless connection TVs, hand watches, control devices with developed OS … and phones. What is developing to mobile?
  3. 3. Sample devices
  4. 4. • Fast growing market. • 800 M Android, 300 M iPhone in 2013. • Any time any where real time information, Always connected to Internet. • Easy and fast billing way. Why developing to Mobile?
  5. 5. • OS specific tools • IOS – Objective-c + IOS libs • Android – Java + Android SDK • Windows devices. • Cross platform tools. • HTML5 – PhoneGap. How to develop to Mobile?
  6. 6. • • • • • • • • Design is half and idea is the other half of success. Usability and user experience. Limited Battery life. Limited memory. Limited disk space. Limited internet connection. Security – open wireless networks. Issues monitoring - Analytics. what are the difficulties facing mobile dev?
  7. 7. • IOS fast and effective tutorial: http://www.raywenderlich.com/tutorials https://developer.apple.com/videos/ • Android start: http://developer.android.com/training/index.html http://developer.android.com/guide/components/index.html • Communities and rich frameworks. Start developing today
  8. 8. • • • • • • • You need a Mac. You should have an iPad, an iPhone or iPod. Objective-C. Xcode is different from eclipse and Visual Studio. Xcode integrates with Git or SVN. Developer Account. iPad is not just a big iPhone. Things to know before digging into iOS
  9. 9. • • • • N-Number of devices. Numerous versions. No fixed screen size. 4 types of android entities. Activity, service, content providers and broadcast receivers. Things to know before digging into Android
  10. 10. • 15 Min Q & A Questions ?
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