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SBgames09 Time2Play and TREG

by kfcito on Oct 15, 2009

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The purpose of this paper is to report the experience in prototyping 2 games for education and training in Second Life, namely, Time2Play and TREG. Starting from a prototyping process originated from t...

The purpose of this paper is to report the experience in prototyping 2 games for education and training in Second Life, namely, Time2Play and TREG. Starting from a prototyping process originated from the literature, the process itself was adapted for getting better results in the development of the games. Based on our experience, Second Life provides a sound platform for the step-by-step prototyping evolution.

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SBgames09 Time2Play and TREG — Presentation Transcript